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				October 4th, 2009, 01:06 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 
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				Thanked 215 Times in 77 Posts
			
		
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				 Re: Momentum 2 - Running 
 Done. I'll do this as needed over the next few turns. |  
	
		
	
	
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				October 5th, 2009, 06:16 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 
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				 Re: Momentum 2 - Running 
 Psycho requested a 6 hour delay for this turn so hosting has been postponed to 23:00 GMT Tuesday. |  
	
		
	
	
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				October 7th, 2009, 06:21 PM
			
			
			
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 Captain |  | 
					Join Date: Jan 2008 
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				Thanked 53 Times in 33 Posts
			
		
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				 Re: Momentum 2 - Running 
 Guys, I am sorry to be stalling the game, but I need another delay. This time 24h. RL is getting crazy these days. Normally I'd do a 5 min turn, but with Mictlan running about my lands, it would be a disaster. |  
	
		
	
	
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				October 7th, 2009, 11:59 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 
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				Thanked 215 Times in 77 Posts
			
		
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				 Re: Momentum 2 - Running 
 Ok, hosting has been postponed until 23:00 GMT Friday. |  
	
		
	
	
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				October 11th, 2009, 09:28 AM
			
			
			
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 Captain |  | 
					Join Date: Jan 2008 
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				Thanked 53 Times in 33 Posts
			
		
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				 Re: Momentum 2 - Running 
 If anybody was wandering how the war between Pangaea and Mictlan is progressing, well, AoE is beating me soundly. I can't seem to do anything right.    It's as if he's reading my mind. |  
	
		
	
	
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				October 13th, 2009, 10:13 AM
			
			
			
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 Captain |  | 
					Join Date: Jan 2008 
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				Thanked 53 Times in 33 Posts
			
		
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				 Re: Momentum 2 - Running 
 Finally the first victory for Pangaea! Lord Shiver singlehandedly lifted the siege from castle Chilad. May he lead Pangaean armies into new victories.
 AoE, I figured you would use a golem and/or the pegasi army in 118 to take a province next to castle Chilad, so you would have somewhere to retreat. I am surprised I managed to kill them all.
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				October 13th, 2009, 05:14 PM
			
			
			
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					Join Date: Mar 2008 
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				Thanked 122 Times in 48 Posts
			
		
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				 Re: Momentum 2 - Running 
 Things happen. Usually right after you underestimate someone. |  
	
		
	
	
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				October 14th, 2009, 09:58 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 
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				 Re: Momentum 2 - Running 
 AOE, I'm not sure if you just submitted a turn but it was getting close to the deadline so I postponed hosting. |  
	
		
	
	
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				October 16th, 2009, 10:06 PM
			
			
			
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 Captain |  | 
					Join Date: Jan 2008 
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				Thanked 53 Times in 33 Posts
			
		
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				 Re: Momentum 2 - Running 
 And the hammer falls. The trap, designed by Silena with utmost care, was executed perfectly by her lieutenants. When all escape routes for the enemy were cut off, the final blow was hers to make.
 Now, after four long months, the halfmen of Resting Heights are free again. Forests are echoing with voices of laughter, birds are singing, life has resumed its normal course.
 
 Further south, Castle Chilad is under siege again. But, the enemy is shaken and all Silena's attention can now be turned to lifting that siege. Things start to look promising for the nation of Pangaea again.
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				October 17th, 2009, 12:06 AM
			
			
			
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 Major |  | 
					Join Date: Mar 2008 
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				Thanked 122 Times in 48 Posts
			
		
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				 Re: Momentum 2 - Running 
 I wouldn't celebrate so early. |  
	
		
	
	
	
	
	
	
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