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  #1  
Old July 21st, 2009, 01:04 AM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

You're not alone on the starting position misery, Burnsaber. My start position also had only 2 land neighbours.
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  #2  
Old July 28th, 2009, 02:57 AM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Happened to see this, so done (hope you don't mind Amonchakad).
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  #3  
Old July 30th, 2009, 04:09 AM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Could I ask for a 48 hour extension on next turn? I'm attending a wedding over the weekend.
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  #4  
Old July 30th, 2009, 11:41 AM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Quote:
Originally Posted by Gregstrom View Post
Could I ask for a 48 hour extension on next turn? I'm attending a wedding over the weekend.
It shall be done.
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  #5  
Old July 31st, 2009, 01:57 PM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

I submit my turn 27, however I wont get to 28 until monday.
Once Amon gets back I think we wil be in synch, bu tplease dont host 28 until 6pm PST monday.
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  #6  
Old August 3rd, 2009, 03:47 AM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

To the Lords of the Land,

The Immortal 'F3S2E2W2S2' of T'ien Chi is no more, grounded to dust by the valiant defenders of Sauromatia. It is a pity that he of the imaginative name will not be reborn in his capital to convey the message that the partitioning of Sauromatia will not be a straightforward matter. While superior troops and strategy continue to stymie the brute force brought to bear against our lands it will only be a matter of time before the numbers will tell and we will fall.

As such, knowing its inevitable end, Sauromatia, given the straightforward incentive of gold, will more than happily concentrate her remaining might towards one of her aggressors.



High Witch King of Sauromatia
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  #7  
Old August 3rd, 2009, 01:12 PM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

High master Wong has left for a meditation retreat somewhere west of Sauromatia.
Reports of his death are greatly exxagerated.

T'ien Chi's difficulties in that area of the continent are clearly caused by the high rate of turmoil and trouble with some invading trolls.
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  #8  
Old August 3rd, 2009, 01:12 PM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

I would like to ask if we could delay hosting until midnight pacific time tonight.
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  #9  
Old August 4th, 2009, 03:54 AM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

To the Lords of the Land:

Sauromatia's defense of his lands has indeed been valiant. The fact that he has been able to maintain a defense for so long against so many underscores our original point: this is a mighty foe, and there will never be a more opportune time to take him down.

Do not be seduced by his dying promises. Do whatever you can to keep the pressure up and make him defend multiple fronts. Let us slay this beast.
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  #10  
Old August 8th, 2009, 03:52 AM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

requesting a 12 huor delay, it's me birthday party and I have no time to do turns!
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