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				December 30th, 2007, 07:52 AM
			
			
			
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 Corporal |  | 
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				 Re: Retreating Fighters? 
 Well, there you have it      Also FYI, I'm wearing a yellow shirt and pajama pants.  I had a great homemade salad and turkey sandwich.
 
Just FYI
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				December 31st, 2007, 05:06 AM
			
			
			
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				 Re: Retreating Fighters? 
 I had pizza. And pop. 
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				January 1st, 2008, 07:16 AM
			
			
			
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				 Re: Retreating Fighters? 
 Tuna Mornay  - with cheese on top    
I couldn't load the save game because I don't have that mod with those races. 
 
Barronosod, if you zip and upload the mod directory in the gametypes folder I can take a look. |  
	
		
	
	
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				January 1st, 2008, 08:02 AM
			
			
			
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				 Re: Retreating Fighters? 
 Chinese food. 
				__________________ 
				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
Some of my webcomics.  I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
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				January 2nd, 2008, 05:58 PM
			
			
			
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				 Re: Retreating Fighters? 
 I'm clearly a moron when it comes to this stuff...
 When I zip the mod, it comes out to be about 202 meg., which I assume is far too large to upload.
 
 Maybe this can be resolved easier.  I notice the when I attack w/ just the fighter group, it retreats.  If I send it in w/ a cruiser, it attacks.  Clearly I'm missing something simple here.
 
 Thanks again for all your help.
 
 I had Thai curry and Thai soup
 
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				January 2nd, 2008, 07:47 PM
			
			
			
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				 Re: Retreating Fighters? 
 Did you duplicate the entire MMP?
 The only files in your gametype folder should be the ones you have changed yourself.
 
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				January 3rd, 2008, 03:10 AM
			
			
			
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				 Re: Retreating Fighters? 
 Thai curry, Mmmm Mmmm! Masaman is my favorite.  
I would have expected the 'Fighter Attack' strategy to work fine. Have you changed it at all? Maybe try 'Optimal firing range' - that ones worked ok for me in the past.
 
My understanding is for unit groups, each unit uses the strategy set for that design.
http://img2.freeimagehosting.net/uploads/6c4cfa23ea.png 
To change it you have to select the design in the designs window and hit 'Set Strategy'.
http://img118.imageshack.us/img118/6...trategyfe8.png 
If the fighter group is in a fleet the Task Force Strategies will override the design strategies - they do for ships anyway. You set them in the fleet transfer window by selecting the task force. This is the only way I know of to make a ship or unit use a different strategy than the one set for its design.
http://img2.freeimagehosting.net/uploads/fc0e2948bd.png 
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				January 3rd, 2008, 09:58 PM
			
			
			
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				 Re: Retreating Fighters? 
 Man, I don't know what's happing then.  It's happened in 2 sep. games thus far.  Ah well, I'll keep trying to figure out the cause.
 Also, looks like my gametype is huge due to the empires folder (lots of shipset downloads).  Can I simply leave that out of the zip file?  Again, I'm new to understanding all of this.
 
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				January 4th, 2008, 04:48 AM
			
			
			
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				 Re: Retreating Fighters? 
 Only include the AI files if you've changed them.  The default strategies could have something to do with it. 
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