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  #311  
Old February 26th, 2012, 09:19 PM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Yep, everyone should request a resend of their own turn on Llama server.

If anyone is going to have trouble with the Sunday to Monday (afternoon/evening) turn, let me know.
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  #312  
Old February 26th, 2012, 11:47 PM

legowarrior legowarrior is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Okay, so I'm just about ready to offer my first Dwarven hammer up for auction. Do I have any bids at the moment?
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  #313  
Old February 27th, 2012, 03:24 AM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Oh ****...

I defeated an Ermor army of 200ish horses, and 2 turns later he's throwing 400 at me.

That's kinda not good
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  #314  
Old February 27th, 2012, 03:08 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

So uh, whats the hold up ? I havent received a turn in 3 days i think ?
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  #315  
Old February 27th, 2012, 03:51 PM

legowarrior legowarrior is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Ask it to resend it.
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  #316  
Old February 27th, 2012, 05:38 PM

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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

From my own post at the top of Page 32, Ragnarok

Quote:
Yep, everyone should request a resend of their own turn on Llama server.

If anyone is going to have trouble with the Sunday to Monday (afternoon/evening) turn, let me know.
You have to request a resend, as you did last time Llama server slowed down. Go to the game link on the first page, then Click "REquest Turn Resend" then select your nation.

I'm adding 12 hours to the clock incase Pythium and Ermor missed this.
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  #317  
Old February 27th, 2012, 06:37 PM
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Send in my turn.
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  #318  
Old February 28th, 2012, 12:58 AM
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Sorry I was AFK for a couple of days. Did I stale on any of my turns? I got a couple of emails from Llamaserver that confused me.
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  #319  
Old February 28th, 2012, 03:20 AM

3V4JKZ2 3V4JKZ2 is offline
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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

Nope, you're good Samoht; games only stale is still Korwin's T16 and mans early one.

Also, in case anyone missed it, I just killed 54 Mictlan Sacreds...and lost 9 slingers.

Might be time to call it quits and let me take some of my territory back, eh? I'll agree to a ridiculous NAP-6 with Ermor and Mictlan in exchange for my cap ring plus 129. Might give you guys some time to rebuild research and armies and stay in the game, long run...since smashing me is proving a little on the costly and time consuming side, eh?
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  #320  
Old February 28th, 2012, 09:59 AM

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Default Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 2, 11/12 remaini

After all the turns are turned in, how long does it take Llamaserver to send out the next turn?
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