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June 5th, 2009, 08:54 PM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Bloodless - Less micro game [recruiting]
Primea looks OK.
I chose Pythium.
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June 6th, 2009, 04:36 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Bloodless - Less micro game [waiting for pretenders]
Doh. I should have checked out Primea more closely. The version with the fixed starts was semi randomized and some of the provinces have defense much tougher than standard indie setting. If we go for the non-semi randomized version we will probably have to choose starting locations. Also, there's something strange about the map - provinces 64 and 65 seem to be in the same position. Haven't checked out exactly why that is.
Given that, I thought I'd attach a map I created a while back when generating a batch of maps through RanDom. It only has 120 provinces but was not intended for ocean nations so only five are water. I think it's an interesting map. The screenshot shows proposed start locations. The water is not as muddy looking in the real map as on this JPEG.
If there's any interest in this map I'll upload it to the llamaserver for review.
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June 6th, 2009, 01:25 PM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Bloodless - Less micro game [waiting for pretenders]
I checked the Primea map file.
Four provinces are inactive (64, 65, 105, 153) so that should not be a problem.
We'll go with the basic Primea map as the semirandom one would give advantage to those familiar with the map. Fixed starts is an option.
If less than 7 players shows up, we should give your map a try.
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June 6th, 2009, 01:41 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Bloodless - Less micro game [waiting for pretenders]
Ok, sounds good. I think it would be good to assign starting positions, though. I ran a test with 7 nations and while some had lots of space, another two had their capitols two provinces apart. The other strange thing is that two nations had their capitols in 64 and 65...
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June 7th, 2009, 10:07 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Bloodless - Less micro game [waiting for pretenders]
Ok, that will work. Maybe PM Ossa about his pretender?
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June 8th, 2009, 12:50 AM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Bloodless - Less micro game [waiting for pretenders]
He promised submitting it Monday.
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June 8th, 2009, 01:11 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Bloodless - Less micro game [waiting for pretenders]
BTW, the game appears to be on autostart so better change the map from Primea.
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June 8th, 2009, 11:03 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Bloodless - Less micro game [waiting for pretenders]
I guess we'll restart on the correct map?
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June 8th, 2009, 02:24 PM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Bloodless - Less micro game [waiting for pretenders]
Yes, restart after I manage to undo the mess I accidentally created with the game.
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June 8th, 2009, 04:21 PM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Bloodless - Less micro game [waiting for pretenders]
Game was restarted with the correct map.
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