|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				December 30th, 2008, 10:34 AM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Oct 2001 Location: Toronto, Canada 
						Posts: 5,624
					 Thanks: 1 
		
			
				Thanked 14 Times in 12 Posts
			
		
	      |  |  
    
	| 
				 Re: SE5 v1.77 Patch Available 
 Note there is a bug in the v1.77 patch where a ship that loses its crew before its weapons will be able to fire them near infinitely until its supplies/ordnance is depleted.
 This is more prevalent in stock than the Balance Mod, but it can be easily exploited in PBW games in either.
 
 Hopefully MM will make a quick patch for this item.
 |  
	
		
			| The Following User Says Thank You to Captain Kwok For This Useful Post: |  |  |  
	
		
	
	
	| 
			
			 
			
				January 7th, 2009, 11:17 PM
			
			
			
		 |  
	| 
		
			|  | 
 Corporal |  | 
					Join Date: Jun 2002 Location: Atlanta, Ga. 
						Posts: 164
					 Thanks: 4 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: SE5 v1.77 Patch Available 
 Look forward to the next release of Balance Mod! |  
	
		
	
	
	| 
			
			 
			
				January 8th, 2009, 08:20 AM
			
			
			
		 |  
	| 
		
			
			| 
 Sergeant |  | 
					Join Date: Nov 2003 Location: Fürth, Germany 
						Posts: 384
					 Thanks: 8 
		
			
				Thanked 16 Times in 2 Posts
			
		
	      |  |  
    
	| 
				 Re: SE5 v1.77 Patch Available 
 Indeed, a nice surprise. I still fire up SEV from time to time, complete with my own mod (combination of balance and a couple of other UI mods). |  
	
		
	
	
	| 
			
			 
			
				January 10th, 2009, 05:52 PM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Oct 2001 Location: Toronto, Canada 
						Posts: 5,624
					 Thanks: 1 
		
			
				Thanked 14 Times in 12 Posts
			
		
	      |  |  
    
	| 
				 Re: SE5 v1.77 Patch Available 
 For players having an issue with v1.77 and the BM, you'll need to grab a new version of the PlanetSize.txt file that you can extract to your BM data folder to fix the problem:http://files.spaceempires.net/user/9/PlanetSize.zip |  
	
		
	
	
	| 
			
			 
			
				January 11th, 2009, 04:19 AM
			
			
			
		 |  
	| 
		
			|  | 
 Colonel |  | 
					Join Date: Jan 2001 
						Posts: 1,661
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: SE5 v1.77 Patch Available 
 This is indeed a very strange bug: supply and ordnance capacities for planets of more than 1000000 seem to cause the problem. But why only for simultaneous games?? |  
	
		
	
	
	| 
			
			 
			
				January 17th, 2009, 09:58 AM
			
			
			
		 |  
	| 
		
			|  | 
 General |  | 
					Join Date: Apr 2001 Location: Cincinnati, Ohio, USA 
						Posts: 4,547
					 Thanks: 1 
		
			
				Thanked 7 Times in 5 Posts
			
		
	      |  |  
    
	| 
				 Re: SE5 v1.77 Patch Available 
 Has anyone seen this thread yet?http://home.spaceempires.net/ftopict-6079-.html 
Apparently the "infinite fire rate" bug occurs even when a ship has crew, but its weapons are disabled!   
(At least for point defense weapons...)
				__________________The Ed draws near! What dost thou deaux?
 |  
	
		
	
	
	| 
			
			 
			
				January 17th, 2009, 11:19 AM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Oct 2001 Location: Toronto, Canada 
						Posts: 5,624
					 Thanks: 1 
		
			
				Thanked 14 Times in 12 Posts
			
		
	      |  |  
    
	| 
				 Re: SE5 v1.77 Patch Available 
 I'm suspecting the ship is losing another one of its critical control components.  Likely due to skip armor/null-space weapon damage.  I saw dozens of combats with v1.77 and never noticed the rapid weapon fire bug, so I don't think it's happening outside of a critical component being lost. |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |