MA Man
	
			 
             
			
		
		
		
		Does anyone have any advice on how to play MA Man? With such low magic diversity it definitely feels like they need a rainbow pretender. Especially one that can forge air helms. 
 
I was curious on other people's thoughts on scales, and unit use. I have a lot of trouble expanding consistently in the early game with them. 
 
Jazzepi 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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