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October 11th, 2007, 12:34 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Thanked 3 Times in 2 Posts
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Re: Nuance - Random Nations, Middle Era (Sign Up)
When I first started noticing Vengeance of the Dead being cast on my pretender many, many turns ago - I gave the benefit of the doubt to other players, assuming (though I've never seen it before) that the AI nation I was fighting (Caelum) was casting it.
Then I noticed it was cast 5+ a turn on my pretender. I was extreamly skeptical it was the AI, but as I wanted peace I wasn't going to accuse anyone as I had NAPs with all my neighbors.
Then, a couple turns after the AI went under I got a few more. Still I ignored 'the villain".
About 4 turns ago I started to get them again, still I ignored them.
Last turn the villain decided to cast murdering winter on a province with troops. THAT I cannot not tolerate.
So, after considering the volumes of circumstantial evidence Naberius, Lord of the Pit and Devourer of Children, declares that Ermor has broken the spirit of the non-aggression pact and unleashes his demonic brethren upon the lands of the living-dead.
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October 11th, 2007, 04:30 AM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Ok no, just plain no.
Why the hell would I cast vengance of the dead on a god, in friendly dominion, who I have seen with well over 20MR?
Why would I cast a 50 gem spell requiring cold on a heat 3 nation?
Think what you like, and use any reason you like to declare war.
See you on the field of battle in 3 turns time?
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October 11th, 2007, 04:56 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Quote:
Shovah32 said:
Ok no, just plain no.
Why the hell would I cast vengance of the dead on a god, in friendly dominion, who I have seen with well over 20MR?
Why would I cast a 50 gem spell requiring cold on a heat 3 nation?
Think what you like, and use any reason you like to declare war.
See you on the field of battle in 3 turns time?
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Why would anyone else? Arco is the only other player I border now... So either he did a hell of a job setting you up over the last 15-20 turns (targeting my pretender only when he is a province that borders your own so I'm not in my own domain) or it's you! You even advertised your Vengeance of the Dead services!
*tears up the violated NAP and points at Ermor* I call Shenanigans! The Legions of Hell already are on the march! Make your time! Count your days! All your base belong to us!
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October 11th, 2007, 01:59 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Well I'm incredibly annoyed. Mainly because this is the second time I've been attacked in a game by an 'ally' who has decided to disregard the NAP I had with them, although I know this happens.
Although this is the first time it has happened after that allied claimed "That it is perpetual and only ends by one of us giving notice to the other player and waiting the said amount of turns before commencing any hostilities".
Oh well - Have a fun game guys. I don't see myself surviving against abysian armies+most of the games blood uniques fully equipped.
edit: A small foot-note to apologise for the sulky nature of this post.
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October 12th, 2007, 10:35 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Astral Corruption will only be up for approximately 5-7 turns.
To those that lost globals (minus ermor), my apologies. I seriously assumed the really valuable casters would be scripted to defend against horrors, etc.
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October 18th, 2007, 01:01 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Ok... THAT was a lot of battle reports to read through...
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October 19th, 2007, 11:41 AM
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BANNED USER
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Join Date: May 2007
Posts: 68
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Re: Nuance - Random Nations, Middle Era (Sign Up)
To the lord of Pythium,
Good use of Air Queen. That's a lesson I need to learn from...
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October 19th, 2007, 01:18 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Quote:
AreWeInsaneYet said:
To the lord of Pythium,
Good use of Air Queen. That's a lesson I need to learn from...
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explain 
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October 19th, 2007, 01:51 PM
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Sergeant
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Join Date: Jan 2007
Location: Poznań, Poland
Posts: 340
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Well, that combination of spells worked different than i expected (particularily Wrathful Skies seemed a waste), but it worked nevertheless. 3 Abominations, including the GoR-ed one, down and that's what counts.
Now i need to figure out what to do with Arco's Astral 14 Oracle, scripted to Master Enslave of course, that just snatched my 400-strong army, troops and mages altogether.
EDIT: 400 turned out to be low. See the screenshot.
EDIT2: Right screenshot added.
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October 19th, 2007, 08:45 PM
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BANNED USER
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Join Date: May 2007
Posts: 68
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Re: Nuance - Random Nations, Middle Era (Sign Up)
Quote:
Hadrian_II said:
Quote:
AreWeInsaneYet said:
To the lord of Pythium,
Good use of Air Queen. That's a lesson I need to learn from...
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explain
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Was helping my friend to do some strategy planning on critical seconds, and it's me whose suggestion lead to the birth and the destruction of an abomination raiding party. It's consisted of few abominations, some sprites and some HIs. For some reasons I thought the party is good enough to survive from most single SCs, but I was wrong. The party has been destroyed exactly the same scripting I used in Ludus, and the same Air Queen.
So I lost a bet. I now needs to get my nails done ... haha.
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