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				July 23rd, 2002, 05:25 PM
			
			
			
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					Join Date: Dec 2000 Location: Northern Virginia, USA 
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				 Re: Why don\'t ships obey their $@#$@# fleet orders 
 
	The Capture Planet fleet order mostly works (at least I've gotten it to work on some of my invasion fleets).  What I like is that the game automatically (well, usually automatically) sets the fleet orders to Capture Planet if there's a Troop Transport ship in the fleet.  Well, I like that until I forget that a particular fleet has a troop transport and order it to attack a small planet and I end up capturing some useless planet deep in enemy territory, just to see the AI glass the planet on the next turn.Quote: 
	
		| Originally posted by DavidG: I don't think ships completely ignore fleet orders.  I often use the wall formation and they do stay in formation.  What they do ignore is the don't hurt me orders.  And I believe Capture Planet orders which I understand that correctly means a ship will fire on a planet untill all defensese are gone and then cease fire and allow the troops to land.
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 One problem with Capture Planet: if you run out of troops, the fleet won't fire on unarmed planets in strategic combat.  Somewhat annoying at times...
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