.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #251  
Old February 23rd, 2007, 03:34 PM
RamsHead's Avatar

RamsHead RamsHead is offline
Sergeant
 
Join Date: Sep 2006
Location: The Hidden Grove
Posts: 377
Thanks: 0
Thanked 0 Times in 0 Posts
RamsHead is on a distinguished road
Default Good Idea?

You know guys, I have had a ton of fun in this game, and I learned a lot to boot. Unfortunately, what is coming up on us quickly is a large war. C'tis, Pangaea, R'lyeh, and Caelum will soon be the only nations left. While any war once Atlantis is gone will undoubtably fun, it will also be long, very long. We are at a point where, with the exception of Caelum, everyone is done with research, magical gems are coming in at large amounts, armies grow to huge sizes, and SCs like Seraphs are being utilized. Mind you, R'yleh is not the only nation with a Seraph. Any war will take a long time to complete, and the management of it will be brutal. I propose that once Atlantis is gone, we agree to a four-way victory. I should add that I am not proposing this because I think I will lose, I am just looking at the situation realistically.
__________________
Learn about Lizard Chariots and Serpent Dancers in the Guide to EA C'tis
Reply With Quote
  #252  
Old February 23rd, 2007, 04:09 PM
Potatoman's Avatar

Potatoman Potatoman is offline
Sergeant
 
Join Date: Sep 2003
Location: The Urban Wilderness
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
Potatoman is on a distinguished road
Default Re: Good Idea?

I would definately agree to a pantheon victory, even though I think that my chances in the endgame at this point are quite good. It would take an enormous amount of time to entirely conquer everyone or for everyone else to conquer my absurd number of castles. If the majority wishes to continue I will acquiesce and fight it out, however.

If the game is ending, I think it'd be fun for everyone to swap passwords and take a look at how the other nations are set up, maybe write up a little history of their nation or an short AAR. I am definately interested in the playing styles and strategies of the other surviving players, and am willing to share my own information in return.

What do you guys think?
Reply With Quote
  #253  
Old February 23rd, 2007, 05:56 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Good Idea?

Lets wrap up Atlantis at least. I think the 3 of us are in a position where it would be anyone's game in the end.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #254  
Old February 23rd, 2007, 06:51 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Good Idea?

Im up for ending this game, although GoRed metal dragons are quite fun...
Reply With Quote
  #255  
Old February 24th, 2007, 06:59 PM

Sheap Sheap is offline
Second Lieutenant
 
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
Sheap is on a distinguished road
Default Re: Good Idea?

Be sure to let me know when the game is going to be ending so I can stop the host. Is this an immediate type thing or something for a couple weeks hence?
Reply With Quote
  #256  
Old February 24th, 2007, 07:03 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Good Idea?

Well I just devastated the world's economy and the ability to cast monthly rituals. Pangaea ushers in the apocalypse
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #257  
Old February 25th, 2007, 04:38 AM
Potatoman's Avatar

Potatoman Potatoman is offline
Sergeant
 
Join Date: Sep 2003
Location: The Urban Wilderness
Posts: 258
Thanks: 0
Thanked 0 Times in 0 Posts
Potatoman is on a distinguished road
Default Re: Good Idea?

I can do a nice mass-wish for armageddon too, if that would help
Reply With Quote
  #258  
Old February 25th, 2007, 10:59 AM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Good Idea?

Please do I dont have any killable population anyway
Reply With Quote
  #259  
Old February 25th, 2007, 01:14 PM
RamsHead's Avatar

RamsHead RamsHead is offline
Sergeant
 
Join Date: Sep 2006
Location: The Hidden Grove
Posts: 377
Thanks: 0
Thanked 0 Times in 0 Posts
RamsHead is on a distinguished road
Default End Times

Some say the world will end in fire,
Some say in ice.
From what I've tasted of desire
I hold with those who favor fire.
But if it had to perish twice,
I think I know enough of hate
To say that for destruction ice
Is also great
And would suffice.
__________________
Learn about Lizard Chariots and Serpent Dancers in the Guide to EA C'tis
Reply With Quote
  #260  
Old February 25th, 2007, 04:39 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: End Times

Let's give Caelum and Ctis a few rounds to cast spells of world destruction, then lets call it a game and swap passwords if you guys like.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:42 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.