.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

ATF: Armored Task Force- Save $8.00
War Plan Pacific- Save $8.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old November 17th, 2008, 11:44 AM
Singularity24601's Avatar

Singularity24601 Singularity24601 is offline
Corporal
 
Join Date: Oct 2006
Posts: 55
Thanks: 1
Thanked 10 Times in 2 Posts
Singularity24601 is on a distinguished road
Default Re: [mod] Banned Spells

Quote:
Originally Posted by Zeldor View Post
Arcane Nexus - if there are many players it can bring huge amount of S gems even on first turn, so even if it gets dispelled immediately, it's a great investment [hundreds of S gems a turn!]

Utterdark - killer of non-undead nations, unless someone has gold piled up for upkeep, he loses 90-100% of his normal armies [not commanders], also Darkness in every prov gives hude advantage to very few nations

Burden of Time - annihilates all human nations within few turns, they simply lose most [if not all] of their commanders due to old age

Astral Corruption - it costs just blood slaves, which are easy to get, and pretty much disables effective forging and spellcasting for non-blood nations
I am familiar with these spells in a Single Player setting. I see why Arcane Nexus can be a profitable gamble even before it is dispelled, but are the others just so inherently broken? Can't their costs simply be modified? It is not feasible to dispel them like any other magic?

What about diplomatic effects? Could the non-undead nations reasonably gang up to attack the caster of Utterdark? Was it a lost cause before Utterdark was cast, simply hastening the way for fate?

And, are thse spells more of a problem than eg, "Wish"?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:08 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.