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				July 3rd, 2002, 08:53 PM
			
			
			
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				 if facility were cities 
 Hi there players, 
 I know this is never going to happen in this verison of the game, but I figure I would talk about it anyway.  
 
  See the way I see it mm should have make the facilities more like the WPs.  This way they could have allow research, intel, and a with other things to be in a comp to start off.  With this way of doing things, the cities/facilities would be closer to how real cities are and the facilities/comps would be like real builds.  This would also allow player to configure the planet more, always a good thing.  Lastly since the cities/facilities are like WP, now we would be able to just research lager cities to allow for more facilities/comps.  
 
This is just me think here, But I like to hear what you guys take on it would be.     
				__________________Am I real because I think I'm [i]REAL</i] or Because U think I'm[i] REAL</i]
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				July 3rd, 2002, 10:26 PM
			
			
			
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				 Re: if facility were cities 
 If SEIV allowed components to do research, intel, resource gen, etc. then one could do exactly what you want (with a mod).  Would be really sweet if one could also somehow link production to the number of people in the city.  And if you had to provide housing for the people in the cities, so you couldn't transport 100 million people to a brand-new base. 
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				July 3rd, 2002, 11:16 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: if facility were cities 
 Hmm... Can you put remote mining components on WP or troops?  I know thew work on satellites, which implies they work on units in general. 
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				July 3rd, 2002, 11:21 PM
			
			
			
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				 Re: if facility were cities 
 Although I only played it briefly it sounds a bit like what you get in the Proportions mod.  Were you have settlements, minor and major cities etc. |  
	
		
	
	
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				July 3rd, 2002, 11:24 PM
			
			
			
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 General |  | 
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				 Re: if facility were cities 
 
	Unmodded robominers can only be put on ships, bases and satellites.Quote: 
	
		| Can you put remote mining components on WP or troops? I know thew work on satellites, which implies they work on units in general. |  
 Remote mining won't work on a colonized planet, and you can't put a WP or troop on an uncolonized planet.
 
 I don't know if modded miners would work on fighters or drones.
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				July 4th, 2002, 01:08 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: if facility were cities 
 
	What if the WP were on a moon and the planet was uncolonized (or vice versa)?Quote: 
	
		| Remote mining won't work on a colonized planet, and you can't put a WP or troop on an uncolonized planet. |  
 Also, can satellites in cargo bays remote mine?  I'd imagine they can't.
				__________________Assume you have a 1kg squirrel
 E=mc^2
 E=1kg(3x10^8m/s)^2=9x10^16J
 which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
 Fear the squirrel.
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