.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

ATF: Armored Task Force- Save $8.00
War Plan Pacific- Save $8.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 7th, 2008, 12:00 AM

Dogboy Dogboy is offline
Sergeant
 
Join Date: Sep 2004
Posts: 234
Thanks: 3
Thanked 0 Times in 0 Posts
Dogboy is on a distinguished road
Default seeking advice about how to handle a bug (as host)

I am hosting SEV on PBW, v1.74 + Balance Mod v1.14b. My unarmed scout entered a wormhole. On the other side were my opponent's fighters. I received a combat report, but it would not load. And, according to the combat detail, all fighters were killed! My scout went on its merry way without a scratch.

When I went into combat simulator and simulated the battle, the fighters were set to ram my ship, and they all died without penetrating my organic armor. So, this is a conceivable explanation. Is it the case that the combat simulator uses the orders that were assigned to a ship?

For future reference, is there anything I can do, as host, to address bona fide bugs? Can I re-run the turn on PBW? What, in general, is the best policy for dealing with bugs? I hate to re-run turns, and even if I do, this may not cure the problem. But, I also see that it could be very frustrating to be the victim of this bug. Any advice would be appreciated.

Thanks, DB
Reply With Quote
  #2  
Old July 7th, 2008, 04:08 AM
Randallw's Avatar

Randallw Randallw is offline
Major General
 
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
Randallw is on a distinguished road
Default Re: seeking advice about how to handle a bug (as host)

Although you can't see them I think enemy designs do use the other players ship strategy in tests. If you have organic armour then I suspect that if by chance his fighters were spread out and attacked one by one your ship could regenerate the damage caused. Also all the armour would regenerate afterwards I think.

By the way, I may be wrong but I suspect strangely enough that we are in the same game, except that I haven't seen such a battle. I am using alot of ramming fighters against an enemy with organic armour.
Reply With Quote
  #3  
Old July 7th, 2008, 08:26 AM

se5a se5a is offline
First Lieutenant
 
Join Date: Aug 2003
Location: New Zealand
Posts: 776
Thanks: 0
Thanked 0 Times in 0 Posts
se5a is on a distinguished road
Default Re: seeking advice about how to handle a bug (as h

Sending the savegame and a description of the bug (in this case, not being able to load the combat replay, looks like you've already figured out what happened to the fighters) to se5(at)malfador.com
__________________
[img]/threads/images/Graemlins/Flag_NewZeland.gif[/img]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:34 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.