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  #1  
Old March 27th, 2010, 09:10 PM
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Default Re: YARG2 , 24 players EA RAND game [full, nations assigned, test your builds!]

10 VPs please.
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  #2  
Old March 28th, 2010, 02:27 AM
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Default Re: YARG2 , 24 players EA RAND game [full, nations assigned, test your builds!]

Calahan
I browsed the map a little, and noticed: 272 connects 16, 252 connects 205 they are not supposed to be connected in original map. You never mentioned you made this changes, and I see no logical explanation why they are there, so I decided it's a mistake.
If I spot anything else I'll let you know.
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  #3  
Old March 28th, 2010, 04:37 AM
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Default Re: YARG2 , 24 players EA RAND game [full, nations assigned, test your builds!]

Vote on VPs. Options are 9,10 or 11. Deadline tomorrow evening 21:00 GMT.

So far:
9: 1
10: 3
11: 1

Psycho, I think so far you're the only one who voted 11.
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  #4  
Old March 28th, 2010, 06:53 AM

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Default Re: YARG2 , 24 players EA RAND game [full, nations assigned, test your builds!]

Quote:
Originally Posted by WingedDog View Post
Calahan
I browsed the map a little, and noticed: 272 connects 16, 252 connects 205 they are not supposed to be connected in original map. You never mentioned you made this changes, and I see no logical explanation why they are there, so I decided it's a mistake.
If I spot anything else I'll let you know.
Good eyes WingedDog and many thanks for spotting this error. And since those two connections are indeed a mistake. And since they are not vanilla connections, they must be a mistake I added?!? Wonder if I can get away with blaming Ballbarian's Map Forge program

Attached is version 0.8 of the map corrected for the above errors. Now named "Alexander_No_Sites_for_YARG2_v08"

I'm out most of the day today, but hope to find an hour or two near the end to sort out the map visuals. Keep you all posted. And please everyone, follow WingedDog's lead and report any errors you find


@ WraithL - Might be worth you giving a rough ETA on when the game is starting (and hence Pretender deadline). Two Bits has said he's away from Monday-Wednesday, so be a bit tough on him design wise if we start too soon. Plus I still need to sort a few of the map issues out before I'm happy with it (and sort my own Pretender design out). Maybe an idea to look to start sometime next weekend. A start next Saturday or Sunday would give a week for design, and that's usually a good amount of time for designing (as some are probably only just finding out today what nation they have).

Also, maybe a note in the OP regarding what happens if you break the rules of a RAND game. ie. Zero tolerance. Since I remember we had one early incident in YARG1 of someone communicating, so probably a good idea to clarify what happens if anyone attempts that again here.
Attached Files
File Type: zip Alexander_No_Sites_for_YARG2_v08.zip (4.8 KB, 161 views)
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  #5  
Old March 28th, 2010, 08:10 AM
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Default Re: YARG2 , 24 players EA RAND game [full, nations assigned, test your builds!]

Vote on VPs. Options are 9,10 or 11. Deadline this evening 21:00 GMT.

So far:
9: 2
10: 3
11: 2

Calahan: Good suggestions. Let's aim to start Sunday 4/4. I'll also update OP.
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  #6  
Old March 28th, 2010, 09:05 AM
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Default Re: YARG2 , 24 players EA RAND game [full, nations assigned, test your builds!]

10 VPs for me
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  #7  
Old March 28th, 2010, 12:39 PM
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Default Re: YARG2 , 24 players EA RAND game [full, nations assigned, test your builds!]

10 sounds right to me.
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  #8  
Old March 28th, 2010, 05:46 AM
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Default Re: YARG2 , 24 players EA RAND game [full, nations assigned, test your builds!]

I thought I was down for 11, although I see from my previous post that I merely stated I would rather have more VP than fewer, rather than any specific amount. So you can now officially put me down for 11
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  #9  
Old March 28th, 2010, 05:49 AM
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Default Re: YARG2 , 24 players EA RAND game [full, nations assigned, test your builds!]

Voting for 9.
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  #10  
Old March 28th, 2010, 03:08 PM
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Default Re: YARG2 , 24 players EA RAND game [full, nations assigned, test your builds!]

11 VPs
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