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February 12th, 2012, 10:14 PM
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Private
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Join Date: Dec 2011
Posts: 36
Thanks: 0
Thanked 1 Time in 1 Post
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Yes, I had to have my turn resent as well. Got it sent in now though.
As to the mystery of Abyssia's dominion, the answer is simple. Bubbles is a popular Pretender, already gaining momentum towards true godhood. Already the air grows warmer.
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February 12th, 2012, 10:17 PM
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Sergeant
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Join Date: Mar 2008
Posts: 220
Thanks: 19
Thanked 10 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
The censors of the Ermorian Empire have already started executing members of a group they have labeled a cult. Members of the cult are adamant that they were merely joking about taking "Bubble Baths" or playing with "Blowing Bubbles" but to the censors of the Empire... bubbles are no laughing matter.
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February 12th, 2012, 10:28 PM
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Private
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Join Date: Dec 2011
Posts: 36
Thanks: 0
Thanked 1 Time in 1 Post
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
The senseless persecution of innocents shall only strengthen our position! The holy Bubbles shall welcome all who flee the oppression of the Ermorian Censors. Even weak humans have a place in the Abyssian Empire. (even if it's only to fuel blood magics)
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February 12th, 2012, 11:35 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 412
Thanks: 19
Thanked 18 Times in 5 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
I wish only peace in our time, because a bloody war early in the game would weaken all of us too much.
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February 12th, 2012, 11:37 PM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
If you haven't got your turn, you should resend it using Kenno's explanation.
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February 13th, 2012, 03:48 AM
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Corporal
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Join Date: Feb 2011
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Ashdod has heavy nature magic, but there are several different chassis, with different strengths, that could bring that to the table. He may try to make an early run at Mother Oak / Gift of Health.
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What makes you think that I have heavy nature magic? I won't confirm or deny, but I'm curious as to what the evidence is?
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February 13th, 2012, 04:14 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Oh Lord of the Hunt, Lord of Plants and Trees, we know you have nature magic!
But strangely enough there is only one awake pretender. Good guess btw Nightfall.
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February 13th, 2012, 05:23 AM
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Sergeant
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Join Date: Sep 2010
Location: Sydney Australia
Posts: 251
Thanks: 6
Thanked 15 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by Executor
Good guess btw Nightfall.
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It's by far the best choice of SC pretender for MA C'tis...
By the way, for the others, if you haven't read the entire nation blurb you get when selecting MA C'tis, you need to do so now, there is critical information in it...
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February 13th, 2012, 05:48 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by Nightfall
By the way, for the others, if you haven't read the entire nation blurb you get when selecting MA C'tis, you need to do so now, there is critical information in it...
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Well that's just not fair!
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February 13th, 2012, 06:32 AM
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Sergeant
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Join Date: Sep 2010
Location: Sydney Australia
Posts: 251
Thanks: 6
Thanked 15 Times in 9 Posts
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
Originally Posted by Executor
Oh Lord of the Hunt, Lord of Plants and Trees, we know you have nature magic!
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Yeah that, and on nations with sacred giants it's never not worth taking it to N6.
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