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Do you own this game? Write a review and let others know how you like it.
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October 3rd, 2014, 01:53 PM
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Sergeant
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Join Date: Dec 2007
Posts: 239
Thanks: 160
Thanked 81 Times in 51 Posts
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Sounds
From the game guide -
"Sound byte information is not public domain"
A little confused, does this mean SP sounds are not public domain?
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October 3rd, 2014, 06:26 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,268
Thanks: 3,817
Thanked 5,438 Times in 2,698 Posts
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Re: Sounds
..... Sound byte information is not public domain --
does not appear in my game guide..........maybe you'd like to tell us where exactly you see that
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October 3rd, 2014, 09:05 PM
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Major
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Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,036
Thanks: 340
Thanked 432 Times in 311 Posts
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Re: Sounds
In Mobhack guide, under Units Tab:
Sound - enter a sound byte code to override the default weapon class. Sound byte information is not public domain. Note also that weapon or unit class can override this sound, as can fire type (e.g. Indirect as opposed to direct).
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The Following User Says Thank You to scorpio_rocks For This Useful Post:
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October 3rd, 2014, 09:14 PM
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Sergeant
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Join Date: Dec 2007
Posts: 239
Thanks: 160
Thanked 81 Times in 51 Posts
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Re: Sounds
My mistake - it is in the Mobhack guide.
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October 3rd, 2014, 09:44 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 441
Thanked 1,855 Times in 1,219 Posts
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Re: Sounds
I have no idea what that sentence was meant to mean. Ignore.
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The Following User Says Thank You to Mobhack For This Useful Post:
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October 4th, 2014, 12:08 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,268
Thanks: 3,817
Thanked 5,438 Times in 2,698 Posts
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Re: Sounds
Nor I. The MOBHack guide started out as a set of notes for OOB writers 14+ years ago and I cannot think what that was supposed to be about
Don
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