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April 1st, 2023, 10:48 AM
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World War I mod
We working on a mod based on World War I
It will have 12 factions (8 Entente Powers and 4 Central Powers) of the Great War.
In addition to their historical units, it will be possible to use prototypes and experimental vehicles
If anyone wants to help in any way they are welcome

Last edited by Simon Lebowski; May 30th, 2023 at 05:49 AM..
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April 1st, 2023, 01:34 PM
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Shrapnel Fanatic
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Re: World War I mod
Good Luck
A WW1 mod has been attempted at least twice in the last quarter century and both times faded away because there are not enough people willing to work on and /or play a game involving trench warfare especially when there are already units in the game that can be used to build a "niche" scenario for a WW1 battle without the need for OOB's ( there are a set of WW1 tanks in the game OOB's already just for that reason (green oob)).
That said people eventually realize that the AI for this game is not programmed to deal with trench warfare as it was fought 1914-1918
But..... whatever floats your boat. Have fun
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If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
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April 1st, 2023, 06:54 PM
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First Lieutenant
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Re: World War I mod
I created a WW1 scenario or two (a trench one, plus Africa and others), plus the 1919-1933 scenarios I created are also in the game. Good luck.
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April 1st, 2023, 07:52 PM
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National Security Advisor
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Re: World War I mod
Since this thread is about a mod, lets move it to the \mods subforum where it should have started in the first place.
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April 2nd, 2023, 01:13 PM
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Private
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Re: World War I mod
Quote:
Originally Posted by DRG
Good Luck
A WW1 mod has been attempted at least twice in the last quarter century and both times faded away because there are not enough people willing to work on and /or play a game involving trench warfare especially when there are already units in the game that can be used to build a "niche" scenario for a WW1 battle without the need for OOB's ( there are a set of WW1 tanks in the game OOB's already just for that reason (green oob)).
That said people eventually realize that the AI for this game is not programmed to deal with trench warfare as it was fought 1914-1918
But..... whatever floats your boat. Have fun
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Luckily there are a lot of interesting scenarios that can be created that don't include watching infantry shoot each other endlessly from trench to trench 
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April 2nd, 2023, 08:21 PM
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Sergeant
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Re: World War I mod
Simon, for whatever reason the site won't allow me to send you a PM.. could you try sending me one? I'm interested in collaborating with you on this mod.
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May 28th, 2023, 01:25 PM
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Re: World War I mod
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May 29th, 2023, 11:30 AM
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Second Lieutenant
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Re: World War I mod
Looks good.
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June 1st, 2023, 10:10 AM
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First Lieutenant
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Re: World War I mod
icons are great Simon. In SPWW2 you have also icons of Austin&Austin Putilov armored cars French M1918 and German Daimler M1918 they were in use well into 30's in some country's. Hey is possible use in SPWW2 which I tough your mod is based dates from 1900-1930 in OOB? instead of 1930-1946?
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June 2nd, 2023, 01:40 PM
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Private
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Re: World War I mod
Quote:
Originally Posted by blazejos
icons are great Simon. In SPWW2 you have also icons of Austin&Austin Putilov armored cars French M1918 and German Daimler M1918 they were in use well into 30's in some country's. Hey is possible use in SPWW2 which I tough your mod is based dates from 1900-1930 in OOB? instead of 1930-1946?
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The dates displayed are hard-coded so they cannot be edited without the source code
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