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  #1  
Old March 5th, 2009, 06:16 PM

BesucherXia BesucherXia is offline
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Default Re: ComfortZone - All MA Nations - Running

well, I remember those provinces belonged to TC for years, who now has decided to surround and leave his provinces at the victors' deposition. Unfortuntely the evil Greek stepped into the war months ago and grabed them before either sides could deal with him. After sending 2 embassadors without getting any response, Ulm lords clearly tasted the insult and sweared to fight them till either sides' death.

For Jotuns conquer over greek rats, Ulm will show his appreciation. But after watching the giants movement, Ulm does suspect whether any chance of cooperation exists.
So that's the story. Ulm does not expect Jotuns friendship. Just want to clarify that Arco is not his friend neither.
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  #2  
Old March 13th, 2009, 10:33 AM

duncanshriek duncanshriek is offline
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Default Re: ComfortZone - All MA Nations - Running

*bump*

Gentlemen,

as much as I'd like keep the game at fast pace, it is no longer possible. I'm honored with the unshared attention of 6 nations now. OK, Agartha is AI, but still kicking. Finding a worthy answer for each one is quite demanding.

I suggest we move to 75h quickhost.
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  #3  
Old March 14th, 2009, 10:59 AM
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Default Re: ComfortZone - All MA Nations - Running

A motion has been raised to extend the game timer to 75hrs. Will anyone second the motion?
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  #4  
Old March 14th, 2009, 11:08 AM
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Default Re: ComfortZone - All MA Nations - Running

Motion seconded.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
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  #5  
Old March 14th, 2009, 09:29 PM
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Default Re: ComfortZone - All MA Nations - Running

A vote is now on the floor to permanently extend the timer to 75hrs.

Per the lessons from the last extension, voting will be open until the end of turn 59. See the first post for details. Turns 58 & 59 shall be 75hrs to keep timing from skewing the vote.
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  #6  
Old March 30th, 2009, 03:37 AM

duncanshriek duncanshriek is offline
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Default Re: ComfortZone - All MA Nations - Running

Quote:
Originally Posted by cleveland View Post
A vote is now on the floor to permanently extend the timer to 75hrs.

Per the lessons from the last extension, voting will be open until the end of turn 59. See the first post for details. Turns 58 & 59 shall be 75hrs to keep timing from skewing the vote.
Well, I count 3 votes for 75h, one against and one abstination. The election is aready closed for 2 turns. Would you please set the timer now, cleveland?
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  #7  
Old March 14th, 2009, 02:38 PM

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Default Re: ComfortZone - All MA Nations - Running

I am for 75h quickhost.
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  #8  
Old March 14th, 2009, 04:31 PM

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Default Re: ComfortZone - All MA Nations - Running

Are you serious?

It still takes me ~30 minutes to make a turn, and I'd better vote for Utterdark & Burden of Time than for a 75h interval. Just explain me why — every nation has almost same gem income as 15 turns ago, that means same amount of actions per turn.
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Old March 15th, 2009, 03:02 AM

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Default Re: ComfortZone - All MA Nations - Running

Quote:
Originally Posted by alhorro View Post
Are you serious?

It still takes me ~30 minutes to make a turn, and I'd better vote for Utterdark & Burden of Time than for a 75h interval. Just explain me why — every nation has almost same gem income as 15 turns ago, that means same amount of actions per turn.
Are _you_ serious? Of course it is much easier to prepare for war undisturbed like Mictlan did these 15 turns, than to actually fight these wars. Jotunheim is fighting at 6 fronts now. Takes me well over 5 hours per turn.
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  #10  
Old March 24th, 2009, 10:21 PM
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Default Re: ComfortZone - All MA Nations - Running

Well, I forgot to send an ingame reminder to vote...I'll send an email.

Regardless, the Crones inhabiting the Towers of Man fear the end is nigh. Losing Mismeasure took the wind from our sails, leaving our adrift ship to be smashed by the Ctissian hammer against the Caelum anvil. Our gem stores drained, our gold reserves depleated, and our frigid lands quickly becoming Ctissian, it's time for us to pass along the admin banner. Who shall carry it?
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