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				October 29th, 2005, 03:55 PM
			
			
			
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				 Re: CyberSpace Empires Mod 
 If I removed those green tube things, this ship would probably work for SE5 as is. It should be low poly since I used mostly just rectangles.
 So, are you really gonna follow through on this mod? If so I will glady make a set for it.
 
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				October 29th, 2005, 03:57 PM
			
			
			
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				 Re: CyberSpace Empires Mod 
 I really don't know... judging from past mods I doubt it, but you never know...  
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				October 29th, 2005, 11:18 PM
			
			
			
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				 Re: CyberSpace Empires Mod 
 This is such an awesome mod idea! If you don't think you will be able to finish it Ed, I would love to take a stab at it. Eclipse is mostly finished except for a few bugs and I have been itching to take on a new mod. I put together a new list from stuff posted here and some of my own ideas. 
 Minerals: Binary Code
 Organics: Memory
 Radioactives: Power
 Research: Raw Data
 Intelligence: Network Info
 Supply: CPU Cycles
 
 Galaxy: Cyberspace
 Systems: Computers
 Planets: Partitions
 Stars: Processors
 Warp Points: Internet Links
 Asteroids: Data Fragments
 Storms: Corrupted Sectors
 Populations: Bytes
 
 Rock: NTFS
 Ice: FAT32
 Gas: Linux
 
 Oxygen: Applications
 CDioxide: Entertainment
 Hydrogen: Utilities
 Methane: Documents
 None: Viral
 
 Bases: Programs
 Ships: Processes
 Fighters: Sub-Processes
 Troops: Formatters
 Satellites: Spyware ^
 Mines: Glitches ^
 Facilities: Primary Operations
 
 Engines: Transfer Protocols
 Weapons: Decompilers
 Armor: Security Code
 Shields: Firewalls *
 Sensors: Analysis Protocols
 Spaceyards: Data Compilers
 Repair Bays: Diagnostic Protocols *
 Creative Manip: System Formatters *
 Destructive Manip: System Decompilers ^
 
 * = Programmer
 ^ = Hacker
 
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				October 30th, 2005, 05:43 AM
			
			
			
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				 Re: CyberSpace Empires Mod 
 Something like this, perhaps?Basic Preview
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				October 30th, 2005, 12:28 PM
			
			
			
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				 Re: CyberSpace Empires Mod 
 I'd make systems LANs and computers planets.
 I like your image Kevin, but perhaps a green colour for the "circuit" background?
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				October 30th, 2005, 03:10 PM
			
			
			
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				 Re: CyberSpace Empires Mod 
 There is a green and a red background also for variety. 
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				October 30th, 2005, 07:11 PM
			
			
			
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				 Re: CyberSpace Empires Mod 
 Some more ideas: 
I'd make planets either PCs, Unix, or Macs.    
The atmospheres can represent different OSes.
 
Maybe minerals can be HD space, organics memory, and rads power? |  
	
		
	
	
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				October 30th, 2005, 08:50 PM
			
			
			
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				 Re: CyberSpace Empires Mod 
 That sounds intersting. But I dont even know enough operating systems to fill 5 atmospheres for each of the 3 computer types. What is the Mac OS called anyway? I can think of a few Unix and Linux OS types but not enough to fill all the types. 
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				October 30th, 2005, 08:56 PM
			
			
			
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				 Re: CyberSpace Empires Mod 
 
	Quote: 
	
		| Kevin Arisa said: What is the Mac OS called anyway?
 
 |  Mac OS, plus a number if you need to specify the version.  I think the current latest is Mac OS X. |  
	
		
	
	
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				October 30th, 2005, 09:55 PM
			
			
			
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				 Re: CyberSpace Empires Mod 
 Ok.  Maybe OSes as atmospheres won't work so much here (in SE:5 it would be very easy to do,   ).
 
I don't think it matters what you call them anyway, since you can't rename the atmospheres anyway. |  
	
		
	
	
	
	
	
	
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