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September 6th, 2009, 02:53 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
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Thanked 662 Times in 142 Posts
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Re: Aardwark - Running
I'll admin.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
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September 6th, 2009, 04:50 PM
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Major
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Join Date: Feb 2009
Location: Me a viking
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Re: Aardwark - Running
Ok, good. Thanks Baalz.
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Machaka still has 14 provinces and 3 forts. Maybe you should swith back to them
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Really? The AIs been doing well then... In hindsight maybe Machaka would have lasted longer. I thought Shinuyama had a more stable position so the game would be more harmed by it going AI than Machaka, thats why I switched. Unfortunately turning a nation AI is irreversible, one of the flaws of this game. Well, thats life.
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Voice of ***** and her spicy crew!
Last edited by Fantomen; September 6th, 2009 at 04:58 PM..
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September 6th, 2009, 09:11 PM
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Second Lieutenant
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Join Date: May 2007
Posts: 416
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Re: Aardwark - Running
I'm not sure I'll make the deadline for this next turn. Can I get a 12 hour delay please?
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September 7th, 2009, 09:30 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
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Re: Aardwark - Running
Quote:
Originally Posted by Starshine_Monarch
I'm not sure I'll make the deadline for this next turn. Can I get a 12 hour delay please?
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Done
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
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September 7th, 2009, 08:41 PM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
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Re: Aardwark - Running
well this game seems to be over.
T'ien Ch'i and R'lyeh have teamed up and taken over most of the map.
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September 10th, 2009, 06:04 PM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
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Re: Aardwark - Running
The counteroffensive has begun. Long live the rebellion!
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September 10th, 2009, 08:54 PM
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Corporal
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Join Date: May 2008
Posts: 149
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Re: Aardwark - Running
Quote:
Originally Posted by ghoul31
The counteroffensive has begun. Long live the rebellion!
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 You had a few more mages within those walls than I expected.
My noobness is showing... even forgot to properly fortify Atlantis' capital against the off chance he'd Call Back his pretender before I hunted him down. Doh!
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September 16th, 2009, 08:49 AM
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Major General
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Join Date: Feb 2004
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Re: Aardwark - Running
It's obvious to me that there is next to no chance of stopping R'yleh. Unless anybody else thinks they have a snowballs chance in hell I say we call the game for Raiel.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
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September 16th, 2009, 09:02 AM
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Captain
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Join Date: Nov 2004
Location: Finland
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Re: Aardwark - Running
Have to say I agree with Baalz. R'lyeh is strong in late game, but sometimes struggle in early game... R'lyeh is already now super strong, and we are not even close to the end game yet...
I shouldn't have attacked C'tis, should have tried to gather an alliance to stop R'lyeh, but C'tis did piss me off on purpose by taking that province next to my capital and then even built a fort there. Ok, I got the message, and off to war Pangaea went without considering the greater good...
Only if we all drop our small quarrels have we together a chance to stop R'lyeh. And even if we all unite, R'lyeh has the upper hand I think.
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There are three kinds of people: Those who can count and those who can not.
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September 16th, 2009, 10:09 AM
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Corporal
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Join Date: May 2008
Posts: 149
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Thanked 15 Times in 5 Posts
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Re: Aardwark - Running
Quote:
Originally Posted by Baalz
It's obvious to me that there is next to no chance of stopping R'yleh. Unless anybody else thinks they have a snowballs chance in hell I say we call the game for Raiel.
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Frankly, I'm really surprised by this... I've only collected about 25% of the gems T'ien Ch'i has earned (plus a few from my random events). I only have a few more forts and provinces than you. My gold income is actually slightly lower than yours. I've seen the indy mages you've collected. And you've done twice as much research as I have...
Now, if I were playing against the AI, I'd feel confident against T'ien Ch'i. Because of that, this is the stage where I lose interest in my SP games. From this point on, the only experience I have to draw on is that which has been shared by others in the forums (which I admit to reading somewhat obsessively). I'm up against Baalz, man... the guy that wrote the guides that have gotten me this far.
From here, I can see that I will likely win my current war with Agartha, and if no one interferes I may even win against T'ien Ch'i. But Jarko is talking about me winning a complete DOGPILE... I can't even see that as a possibility. What am I missing?!?
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O.K... just read the response that Baalz posted. Forgot about VoTD and I dismissed Mind Hunt because he's got so many strong Astral mages. His estimation of my net income is generous, but not that far off. You guys have a MUCH better idea of how things are likely to play out from here. Is my lead really that significant?
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