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  #31  
Old July 22nd, 2009, 07:55 PM

Anthropos Anthropos is offline
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Default Re: Summer Madness, a game of strategic exploration.

Unfortunately given our wide time zone dispersion, some particular events and regular weekly periodicity, no hour slot is available to all in the next 72 hours.
We will continue with 24 hour turns.

Please let me know if you need a particular turn delayed.
To reduce my cognitive/note taking overhead and reduce my error rate, please message me immeditaley before you need a delay.

So far, I know to hold off hosting friday's turn until I hear form the wedding party.

Bye for now
Richard
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  #32  
Old July 23rd, 2009, 04:33 AM

binarysolo binarysolo is offline
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Default Re: Summer Madness, a game of strategic exploration.

Hi there good sirs and esteemed Pretenders:

As the MP newbie, what's proper protocol for communication between players, especially those whom we've made contact with? Is it typically via the in-game chat (once per turn, in delayed PBEM-esque fashion) or outside through more real time forum/IM/email means)?

Your friendly, peace-loving, happy group of pacifists and lazy Greeks
Aaliyah of Arcoscephale

if preferred: procrastinating -at- gmail -dot- com (take that, spambots!)
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  #33  
Old July 23rd, 2009, 11:05 PM

Raiel Raiel is offline
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Default Re: Summer Madness, a game of strategic exploration.

There seem to be quite a few of us noobs in this game, so while I imagine that PMs through this forum are probably a good place to start, I don't know the answer to that question.
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  #34  
Old July 23rd, 2009, 11:21 PM

Anthropos Anthropos is offline
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Default Re: Summer Madness, a game of strategic exploration.

In my limited experience (two MP games, both still going)
the effective method of communication is through private messages on his forum

the dominions IRC channel is quite a good resource and can be used for negotiation
one can make deals there and learn all sorts of arcana which may help
irc.gamesurge.net #dominions

fell free to ping anthropos there if you want to negotiate


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Originally Posted by Raiel View Post
There seem to be quite a few of us noobs in this game, so while I imagine that PMs through this forum are probably a good place to start, I don't know the answer to that question.
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  #35  
Old July 30th, 2009, 04:57 AM

binarysolo binarysolo is offline
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Default Re: Summer Madness, a game of strategic exploration.

Hey all:

Just checking, but I noticed the game's on hold this weekend?
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  #36  
Old July 30th, 2009, 09:50 AM

Anthropos Anthropos is offline
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Default Re: Summer Madness, a game of strategic exploration.

I'll be out of internet contact friday eve till monday morn. Hosting will be suspended during that period.

Quote:
Originally Posted by binarysolo View Post
Hey all:

Just checking, but I noticed the game's on hold this weekend?
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  #37  
Old August 6th, 2009, 11:32 PM

kianduatha kianduatha is offline
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Default Re: Summer Madness, a game of strategic exploration.

Unfortunately I will be out of town this weekend, until Tuesday actually. If the game could be put on quickhost, I would greatly appreciate it.
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  #38  
Old August 7th, 2009, 10:58 AM

Anthropos Anthropos is offline
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Default Re: Summer Madness, a game of strategic exploration.

hmm, your comment is not clearly interpretable
quickhost is already on

i will assume you want automatic turn processing suspended until teusday

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  #39  
Old August 7th, 2009, 12:33 PM

Raiel Raiel is offline
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Default Re: Summer Madness, a game of strategic exploration.

I'm on the road and won't be able to submit a turn before Monday morning; please delay the hosting of Turn 18 till 19:00 GMT on the 10th if turn 17 hosts between now and then.
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  #40  
Old August 7th, 2009, 04:21 PM

Raiel Raiel is offline
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Default Re: Summer Madness, a game of strategic exploration.

O.K... I didn't expect another turn to host so quickly. I've submitted turn 18, but I do not expect to be able to submit turn 19 in time. Please delay the hosting of Turn 19 till 19:00 GMT on the 10th.
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