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  #1  
Old February 12th, 2012, 10:14 PM

Blubbernaught Blubbernaught is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

Yes, I had to have my turn resent as well. Got it sent in now though.

As to the mystery of Abyssia's dominion, the answer is simple. Bubbles is a popular Pretender, already gaining momentum towards true godhood. Already the air grows warmer.
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  #2  
Old February 12th, 2012, 10:17 PM
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samoht samoht is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

The censors of the Ermorian Empire have already started executing members of a group they have labeled a cult. Members of the cult are adamant that they were merely joking about taking "Bubble Baths" or playing with "Blowing Bubbles" but to the censors of the Empire... bubbles are no laughing matter.
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  #3  
Old February 12th, 2012, 10:28 PM

Blubbernaught Blubbernaught is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

The senseless persecution of innocents shall only strengthen our position! The holy Bubbles shall welcome all who flee the oppression of the Ermorian Censors. Even weak humans have a place in the Abyssian Empire. (even if it's only to fuel blood magics)
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  #4  
Old February 12th, 2012, 11:35 PM

legowarrior legowarrior is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

I wish only peace in our time, because a bloody war early in the game would weaken all of us too much.
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  #5  
Old February 12th, 2012, 11:37 PM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

If you haven't got your turn, you should resend it using Kenno's explanation.
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  #6  
Old February 13th, 2012, 03:48 AM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

Quote:
Ashdod has heavy nature magic, but there are several different chassis, with different strengths, that could bring that to the table. He may try to make an early run at Mother Oak / Gift of Health.
What makes you think that I have heavy nature magic? I won't confirm or deny, but I'm curious as to what the evidence is?
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  #7  
Old February 13th, 2012, 04:14 AM

Executor Executor is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

Oh Lord of the Hunt, Lord of Plants and Trees, we know you have nature magic!

But strangely enough there is only one awake pretender. Good guess btw Nightfall.
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  #8  
Old February 13th, 2012, 05:23 AM

Nightfall Nightfall is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

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Originally Posted by Executor View Post
Good guess btw Nightfall.
It's by far the best choice of SC pretender for MA C'tis...

By the way, for the others, if you haven't read the entire nation blurb you get when selecting MA C'tis, you need to do so now, there is critical information in it...
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  #9  
Old February 13th, 2012, 05:48 AM

Executor Executor is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

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Originally Posted by Nightfall View Post

By the way, for the others, if you haven't read the entire nation blurb you get when selecting MA C'tis, you need to do so now, there is critical information in it...

Well that's just not fair!
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  #10  
Old February 13th, 2012, 06:32 AM

Nightfall Nightfall is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini

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Originally Posted by Executor View Post
Oh Lord of the Hunt, Lord of Plants and Trees, we know you have nature magic!
Yeah that, and on nations with sacred giants it's never not worth taking it to N6.
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