|
|
|
|
|
View Poll Results: Which map would you to like to play on?
|
|
Plane of Rusty Nails (v4)
|
  
|
7 |
53.85% |
|
Riverlands
|
  
|
0 |
0% |
|
Orania
|
  
|
1 |
7.69% |
|
Cradle of Dominion
|
  
|
5 |
38.46% |
 |
|

September 10th, 2011, 07:42 AM
|
|
Corporal
|
|
Join Date: Aug 2011
Posts: 101
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: I Need More Power! - yet another MA newbie game - Running
Quote:
Originally Posted by Heinrich
Same here, stale directly to turn 6 without ever getting turn 5!
|
Have you read mine and FAJ's post?
|

September 10th, 2011, 10:36 AM
|
 |
Private
|
|
Join Date: Jan 2004
Posts: 48
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Re: I Need More Power! - yet another MA newbie game - Running
Not in time I fear.
|

September 10th, 2011, 11:53 AM
|
|
Second Lieutenant
|
|
Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
|
|
Re: I Need More Power! - yet another MA newbie game - Running
Quote:
Originally Posted by Lung Drago
Have you read mine and FAJ's post?
|
Yes -- but how do you request a turn resend? I tried to ask, but my computer ran into problems and the post got lost.
|

September 10th, 2011, 04:02 PM
|
 |
First Lieutenant
|
|
Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
|
|
Re: I Need More Power! - yet another MA newbie game - Running
I don't need to change anything about my turn, but the game page says it is waiting for my 2h file. Should I re-do my turn and send it in?
|

September 10th, 2011, 08:01 PM
|
|
First Lieutenant
|
|
Join Date: Jan 2011
Posts: 754
Thanks: 72
Thanked 12 Times in 11 Posts
|
|
Re: I Need More Power! - yet another MA newbie game - Running
OK, from what I can tell turn four was reprocessed.
If this is the case, then the outcomes for turn five will be subtly different, so everyone will need to re-do turn five to avoid all sorts of awesome and interesting consequences.
Roll backs are tricky at the best of times Lung Drago, I assure you that you are not the first person to have this issue! Under the circumstances, I think you were right to do the rollback.
Keep in mind that you can request a turn resend for anyone, so if you don't think that the turn has gone out correctly it is probably worth just doing one for every nation.
|

September 10th, 2011, 08:56 PM
|
|
Corporal
|
|
Join Date: Aug 2011
Posts: 178
Thanks: 1
Thanked 47 Times in 8 Posts
|
|
Re: I Need More Power! - yet another MA newbie game - Running
Quote:
Originally Posted by jimbojones1971
OK, from what I can tell turn four was reprocessed.
If this is the case, then the outcomes for turn five will be subtly different, so everyone will need to re-do turn five to avoid all sorts of awesome and interesting consequences.
|
Wow, this sounds cool. We should do this every turn.
|

September 11th, 2011, 07:54 AM
|
|
Corporal
|
|
Join Date: Aug 2011
Posts: 101
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: I Need More Power! - yet another MA newbie game - Running
Quote:
Originally Posted by jimbojones1971
OK, from what I can tell turn four was reprocessed.
If this is the case, then the outcomes for turn five will be subtly different, so everyone will need to re-do turn five to avoid all sorts of awesome and interesting consequences.
|
Oh my god, you're right. See, it didn't come to me yesterday at all! Due to my mistake, this turn 5 is most likely different, no matter if orders were changed or not. Hopefully it would be only minor differences like losing more/fewer men in battles than before, but I agree everyone should send their turns again just to be on the safe side of things.
Most already did, so good job there
Quote:
Originally Posted by momfreeek
Quote:
Originally Posted by jimbojones1971
OK, from what I can tell turn four was reprocessed.
If this is the case, then the outcomes for turn five will be subtly different, so everyone will need to re-do turn five to avoid all sorts of awesome and interesting consequences.
|
Wow, this sounds cool. We should do this every turn.
|
I think I remember myself saving old .trn files to sort of cheat in SP. But I also think it was awfully hard to persuade Dominions into a better outcome. At best, I could lose a battle with fewer losses, but could not pull off a victory without changing the scripting and formations. Due to that, I believe the new, different turn 5 shouldn't be too much of an issue to anyone. Thankfully.
So, please send your turn 5 files again, and make sure you do not have your turn 6 .2h file when loading turn 5.
I again apologize for causing this slowdown  Hopefully we can continue from now on without any issues at all.
|

September 11th, 2011, 09:33 AM
|
 |
First Lieutenant
|
|
Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
|
|
Re: I Need More Power! - yet another MA newbie game - Running
My random events changed and my battles went a bit differently. Nothing too catastrophic.
|

September 12th, 2011, 09:19 AM
|
|
Second Lieutenant
|
|
Join Date: Jun 2011
Posts: 435
Thanks: 18
Thanked 3 Times in 3 Posts
|
|
Re: I Need More Power! - yet another MA newbie game - Running
OOC:
We would also propose that our fellow co-revolutionists turn on "receive private messages" in their user CP setting. This makes diplomacy quicker and no longer reliant on the in game messaging system.
|

September 12th, 2011, 10:02 AM
|
|
Corporal
|
|
Join Date: Aug 2011
Posts: 101
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: I Need More Power! - yet another MA newbie game - Running
An unexplainable increase in income? I felt everyone had an unexplainable decrease in income, which I believe someone was pointing out here.
What the hell is happening?
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|