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December 21st, 2009, 01:25 PM
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Major General
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Re: Overlords - Game Thread. (playing)
Quote:
Originally Posted by namad
why not just alter the rules in some fashion? making overlord victory easier? allowing overlords to attack indies at will... allowing overlords a 2nd type of army that can attack anywhere?
etc?
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I don't think you appreciate the scope of the handicap. Yes, those things would help a little, but at the end of the day the overlords cannot realistically bring a fight with a normal to a close. As we pull into late game and it becomes not too uncommon for 20 provinces to switch hands in a single turn of a war, only being able to commit to big fights is completely paralyzing. Not to mention the single point of failure that happens if you lose your pretender and gatestone due to bad luck or clever planning by your adversary. Also, an overlord planning to go on the offensive needs to consider whats going to happen if he does start succeeding in taking out one of the remaining overlords...I can't imagine any way that plays out except several normals attacking him to keep him from winning, which is just absurd to try and think about fighting off with two offensive armies.
It seems like several of the normals want to keep playing, but the overlords are all finding themselves sitting around unable to do anything that would not be suicidal. Really the only way I can see this being viable for the overlords going into late game is to essentially scrap the overlord restrictions almost entirely, and I don't imagine that would be accepted.
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December 21st, 2009, 01:29 PM
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Second Lieutenant
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Re: Overlords - Game Thread. (playing)
uhm maybe.... overlords can attack anyone anywhere at will provided that whoever they are attacking is a player that has once before attacked them? (so use your god to attack someone and as soon as they attack back you're allowed to attack them at will? or they can refuse to attack back and just lose the one province a turn?)
or like... any better ideas anyone can think of in the next 1day?
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December 21st, 2009, 01:55 PM
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Re: Overlords - Game Thread. (playing)
I'm going to make an executive decision on this. Either - all restrictions are lifted and this finishes as a normal game, OR we end it now and reorganize a new overlords game with more sensible rules where it's actually possible for overlords to win. If we do end up calling it I can leave the game up for anyone else who wants to continue playing.
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December 21st, 2009, 01:04 PM
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Corporal
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Re: Overlords - Game Thread. (playing)
Heh, to be honest, I haven't been playing for the quick win for a while now, I've been playing to test out some things.
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December 21st, 2009, 02:35 PM
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Second Lieutenant
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Re: Overlords - Game Thread. (playing)
i'm all for totally removing the restrictions. I do think that if we are to totally remove all restrictions we should impose a turn that is not the current turn for the rule change to take effect on.... that way anyone at war with an overlord has at least a turn or two to plan for the change? does that sound reasonable to anyone else?
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December 21st, 2009, 02:40 PM
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Re: Overlords - Game Thread. (playing)
Haha, it'll take much more than one turn before I retool everything, that's more than fair.
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December 21st, 2009, 02:44 PM
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Second Lieutenant
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Re: Overlords - Game Thread. (playing)
well I was just saying one turn should be the least.... and one turn I think makes that first turn 43? so ... 3turns would be 45? and etc...
Hopefully I'm not at war with any overlords so it's not much a concern of mine but... some specific number is probably fairest in general...
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December 21st, 2009, 03:04 PM
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Re: Overlords - Game Thread. (playing)
Might as well do another 3 turn changeover deal. So on turn 44, you may proceed to give whatever orders you like.
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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December 22nd, 2009, 10:54 AM
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Second Lieutenant
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Re: Overlords - Game Thread. (playing)
what are the overlords new victory conditions?
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December 22nd, 2009, 04:20 PM
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Re: Overlords - Game Thread. (playing)
Victory by concession or control of 50% of the map. At which point should have long since been obtained.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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