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  #11  
Old June 29th, 2007, 07:21 PM
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Juzza Juzza is offline
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Default Re: The Dragon Tribe

okay, had a look, I like what you've done with making the units before having proper sprits for them, thats good for testing purposes, though there are a few bugs, first, one of the warriors has two Battleaxes, those are two handed weapons, also, just wondering, did you #copystat the draconians and drakes and make a new unit slot for them? if ya didn't and the changed the actual units then anyone who summons then are getting a big upkeep cost from there gold price, looks like it'll be fun when it's finnished.

with some real dragon summoning spells maybe??
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My Mods:
Tarent Mod:
http://forum.shrapnelgames.com/showt...ghlight=Tarent

Dinnas'Arval Mod:
http://forum.shrapnelgames.com/showt...nnas'Arval

Free Port:
http://forum.shrapnelgames.com/showt...+nation&page=3

Currently working on:
http://forum.shrapnelgames.com/showt...hlight=witcher
Inspired by the game The Witcher and the Witcher Novels.
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  #12  
Old July 5th, 2007, 03:00 AM
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Juzza Juzza is offline
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Default Re: The Dragon Tribe

Sooooooo, how's this mod going? I'm curious
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Dinnas'Arval Mod:
http://forum.shrapnelgames.com/showt...nnas'Arval

Free Port:
http://forum.shrapnelgames.com/showt...+nation&page=3

Currently working on:
http://forum.shrapnelgames.com/showt...hlight=witcher
Inspired by the game The Witcher and the Witcher Novels.
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