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  #381  
Old April 14th, 2009, 03:01 PM

Zeldor Zeldor is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

It looks like homer feels strong enough to declare war on everyone by putting Bounty up...
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  #382  
Old April 16th, 2009, 03:45 PM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Need 12 hours more on this turn please. Busy day, lots of things to do in turn.
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  #383  
Old April 17th, 2009, 08:05 AM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Ok, granted. But try not to repeat it, we are on 72h timer after all.
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  #384  
Old April 18th, 2009, 03:57 AM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Okay, I've tried to process turns for this game as long as I could, but this is just crap, you'll need to sub out Caelum, or I can place them AI.

It was bad enough to manipulate some poor newbie into refusing to negotiate peace with me as MA C'tis, but then to wait until I am hip deep in war against the kings of attrition, only to flagrantly break NAP and massively assault me without warning - forget it, Zeldor, I am more than done with this sad joke of a game.

I'd love to see you win a game without the help of unsuspecting newbies, I really would - but grossly violating NAPs as well? I expected just slightly more.
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  #385  
Old April 18th, 2009, 04:00 AM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

It was you violating the NAP long long time ago. I simply waited for a good moment, instead of getting provoke to war with you when I had big chances of losing it. You broke the NAP by occupying 2 of my territories. You should have fully attacked me then, if you really wanted war.

And you closed all expasion for MA C'tis, so why are you blaming him now for fighting?
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  #386  
Old April 18th, 2009, 06:05 AM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

The peaceful nation of Bogaris has been visciously attacked by blood-crazed LA Mictlan troops, with a series of plagues unleashed at distance - it was to be expected from such a warlike people, I guess. Time to earn some jaguar skins for our rugs and eagle feathers for our pillows!
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  #387  
Old April 18th, 2009, 06:20 AM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

You got a few Jaguar Skins already...

My game crashes to desktop each time I view that battle in Grey Mountains. How about you?
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  #388  
Old April 18th, 2009, 10:52 AM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

publish the pm's w/ the NAP agreement.
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  #389  
Old April 18th, 2009, 04:42 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Zeldor Zeldor is offline
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Default Re: Madness
Quote:
Originally Posted by JimMorrison
Quote:
Originally Posted by Zeldor
So what are your plans now? You have cut off MA C'tis and you have a border with me. I still didn't choose who to fight next, but I am not afraid of mammoths at all - killing all MA Arco elephants was really easy for me. So it's more about what you want If you want peace, I can sign solid NAP and you can fight C'tis.

---

As annoying a foe as they can be, C'tis is who I intended to deal with next.

But, be quite sure, while I am going to use the Mammoths that are left over from indies and such, I've no need or use for repopulating them - damned expensive things they are. And certainly not altogether effective against mounted archers.

In any case, we graciously accept the offer of a standard NAP, and we appreciate the aesthetically pleasing border that exists between our nation and yours. <3

---

Sounds good. And it looks like 258 is for me, 260 for you




I put the --- to mark where the quotes end/transition to the next message.
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  #390  
Old April 18th, 2009, 05:19 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Quote:
Originally Posted by Reay View Post
You got a few Jaguar Skins already...
My game crashes to desktop each time I view that battle in Grey Mountains. How about you?
Yes mine crashes too.

Bogaris has some interesting tricks up their sleeve...I wonder if I can recover enough to put them into action.
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