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  #1  
Old May 12th, 2009, 08:00 PM

Sambo Sambo is offline
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Default Re: New game - The Art of War, Random nations, no diplomacy

Looks like fun! I'm in!
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  #2  
Old May 12th, 2009, 10:09 PM

Dragar Dragar is offline
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Default Re: New game - The Art of War, Random nations, no diplomacy

I get the feeling that the main 'new' thing about this game is being missed by a lot of posters - Executor is chasing only vets that have won MP games
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  #3  
Old May 13th, 2009, 01:16 AM

Executor Executor is offline
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Default Re: New game - The Art of War, Random nations, no diplomacy

Quote:
Originally Posted by Dragar View Post
I get the feeling that the main 'new' thing about this game is being missed by a lot of posters - Executor is chasing only vets that have won MP games
While I would prefer more vets in this game I think that isn't going to happen, so everybody's free to enter this game.
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  #4  
Old May 13th, 2009, 12:12 AM
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Shuma Shuma is offline
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Default Re: New game - The Art of War, Random nations, no diplomacy

Well, I'm no vet, but check the Hall for my name.
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  #5  
Old May 13th, 2009, 01:37 AM

Dragar Dragar is offline
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Default Re: New game - The Art of War, Random nations, no diplomacy

ah, in that case I'm in
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  #6  
Old May 13th, 2009, 03:59 AM

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Default Re: New game - The Art of War, Random nations, no diplomacy

I'd like CBM used too, of course. That's pretty standard now. And new version is coming, maybe even today. CBM didn't change Ashdod much, QM did not want to do work reserved for devs.
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  #7  
Old May 13th, 2009, 09:00 AM

Zeldor Zeldor is offline
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Default Re: New game - The Art of War, Random nations, no diplomacy

I say score graphs on.
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  #8  
Old May 13th, 2009, 09:27 AM
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Default Re: New game - The Art of War, Random nations, no diplomacy

Well, if you guys will have me I'd like to try. And graphs off will make for an even more anonymous experience.
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Old May 13th, 2009, 10:17 AM

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Default Re: New game - The Art of War, Random nations, no diplomacy

I say on
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  #10  
Old May 13th, 2009, 10:19 AM

Calahan Calahan is offline
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Default Re: New game - The Art of War, Random nations, no diplomacy

Count me in as well please.

Close to my limit now on games, but find that sorting out diplomacy usually takes longer than sorting out moves, so I'm well up for a no chat, no trading, no coordinated attacks, just good old fashioned everyone for themselves type of game. No diplomacy games are the way forward IMO.

Also one suggestion, you might want to disable re-naming, since it could help give away a players identities due to many players liking to rename their commanders after the random picks they get. Since it's then feasible for someone to start making a list (from the various games they might be in) of who renames their commanders like this and who doesn't. Think as many measures as possible should be taken to keep identities a secret.

Final point, you might want to mention something about what the penalties are if someone does communicate during the game. Will they be warned, instantly turned AI etc. While I'd like to believe that everyone will stick to the spirit of the game, it would be useful for clarity sakes to state the rules clearly before hand in case anyone is tempted.....

"Oh sorry, I forgot there wasn't any diplomacy in this game. It won't happen again honest. And it's no big deal since I only needed to do it once so that I could arrange for everyone to attack the player who just attacked me"
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