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Old September 26th, 2006, 05:46 AM
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Randallw Randallw is offline
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Default Re: Drukman and Shooter Unearthed!

I never got to give you an opinion when you gave me what I assume was the beta as messenger stopped responding.

I found 2 things a bit difficult.

1. The fact that the enemy can come up behind you and yet when you fire at them after they pass they move faster than your shots.

2. Those mines are almost impossible to see. Hard to hit with the ship I was using, and whats more the level didn't seem to end. It was about the 3rd level and I played for like 20 minutes before I realised it wasn't going to end, so I quit. The first 2 levels were much shorter.
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Old September 26th, 2006, 06:45 AM
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Default Re: Drukman and Shooter Unearthed!

Wooha! Go Fyron!

A suggested feature:
- Have it pick up shipsets from SE4's races folder and include them in the game.
- It could even read the AI files for the shipset and adjust the ships' behaviours accordingly (organic races get green weapons, races with high defense dodge around more, races with propulsion experts move quicker etc)

Of course, coding this kind of thing is easy when you're asking someone else to do it...
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