.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

ATF: Armored Task Force- Save $8.00
War Plan Pacific- Save $8.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old December 3rd, 2010, 08:17 PM
Ragnars Wolves's Avatar

Ragnars Wolves Ragnars Wolves is offline
Corporal
 
Join Date: May 2010
Posts: 181
Thanks: 2
Thanked 1 Time in 1 Post
Ragnars Wolves is on a distinguished road
Default Summons

There are a lot of summons I have never seen or fought (as I never have played SP).

I ran into one that I see no counter for (except killing the Mage of course). It is a living Statue...how the heck do you counter that.

Maybe I am just missing it and it is simple, or maybe I am just so new that it is common enough to everyone else how to kill them.

But any suggestions or pointing me in the right direction would help...
Reply With Quote
  #2  
Old December 3rd, 2010, 09:23 PM

Duncan_Frost Duncan_Frost is offline
Corporal
 
Join Date: Mar 2008
Location: Somerset, England
Posts: 87
Thanks: 5
Thanked 4 Times in 2 Posts
Duncan_Frost is on a distinguished road
Default Re: Summons

After taking a quick look on the wiki...

It has low HP and default defence so a swarm of chaff, a few high-powered attacks or a good damage spell will kill it quick.
It dies without a mage, so you could try targeting them instead (as you mentioned).
It's lifeless, so it should be vulnerable to magic weapons such as Smasher or some spells like Shatter.
__________________
Reply With Quote
  #3  
Old December 4th, 2010, 10:12 AM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: Summons

To target the mage. Hope the other guy doesn't bring along non-mindless stuff and cast mind burn.

Also living Statues have very low AP. They move snails on the battlefield. Spells that bypass protection can also be useful.

(Mass blootletting spam for example, they have low mr, so the spell hits often. The spell has a chance of killing the support mages. And the damage done to them can only be repaired in a lab).
Reply With Quote
  #4  
Old December 4th, 2010, 10:41 AM

krpeters krpeters is offline
Second Lieutenant
 
Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
krpeters is on a distinguished road
Default Re: Summons

Troops with a high attack and damage will eventually do enough damage to kill them. Each statue costs two earth gems, so he's not going to have a lot of them.

And they do move slowly, so they're fairly easy to go around. Have a lead infantry force attack them head on, and have a cavalry force off to the side with orders set to hold and attack rear/archers. With luck, the cavalry will go to the rear, kill the mage, and that will be the end of the statues.
Reply With Quote
  #5  
Old December 4th, 2010, 11:25 AM

Finalgenesis Finalgenesis is offline
First Lieutenant
 
Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
Finalgenesis is on a distinguished road
Default Re: Summons

lighting (orb, strike), fire (flare, ball, rain), weapon of sharpness, disintegrate, buffed behemoth (ethereal + luck, iron warrior ...etc), frozen heart spamming, acid, living air/earth or straight multi summon of them, shadow blast, nether darts, banes/banelords with vine shield + brand (maybe luck + AMA if you want to get fancy)...etc

Think nether darts and shadow blast work on lifeless (but not undead).
Reply With Quote
  #6  
Old December 4th, 2010, 10:05 PM

DeadlyShoe DeadlyShoe is offline
Corporal
 
Join Date: Nov 2010
Posts: 107
Thanks: 4
Thanked 5 Times in 5 Posts
DeadlyShoe is on a distinguished road
Default Re: Summons

If you have any halberd/battleaxe/maul troops, those will help a lot.

There is also an Earth item (const 2 I think?) that has bonuses against constructs - if you have any commanders that can survive in melee with the statues, a couple of those hammers ought to make short work of them.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:31 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.