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  #1  
Old February 2nd, 2010, 04:37 AM
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Default Re: Sharivar - LA game 4 bussy ppl, running

Dimaz, I'm sorry to hear about that mess.
However, I really hate rollbacks and my position is consistent and known in that regard. I only supported rollbacks when either the game crashed during hosting or a serious unknown bug was discovered.

I am against a rollback in this situation. I'm sorry. This has nothing to do with the fact we're at war. My opinion re. rollbacks is the same even if that would have happened to my ally or myself. Would have been a bummer but I'd have to accept it nonetheless.
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  #2  
Old February 4th, 2010, 06:46 PM

Dimaz Dimaz is offline
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Default Re: Sharivar - LA game 4 bussy ppl, running

Well, it seems I'll need some extra time to adapt some new plans and probably test some things out. Can you please add 24h for this turn?
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Which reminds me. I'm tired of typing "Pendant of Luck" etc in map file to test things properly. So I decided to make some GUI which should allow one to setup a test really quick by adding commanders/items/units and selecting research levels in some user-friendly way for both sides and convert all this to map+mod files automatically, then run the test itself. Actually I don't know many of existing dom tools so maybe something on these lines already exists, then please tell me about it so I'll just use it. And if not, what do you think about it?
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  #3  
Old February 4th, 2010, 08:11 PM

rdonj rdonj is offline
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Default Re: Sharivar - LA game 4 bussy ppl, running

Very interesting idea. I think something like that could be very useful, and probably pretty popular.
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  #4  
Old February 5th, 2010, 08:20 AM
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Default Re: Sharivar - LA game 4 bussy ppl, running

Sure, I'll add 24.

I'm not testing anything myself so can't help in this department. I prefer to rely on memory of past errors, quickly finish the turn and save more time for fun things like toll the hounds
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Old February 5th, 2010, 12:04 PM
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Default Re: Sharivar - LA game 4 bussy ppl, running

Yea, I rely on experience too (I like doing quick turns, more fun), but I am sure such a tool would be useful too many dom3 players and very welcome.
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  #6  
Old February 5th, 2010, 01:01 PM
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Default Re: Sharivar - LA game 4 bussy ppl, running

IW devs removed the battle sim on purpose. I wonder why?

Come to think of it I kind of appreciate that, since otherwise I'd be sorely tempted to spend more time on tests, and let's face it - it's not like we're in a pro league and getting fame and money for our achievements
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Old February 5th, 2010, 01:07 PM

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Default Re: Sharivar - LA game 4 bussy ppl, running

I actually am. The rest of you chumpzillas may not be though.

In my native country I'm on top 10 lists. People run screaming from me in the street. I'm even in the news fairly often, though they usually just have slightly dodgy looking artist's impressions of me. I assume this is because my dom3 achievements are recognised.
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Old February 5th, 2010, 03:26 PM
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Default Re: Sharivar - LA game 4 bussy ppl, running

Quote:
Originally Posted by Sombre View Post
I actually am. The rest of you chumpzillas may not be though.

In my native country I'm on top 10 lists. People run screaming from me in the street. I'm even in the news fairly often, though they usually just have slightly dodgy looking artist's impressions of me. I assume this is because my dom3 achievements are recognised.
No, its because you run around town dressed as a bog beast armed with stink bombs...
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Old February 5th, 2010, 03:38 PM

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Default Re: Sharivar - LA game 4 bussy ppl, running

I don't test either, though when I heard about the high likelihood of three shura being annihilated by one guy I thought they could kill, I was very tempted to! However, the amount of work I would have to go through to accomplish it decided for me. So I just believed you and stopped using them as raiders :P If your tool existed and was user friendly, I would have probably experimented some to try to see if there was anything I could do to get around that.

The only time I've run into what seemed like extensive simming of battles was in the NvV series, particularly the second game with TheDemon. My impression from reading the vet team's boards was that he simmed probably every important battle before it happened. I don't know how common that is among members of this community though.

Sombre - Hey! I saw you on the news today. Raising soulless at your local cemetary for use in your dom game. That's what I call dedication.
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  #10  
Old February 5th, 2010, 05:22 PM
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Default Re: Sharivar - LA game 4 bussy ppl, running

Sombre, the important question is, does it help with the girls?


Dimaz, your dedication to the game is perfectly ok, even admirable. And you're right, I was quite dedicated to the game in the past, I made more notes and gave more thought to my turns. It took me a long while to understand that I'm *too* much dedicated and when I started cutting down on the extra stuff per turn I suddenly had more free time to do other fun things. To each his own and most of us go through different stages WRT to mostly anything. So do your magic testing thing as much as you like so long as it suites you.
I could stop here but I want to extend a friendly advise, from someone who has walked the extreme dedication path in the past, don't spend too much of your precious time on the game. Not worth it. Don't stray too far from the fun factor the game's supposed to provide
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