Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Misfortune 3 Death 3 scale - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old February 13th, 2010, 11:42 PM

militarist militarist is offline
Second Lieutenant
 
Join Date: Jan 2010
Location: Hawaii
Posts: 434
Thanks: 126
Thanked 4 Times in 3 Posts
militarist is on a distinguished road
Default Misfortune 3 Death 3 scale

Af far as I understand, quite risky combination, but having access to fortunetellers using which I like to compensate it, I want to understand how exactly risky it is.

What is better , misfortune 2/death 3, or misfortune 3 /death 2 (if we take to account only risks of such events as plague, etc)

In one of tests with M3D3 I've got Palgue(halved population) in home province 1st turn, which is not what I really liked.

Is there some events which are possible only on Death 3?
Or this plague event could happen with luck3Grouth3 as well?

Is there any list of these events and conditions, switching probability of event on?
Reply With Quote
  #2  
Old February 14th, 2010, 12:07 AM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Misfortune 3 Death 3 scale

Play around with it. I'm not sure what the chances are, but way, way, way more often than you want to throw a game you'll get a terrible pop loss event within the first few turns on your capital. What does that phrase man? 25%? I'm don't know exactly, but way higher than I'd bet on something important.
Reply With Quote
  #3  
Old February 14th, 2010, 12:08 AM

Ink Ink is offline
BANNED USER
 
Join Date: Dec 2009
Posts: 118
Thanks: 1
Thanked 7 Times in 7 Posts
Ink is on a distinguished road
Default Re: Misfortune 3 Death 3 scale

there is always a better way to get 240 points than M3D3

and no, the plague event is specific to the death scale, it cannot happen with growth (however another event, ancient presence, which kills pop can happen with growth)

I swear I once saw a great thread enumerating these events, but I've never been able to find it since. I do remember that there is a pretty good set of events for death-luck-magic (dying princes, and plagues yielding death gems, well that latter one might by death-misfortune-magic, but could be good for some...)
Reply With Quote
  #4  
Old February 14th, 2010, 12:28 AM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Misfortune 3 Death 3 scale

Maybe this?

http://www.freewebs.com/dominions2/events.html

Mis-2 Death-3 is really bad because plague frequency becomes common, and you're getting quite a few bad events. Mis-3 Death-2 is also bad, because you get a lot of bad events, many of which are the plague event. I don't like Mis-3 in general, because you're getting more events and they are pretty much all bad.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
The Following 2 Users Say Thank You to vfb For This Useful Post:
  #5  
Old February 14th, 2010, 12:44 AM

militarist militarist is offline
Second Lieutenant
 
Join Date: Jan 2010
Location: Hawaii
Posts: 434
Thanks: 126
Thanked 4 Times in 3 Posts
militarist is on a distinguished road
Default Re: Misfortune 3 Death 3 scale

Thanks, vbf. Just found it. I understand all this, about bad events diring bad luck . I was more interested in trying to compensate with fortunte tellers something, while avoid gaime-ruining events like

A plague has struck the land. Empty cabins and rotting corpses litter the landscape. Half the population of the province has died. (Rare if Death 1 and common if Death 3).

The question now is what's the differese between "common" and "rare", if difference in MF2 and MF3 will add less probability of plague then MF2/D3 ?

P.S. I'm also really in love with luck3, but it's boring to use the same start every time, just want to try to combine together several ideas to have some fun and some diversity.
Reply With Quote
  #6  
Old February 14th, 2010, 01:16 AM

Benjamin Benjamin is offline
Private
 
Join Date: Feb 2009
Posts: 47
Thanks: 2
Thanked 0 Times in 0 Posts
Benjamin is an unknown quantity at this point
Default Re: Misfortune 3 Death 3 scale

Vfb, you are my hero. I've been trying to refind that forever.
Reply With Quote
  #7  
Old February 14th, 2010, 01:22 AM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Misfortune 3 Death 3 scale

that being said - I think the events were reworked under dom 3 - at least I know there are some events I have never seen under dom 3.
Reply With Quote
  #8  
Old February 14th, 2010, 02:31 AM

militarist militarist is offline
Second Lieutenant
 
Join Date: Jan 2010
Location: Hawaii
Posts: 434
Thanks: 126
Thanked 4 Times in 3 Posts
militarist is on a distinguished road
Default Re: Misfortune 3 Death 3 scale

After reviewing the list, it looks like the game is quite limiting in experinments because during first turns, if you have death3 - you can get this plague and that's end of game. If you have at least death2 - you can have another event, which kills 1/5 population, which is also devastating, especially if you get it 2 times. There is no time t do some prevention.
So, I found Death 2/3 unusable. It would be much more balance if some extremal events (good or bad) were more rare first months, especially when it goes on your capital.
Reply With Quote
  #9  
Old February 14th, 2010, 02:36 AM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: Misfortune 3 Death 3 scale

Its possible to take D3 if you take L3, but I wouldn't do it, and there's very few nations that could consider D3 under ANY circumstances.
Reply With Quote
  #10  
Old February 14th, 2010, 04:44 AM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: Misfortune 3 Death 3 scale

the only way you can start with high D and high Mf is if you have an awake pretender who has powerful fortune telling. And you plan on just letting them sit in your capital. Ie, its really not worth it.

(Lady of Luck, Jade Emperor, and Oracle - all under CBM - are the ones that come to mind).
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:17 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.