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  #1  
Old October 14th, 2004, 04:17 AM
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Tanus Tanus is offline
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Default Re: Unique tech from ruins

Quote:
Atrocities said:
Ruins can off set a PBW game real quick. I once obtained ICE and Gas planet tech from ruins. My not apply to unique ruins, but still.
Indeed - I once got Space Yards II and III from one ruin - near turn 15 or so! So that put me way up in the construction race
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  #2  
Old October 13th, 2004, 01:19 PM
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Default Re: Unique tech from ruins

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Gandalf Parker said:
Id like to see more of these. Maybe not so maximum. Especially since they are usually found early to mid-game so they could just be minor but useful tools. Has anyone added any to a mod?
I have added unique ruins in the yet to be released Stranger Mod, but rather than giving you a component, it opens a unique research area that you can then research to get the component, usually in several levels.
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Old October 15th, 2004, 01:20 PM
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Default Re: Unique tech from ruins

An interesting fact I have found is if you save a game, then explore the ruins, you will get one set of techs. If you get a unique tech, running the save game will always give you that tech.

If the ruins give you random tech, when you play the save game, they will give you a different set of random tech the second time. Each time played after that will give you the second set of techs. It will effectively give you two choices for the random tech.

Of course, this only works in a solo game, but I found it strange that the ruins would rerandomize once, and not again.
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