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June 20th, 2009, 02:59 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruitment closed]
Quote:
Originally Posted by chrispedersen
Because it lets you recruit sea serpents, that are underwater only?
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Turns out there's a problem with Crusade.dm, where Shrine of Sombre recruits unit 2890 instead of 2891. It probably wants fixing.
I don't know if that's an issue with the original mod pre-merge, or llamabeast's merging perl.
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June 20th, 2009, 02:21 PM
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Corporal
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Join Date: Aug 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruitment closed]
How are we going to handle diplomacy? Do we allow breaking NAP or not?
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June 20th, 2009, 04:42 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruitment closed]
Well it's meant to recruit bog beasts, which is why it's called the Shrine of Sombre (Sombre always talks about bog beasts), and hence should be a land site. Unfortunately I don't have the DB here to check the unit numbers.
As for diplomacy I am all for Machiavellian, i.e. you can break NAPs if you want, and people cannot get annoyed with you as a player (although they can of course get annoyed with your nation and pretender!). It's up to Amonchakad to decide though.
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June 20th, 2009, 05:16 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruitment closed]
Quote:
Originally Posted by llamabeast
Well it's meant to recruit bog beasts, which is why it's called the Shrine of Sombre (Sombre always talks about bog beasts), and hence should be a land site. Unfortunately I don't have the DB here to check the unit numbers.
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2890 and 2891 are copies of the sea serpent and bog beast respectively - both are defined within the dm file. It's about 30 seconds' worth of fix - I could post up a corrected file if desired.
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June 20th, 2009, 05:52 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruitment closed]
Also, I don't know if we're using legends or not, but I can tell you with 10+1, it was decidely cramped in my test games.
I don't mind - but others may ..
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June 20th, 2009, 10:36 PM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruitment closed]
i tested legends as well, start positions were pretty awful
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June 21st, 2009, 02:11 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruitment closed]
I agree; perhaps a larger map would better?
__________________
Power is an illusion...
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June 21st, 2009, 04:10 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruitment closed]
Cradle is much too big IMO.
Land of Legends has 13 provinces/player, which is just about right. I would be against going for anything much bigger than 15 per player. It's also good in terms of the small sea. I haven't looked at the start positions though (though they can be fixed of course); one alternative might be elmokki's other map: http://forum.shrapnelgames.com/showthread.php?t=43180
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June 21st, 2009, 05:09 AM
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Corporal
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Join Date: Jan 2009
Location: Modena, Italy
Posts: 192
Thanks: 27
Thanked 21 Times in 10 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruitment closed]
Sorry guys,these 2 days I was really busy with my sister's birthday(she turned 18,was a big party); in about 6 hours everything's over here and I'll set everything up for the game 
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June 21st, 2009, 09:22 AM
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Corporal
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Join Date: Aug 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Crusaders - Mod Heavy Ea game [Recruitment closed]
Great I cannot wait to start this game 
I don't mind playing on this map even if it may be crowded
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