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  #21  
Old July 5th, 2023, 10:11 AM
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Default Re: Scenario 37

Winter trees work!
Thanks.
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  #22  
Old July 5th, 2023, 12:56 PM
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Default Re: Scenario 37

I use winter, spring and autumn trees interchangeable with summer trees all the time in all my scenarios where needed and required. I have over 800 examples in both games.
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  #23  
Old July 5th, 2023, 03:31 PM
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Default Re: Scenario 37

Re-revised map of Wolmi-Do September 1950.

Wanted to get this to you now Don before I forget.

Quote:
Originally Posted by zovs66 View Post
I use winter, spring and autumn trees interchangeable with summer trees all the time in all my scenarios where needed and required. I have over 800 examples in both games.
Personally I rarely mess with the map editor.
I'm MUCH more an OOB and scenario person.
Attached Files
File Type: zip Map537_Wolmi-Do_Sep_1950.zip (68.8 KB, 116 views)
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  #24  
Old July 5th, 2023, 05:44 PM
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Default Re: Scenario 37

I've run into a bit of a problem.

The scenario is set to player 1 (USMC) assaults player 2 (NK) and I can purchase "mine" points on the NK purchase screen.
BUT
When I go to the deployment screen to place wire/mines the points have reset to zero (0).
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  #25  
Old July 5th, 2023, 07:45 PM
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Default Re: Scenario 37

See the bug report about defenders not placing mines. Looks like something needs investigating, and the mine buy being cleared down between purchase and deployment as you report, may well have something to do with that bug.
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  #26  
Old July 6th, 2023, 07:47 AM
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Default Re: Scenario 37

Quote:
Originally Posted by Suhiir View Post
Re-revised map of Wolmi-Do September 1950.

Wanted to get this to you now Don before I forget.

Quote:
Originally Posted by zovs66 View Post
I use winter, spring and autumn trees interchangeable with summer trees all the time in all my scenarios where needed and required. I have over 800 examples in both games.
Personally I rarely mess with the map editor.
I'm MUCH more an OOB and scenario person.
Personally I think you have to mess with all three. But that is just me, I mess with maps, OOBs and scenarios. A lot

Well I have taken a small break to recoup last year or so, but I have 40 or so in my back pocket
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  #27  
Old July 6th, 2023, 03:37 PM
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Default Re: Scenario 37

Quote:
Originally Posted by wulfir View Post

It's one of the first one's I've ever made
I assume you just converted the existing scenario to WinSPMBT?

There were well over twice as many North Koreans as were actually present during the battle.
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  #28  
Old July 6th, 2023, 06:26 PM
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Default Re: Scenario 37

Quote:
Originally Posted by Suhiir View Post
I assume you just converted the existing scenario to WinSPMBT?
I made the scenario in the dos version of the game.

I had by then made a few trembling steps in making scenarios for Steel Panthers II and especially Steel Panthers 3 where I made large size scenarios with a hypothetical WW3 starting with clashes between Iranian and Russian forces in Turkmenistan, this was around 1999 - I enjoyed to play user made scenarios that war uploaded to a scenario archive at a site called the Wargamer but I did not publish any of mine.

Then I discovered the add-on game SP2WW2 and the mod Steel Panthers World at War.
I made two short campaigns for a mod to SPWAW called SP: Head to Head - this mod of a mod had redone OOBs and was focused on PBEM play. Those campaigns got included in that game. I did some map work for PBEM play and an unfinished scenario or two for SPWAW that never got published. I liked to play Poland in PBEM play but the settings were such that in SPWAW it was US Army or Germany or you were toast - because IIRC they factored in some sort of industrial/strategic balance in a tactical game, Poland lost in 1939 so small size battles must reflect this and the Polish OOB was dumbed down. They couldn't hit targets, it was boring.

I started playing PBEM games at the Blitz, mostly SPMBT and after a while SPWW2. I liked the superior depth of those games and liked to hand craft maps for PBEM games. The overwhelming majority of players at the Blitz back then were SPWAW players - which would however all over time drop off or switch to SPWW2/MBT.

Then I made a few scenarios for those games that I uploaded to the Wargamer archive. Some of the PBEM maps I had made I uploaded to the yahoo group. This was around 2003.

I made two US Army campaigns for SPWW2 - Paratroopers in the Pacific and American Crusaders - the first one got included and the other one which was more ambitious got ditched because there was something wrong with it, later on it was snatched from oblivion and included.

The people who dealt with me when it came to scenarios, campaigns and maps were (IIRC) Doug MacBratney and Ed Mortimer. I have not seen them around for ages. I assume they passed things along when the jump was made to winSPMBT but I was not involved in that...
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  #29  
Old July 6th, 2023, 08:58 PM
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Default Re: Scenario 37

Oh yes Ed Mortimer, drafted me in when I created my first 20 scenario pack in the DOS days. I had a 20 scenario GD at Kursk CG that I was putting my finishing touches on when that time my PC took a dumpster dive and I lost all that work, it took me many years to com back and start creating again in 2017 or something.
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  #30  
Old July 8th, 2023, 03:46 PM
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Default Re: Scenario 37

Revised and updated Scenario 37.

Currently in scenario slot 537 and map slot 537.
I'll let Don decide how he wants to add this to the master scenario/map files for release as a patch or as part of next year's update.

I'd appreciate if someone could play it and look for bugs.
HOPEFULLY we no longer have surfing North Korean snipers!
Attached Files
File Type: zip Scenario537_Wolmi-Do.zip (84.9 KB, 102 views)
File Type: zip Map537.zip (68.8 KB, 88 views)
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