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  #71  
Old September 29th, 2011, 03:03 PM

Ossa Ossa is offline
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Default Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders

Yomi'S troops are freaking unstoppable. I cant kill more than 5 of his troops if our armies are of the same size.
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  #72  
Old September 29th, 2011, 03:20 PM

tratorix tratorix is offline
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Default Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders

Quote:
Roster

BrodieSWR - Yomi
ghoul31 - Hinnom
LongBrodie - Tir na n'Og
Ossa - Ulm
PriestyMan - R'lyeh
tratorix - Agartha
Valerius - Vanheim
I believe I have discovered your problem sir.
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  #73  
Old October 6th, 2011, 04:55 PM

LongBrodie LongBrodie is offline
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Default Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders

Well played, Vanheim, well played. Just out of curiosity, how many Seeking Arrows did you cast there?
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  #74  
Old October 7th, 2011, 01:35 PM

Valerius Valerius is offline
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Default Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders

I went with five castings. Four could have been expected to do the job (and did) but the way my luck has gone this game (I had to double check my scales just to make sure I didn't have turmoil/misfortune ) I figured since I had already spent 16 gems and four turns of mage time I might as well add one more casting as insurance. It was all very expensive but that that was also a tough target and wouldn't have been cheap to take out through normal normal attacks either.
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  #75  
Old October 7th, 2011, 01:40 PM

Valerius Valerius is offline
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Default Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders

Also, I changed the hosting interval to 48 hours (forgot to do so at turn 20). We've been moving at a good pace and likely won't usually need the full 48 hours but there is now some extra time if needed.
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  #76  
Old October 9th, 2011, 08:52 PM

BrodieSWR BrodieSWR is offline
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Default Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders

I, for one, appreciate the 48 hours because I have just recently moved to a different city here in Brazil, and it has been difficult because I don't have interent now, and have to rely on my father-in-law's internet down the street. Ugh....
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  #77  
Old October 22nd, 2011, 01:45 AM

tratorix tratorix is offline
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Default Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders

Any chance I can get a 24 hour extension this turn? Probably not going to be home in time to do it.
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  #78  
Old October 22nd, 2011, 02:38 AM

Valerius Valerius is offline
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Default Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders

I submitted the extension request but there's something strange going on with the server as games aren't hosting and it doesn't yet show any sign of the postponement having been processed. I will keep an eye on it.
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  #79  
Old October 25th, 2011, 07:28 PM

Valerius Valerius is offline
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Default Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders

LongBrodie, that battle was a nail-biter. I enjoy fights like that where every unit counts. Comhghall the Ri was really annoying, though. Glad he's finally dead.
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  #80  
Old October 26th, 2011, 08:12 PM

LongBrodie LongBrodie is offline
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Default Re: Myth - EA, CBM 1.92, no diplo - Closed, design pretenders

There are plenty more where he came from. I'm starting to think this war is going to get both of us wiped out, though. :P
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