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  #71  
Old February 28th, 2008, 01:42 PM

Rathar Rathar is offline
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Default Re: IBandar no more

Velusion is pretty strict about stales and timing but I personally am ok with a delay even though with your being a neighbor it is to my advantage to have you at a disadvantage. You did look for a sub and all.

On other topics..

I am looking for a luck pendant/medallion whatever the misc thing is (brain not awoken yet..) I have a variety of gems to trade but would prefer to give nature gems or gold.
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  #72  
Old February 28th, 2008, 02:02 PM
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Velusion Velusion is offline
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Default Re: IBandar no more

I'll put in a 24 hour delay this evening.
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  #73  
Old February 28th, 2008, 09:25 PM

Rathar Rathar is offline
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Default Re: IBandar no more

Man.. The luck you have had in this game makes me think you worship a misfortune 3 deity Velusion. Perfectly played too but for the things beyond your control.
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  #74  
Old February 28th, 2008, 10:16 PM

IndyPendant IndyPendant is offline
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Default Re: IBandar no more

Eh? What's this? What happened?
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  #75  
Old February 28th, 2008, 10:56 PM
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Default Re: IBandar no more

Quote:
Rathar said:
Man.. The luck you have had in this game makes me think you worship a misfortune 3 deity Velusion. Perfectly played too but for the things beyond your control.
???

I lost my cyclops pretender in a fluke loss to a really crappy set of indys early... so I don't feel very lucky this game...
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  #76  
Old February 28th, 2008, 11:07 PM

Rathar Rathar is offline
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Default Re: IBandar no more

And three turns ago your main army lost it's only leader capable of moving them all around due to it's hiding in the hydra's gas clouds. The leader was initially well placed but instead of remaining behind his infantry screen he ran all the way across the field to the hydras. This allowed me to pin and destroy the army. Said hydras also gassed a good 20-30 of your guys in the process. This turn to add insult to injury, Bogus and Co. attacked a province of yours.

My sympathies!
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  #77  
Old February 28th, 2008, 11:34 PM
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Default The trials of Shinuyama

Well this is turning out to be an interesting game. It appears awfully crowded in my area, I encountered 4 nations within the first 6 turns - Mictlan, C'tis, Jotunheim, and Tien Chi, all within 3 to 4 provinces (capital to capital it seems). Then Mictlan decides to storm my castle, thinking me to be easy pickings, or so I have to guess. His Dragon God fell as my force stormed from the castle walls into the field. But lo and behold while pushing back Mictlan I see the Wyrm God of C'tis taking a few of my outer territories. I asked him to look elsewhere for his expansion, but to no response. I started to venture forth against Mictlan, taking out another of his large (and hopefully last or few left) armies, only to see yet another God (of Jotunheim) heading towards my capital.

If anybody is looking to support me in my efforts against Jotunheim, I'm pretty sure I can take out his wounded god if he attacks my capital. Any death gems you would be willing to spare to weaken his army or make him suffer more, donations are welcome. Who knows, maybe I'll be 2 for 2 in taking out fellow gods. Or not.
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  #78  
Old February 29th, 2008, 04:49 AM
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Default Re: The trials of Shinuyama

I agree, its a little too close for comfort. I am used to playing roomier games. Ends up whoever is the worst diplomat is expelled first (or those chosen for an effective rush).

Caelum looks to be in a swift decline.
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  #79  
Old February 29th, 2008, 06:18 AM

Rathar Rathar is offline
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Default Re: The trials of Shinuyama

That'll happen to the AI
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  #80  
Old February 29th, 2008, 09:45 AM

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Default Re: The trials of Shinuyama

Server down?

I can't connect to it or the status page.

I'm off to work, so I won't be able to try again until this evening.
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