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  #321  
Old February 28th, 2012, 03:01 PM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

5ish minutes, or less.
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  #322  
Old February 28th, 2012, 03:33 PM

legowarrior legowarrior is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Cool, I'm tempted to turn in last so that I can go twice in a row.
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  #323  
Old February 28th, 2012, 03:59 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Its getting boring for me. Map has too few chokepoints imho.
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  #324  
Old February 28th, 2012, 04:54 PM
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Quote:
Originally Posted by Ragnarok-X View Post
Its getting boring for me. Map has too few chokepoints imho.
My enthusiasm has also waned, but I think it is directly due to the release of CoE3.
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  #325  
Old February 28th, 2012, 06:58 PM

Executor Executor is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Not fair to get Vastness this early. Can't remember if he's void summoned or a hero.
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  #326  
Old February 28th, 2012, 09:23 PM

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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Quote:
Originally Posted by Ragnarok-X View Post
Its getting boring for me. Map has too few chokepoints imho.
Try starting in the middle!!!

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  #327  
Old February 28th, 2012, 10:21 PM

legowarrior legowarrior is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Personally, I found the map very crowded.
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  #328  
Old February 29th, 2012, 12:40 AM

kennoseishin kennoseishin is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Quote:
Originally Posted by Executor View Post
Not fair to get Vastness this early. Can't remember if he's void summoned or a hero.
Both, if I recall correctly.
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  #329  
Old February 29th, 2012, 12:44 AM

Nightfall Nightfall is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Quote:
Originally Posted by legowarrior View Post
Personally, I found the map very crowded.
I think that both this and the boring comment are, frankly, your own fault. It's mostly a function of the right half of the map playing, seemingly, very passively.

If you want more than 12 or 13 provinces your going to have to actually fight someone for them.

The left half has been a serpent's nest in comparison...
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  #330  
Old February 29th, 2012, 01:06 AM

kennoseishin kennoseishin is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

I have to agree with Nightfall. 12 provinces per nation always seems crowded at first; at least until a few nations are vanquished. Only then does it get spacious.
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