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  #31  
Old April 28th, 2002, 09:15 PM
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Default Re: Space Empires IV: Data/Sound/Graphic *DELETED*

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Devnull Mod Gold:
Version 1.80
Dungeon Odyssey:
Hack and Slash
Version 0.53e
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  #32  
Old May 4th, 2002, 01:58 AM
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Default Re: Space Empires IV: Data/Sound/Graphic *DELETED*

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  #33  
Old May 4th, 2002, 02:18 PM
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Default Re: Space Empires IV: Data/Sound/Graphic

Klingon speech file 2.3

klingon_speech.txt
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  #34  
Old May 5th, 2002, 12:45 PM

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Default Re: Space Empires IV: Data/Sound/Graphic

MINIATURIZATION MOD

Here is a mod that I created that allows for miniaturization of ship components as the tech level increases. I find it compelling to play with. Be sure to back up your Component file before using this.

1020593517.txt
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  #35  
Old May 6th, 2002, 07:18 PM

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Default Re: Space Empires IV: Data/Sound/Graphic

The following contains mini-fleet bitmaps for the Star Trek TNG shipsets that aid in spotting on the starmap. There's also a Vulcan speech file that was missing from Atrocities' voluminous work on these excellent shipsets that I took a hand at adding. Please feel free to download.

1020705184.zip
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  #36  
Old May 7th, 2002, 12:53 AM
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Default Re: Space Empires IV: Data/Sound/Graphic

ESP VERSION 1.3 Released
SPACE EMPIRES IV GOLD EMPIRE SPECIES PROFILER

This release mainly fixes a crash reported by some folks that had more than 80 race sets installed on their PC. Here's the download link:
1020725521.zip

ESP is a small utility that builds HTML pages from the SE4 text header files
in the race subdirectories. The resulting HTML page generated by ESP
provide an overview of each race, their characteristics and race styles.

Version History.

v1.3
- Fixed bug causing a crash when 80+ races are processed.
- Added status message displayed when program searches drive for SE4 directory.

v1.2
- Removed exit program confirmation.
- Added yes/no choice for initial default path search on first load.
- Added status message to display HTML generation directory location.
- Added status message to display current search path on load.
- Changed main HTML index name from 'main.html' to '0_index.html'.
- Added status Messages for search directory change command.
- Changed the file select dialog to a directory select dialog.
- Increased size of status area and added word wrapping for multiline Messages.

v.1.1
- Added error checking and error message status window.
- Changed initial startup to provide feedback before searching for default dir.

-CS
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  #37  
Old May 7th, 2002, 02:23 AM
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Default Re: Space Empires IV: Data/Sound/Graphic

SJ

This is the set of micro fighters for P&N v2.6 (see vehicle file).

I've made some changes to the other two files. Changes are always entered at the very bottom of the file.

The Components file includes the small cargo container for fighters (I just couldn't find yours) and I've put an appendix at the end of the file that includes my thoughts on astromech droids. They're a sketch of my ideas that I'd like to propose to the Sci-Fi cross-over, are they any good?

Components:
1020730816.txt

Tech Area:
1020730880.txt

Vehicle Size:
1020730911.txt
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  #38  
Old May 10th, 2002, 02:50 AM
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Default Re: Space Empires IV: Data/Sound/Graphic

Trek Mod Version 2.0 for Space Empires IV Gold

I hadn't really planed on updating this, but was told by many that the Voyager scenario works in Gold. And since the Voyager scenario was designed to work with the Trek Mod I figured I should update it.

Trek Mod Version 2.0 (Includes Voyager Scenario)

Geoschmo

[ 10 May 2002, 02:33: Message edited by: geoschmo ]
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  #39  
Old May 19th, 2002, 02:57 AM
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Default Re: Space Empires IV: Data/Sound/Graphic *DELETED*

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Devnull Mod Gold:
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Version 0.53e
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  #40  
Old May 20th, 2002, 12:36 AM

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Default Re: Space Empires IV: Data/Sound/Graphic

The unfinished Starfire Scenerio. This is a modifed Version of Proportions 2.2. I asked PvK earlier if posting this on PBW would be OK; hopefully that also applies here.

You need Proportions 2.2 to use this, as I've deleted the pictures to cut down on download time. Just copy the pictures directory over from Proportions 2.2. Do NOT overwrite any of the files in the planets directory; they're needed for the closed warp point.

this isn't much useful on it's on, posted by request. Will not be updated nor supported, and I'm not 100% sure the new elements are balanced correctly.

Includes:
-map (sf2e is the one I intended to use, after manually opening some more WPs with the GM race)
-new techs: Allied Tech, OF, Bug Engineering/Weapons, Gunboats.
-modifed the racial traits to better represent the Bugs and Opolichi populations.
-.EMP files for all major races plus the "GM" race; text used for description is from the Starfire website.

1021847654.zip

Phoenix-D
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