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August 18th, 2009, 05:15 AM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Forge of Godhood - started
CBM's great, it makes things useful rather than useless. The Phoenix being a very good example, never seen it picked as a pretender until CBM made it better. The phoenix is in no way overpowered just by having phoenix pyre ability.
Overall, CBM makes the game more balanced and fairer.
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August 18th, 2009, 08:11 AM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: Forge of Godhood - started
Quote:
Originally Posted by Meglobob
CBM's great, it makes things useful rather than useless. The Phoenix being a very good example, never seen it picked as a pretender until CBM made it better. The phoenix is in no way overpowered just by having phoenix pyre ability.
Overall, CBM makes the game more balanced and fairer.
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I disagree. I think CBM makes EA Agartha worthless for instance, but this is off-topic so I'll stop here.
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August 18th, 2009, 06:39 AM
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Second Lieutenant
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Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
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Re: Forge of Godhood - started
I hate realizing that you've made flaws in your initial gameplan during testing you do... AFTER you've already started!
don't you hate that as well?
Is it just me, or does this map have waaay too few wastelands and swamps? I can't hardly find ANY! (well I can find a few...)
Last edited by namad; August 18th, 2009 at 07:05 AM..
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August 18th, 2009, 01:13 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Forge of Godhood - started
CBM definitely makes the game far more balanced and DEFINITELY more interesting. Who on earth would want to play vanilla any more these days? Like half the units in the game in vanilla are just unsalvagable garbage. At least with CBM, everything has a niche use, however small.
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August 18th, 2009, 03:50 PM
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Sergeant
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Join Date: Jan 2009
Posts: 223
Thanks: 7
Thanked 19 Times in 12 Posts
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Re: Forge of Godhood - started
On the topic of the phoenix (and yeah, I should bring this to the CBM thread), it doesn't just get afflictions and become temporarilly inconveinenced, it racks them up so quickly that end of year 1 you'll have a phoenix with 6 or 7 afflictions and it'll take literally 4 or 5 game-years for that to heal fully, assuming you never throw it into battle again (unlikely). Plus, although it does work as an SC, the range of indeps it can take on solo or even supported by the starting army is very small. There are far more unbalanced combat pretenders. Phoenix is kind of like the Ghost King, except instead of being crappy SC + rainbow its crappy SC + Fire bless.
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August 19th, 2009, 02:58 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Forge of Godhood - started
it's pretty sick - I blame QM 
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August 19th, 2009, 03:39 PM
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Sergeant
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Join Date: Aug 2008
Posts: 337
Thanks: 1
Thanked 13 Times in 7 Posts
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Re: Forge of Godhood - started
Oh Ermor, I was wondering which of your neighbors you planned to crush into dust first, and it just so happens to be me.
Oh well, I won't go down without a fight.
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August 19th, 2009, 11:36 PM
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Captain
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Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
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Re: Forge of Godhood - started
Quote:
Originally Posted by archaeolept
it's pretty sick - I blame QM 
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So do I
Sadly the troop generation (which was why I did cast CW) seems to be pure crap (I got a grand total of three manikin this turn), but the gem income sure rocketed. If I just had something to spend those gems on
Btw, as we are using this thread to comment CBM, it might be worth to consider making CW available for LA Pans only, but perhaps lower the gem cost there. Not only is CW thematic for LA Pans, but CW is actualy easier for EA and MA Pans to cast; CW needs 50 gems, which means EA and MA Pan can get it up after 10 turns (recieve 5 N gems per turn) unless there has been some random events granting more gems (when CW could be cast even earlier, say on turn 8...).
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August 19th, 2009, 08:27 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Forge of Godhood - started
Toran will temporarily be taking control of Marignon for a few days. I've PM'ed QM.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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August 19th, 2009, 11:44 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: Forge of Godhood - started
A lot harder to move those manikins around however, w/out recruitable D mages.
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