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  #1  
Old November 15th, 2008, 08:57 AM

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Default Re: Ooh, ooh, new info on patch page!

Some more misterious update from the dev page:

15th november
* Monk of the Fivefold Path.
* Signs of the Fivefold Path.
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  #2  
Old November 15th, 2008, 09:30 AM
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Default Re: Ooh, ooh, new info on patch page!

Possibly linked to Fivefold Angel ? It would be for Bogarus then...
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Old November 15th, 2008, 09:55 AM

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Default Re: Ooh, ooh, new info on patch page!

Could that be related to MA_Bogarus? New races are always welcomed.
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Old November 15th, 2008, 09:56 AM
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Default Re: Ooh, ooh, new info on patch page!

I'd go with the rest of the Jomon update, myself.
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Old November 16th, 2008, 05:18 AM
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Default Re: Ooh, ooh, new info on patch page!

The Fivefold Path is a paraphrase on the Eightfold path of Buddhism, combined with the previous TC concept of the Way of the Five Elements. Thus Jomon Stuff.
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Old November 16th, 2008, 02:24 PM
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Default Re: Ooh, ooh, new info on patch page!

If he just wrote the address of his Dojo we could have passed the hat and sent him...
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  #7  
Old November 16th, 2008, 05:14 PM
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Default Re: Ooh, ooh, new info on patch page!

I ought to introduce him to my dad--he actually did study ninjitsu for a while, back in the '60s, and he's currently unemployed. And yes, my dad really can beat up your dad.
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Old November 16th, 2008, 07:07 PM
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Default Re: Ooh, ooh, new info on patch page!

R'yleh doesn't particularly strike me as a Nation that necessarily *should* be easy for the SP to play. Atleast in the non-ideal AI state that we operate in, currently. What I mean by that is that it ought to be more subtle, and less straight-forward than most of the other Nations. It's like Mictlan with blood-hunting, or Caelum, they can be very powerful, but you have to really think about what you're doing with them.
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Old November 16th, 2008, 07:42 PM
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Default Re: Ooh, ooh, new info on patch page!

A lot of the Nations considered very powerful are very powerful because users have developed winning strategies for them. Look at Marverni--Noone's going to consider Marverni a pushover now, post Baalz' strategy guide. Before, apparently, they were pretty pathetic. Even a Nation like Niefelheim-arguably the single most powerful Nation in the game, at this point-doesn't come into it's own unless it's got a good bless strategy, coupled with human sneakiness. The AI can play it pretty strongly, as a blunt instrument, but it's easy enough to outwit.
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Old March 28th, 2009, 07:46 PM
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Default Re: Ooh, ooh, new info on patch page!

I'm going to ressurect this thread a bit. (After all, I picked the name Amhazair from an old and memorable necromancer roleplay character, so it's an appropiate thing for me to do.)

It's been a while now since this patch got released, but in that time I have yet to play with or against the slightly revamped Hinnom and the severly affected R'lyeh. I would be grateful if people who do have first hand experience could fill me in on what they feel were the balance effects of the changes. (I especially fear for R'lyeh, since I do have a soft spot for them. Not many people have argued that they shouldn't be taken a notch or two, but I'm afraid about how hard this patch in question hit them.)
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