If you don't mind, SPMBT team, I have a dumb question about pricing in the Soviet OOB. Most Soviet tanks seem to be priced 2/3rds of the equivalent US unit. However this only gives them a 1:1.5 numerical advantage over NATO. Historically it was more like 2:1 or 3:1 in tanks. It seems that if I wanted to make a historically accurate central front tank battle scenario I would have to give the USSR double points.
I'm not saying you should deflate the Soviet OOB because perhaps the way it is now works better for game balance. But I'm curious, was that the intent? Do the Soviets really need a handicap?
They would be attacking or assaulting your defence - so the game will give them a points advantage in that battle type already. It's only the meeting engagement that is a 1:1 points situation.
In a scenario - the balance is completely up to the designer.
Andy
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Cost in the game has NOTHING to do with anything but capability.
Armour, armament, type and amount of ammo, speed etc etc are but a few factors used to calculate unit cost. We DO NOT inflate of deflate cost based on availability and, in any event, that is covered by the game as Andy describes.
Don
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