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  #11  
Old December 31st, 2009, 09:15 PM
Squirrelloid Squirrelloid is offline
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Default Re: heroes

well, acquiring 4 *functional* arms would be really hard for a vertebrate, since hox gene screw-ups are generally fatal.

The indian example was a co-joined twin, and thus the extra limbs were almost certainly non-functional.

Now, in 50 years we might be able to build (genetically) something with 4 functional arms. Whether its actually useful or not probably depends on what else we can do.
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  #12  
Old December 31st, 2009, 09:27 PM

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Default Re: heroes

What you're forgetting is that a wizard did it.
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  #13  
Old January 1st, 2010, 04:19 AM

kianduatha kianduatha is offline
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Default Re: heroes

Quote:
Originally Posted by Sombre View Post
What you're forgetting is that a wizard did it.
So you're saying...Intelligent Design?
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  #14  
Old January 1st, 2010, 07:40 AM
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Default Re: heroes

we all like freedom of speech, but this kind of offtopic should go to the official dominions 3 spam thread, so i can post the austin powers freaking shark's video.
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  #15  
Old January 1st, 2010, 01:59 PM
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Default Re: heroes

Quote:
Originally Posted by Ink View Post
Two-hands on a weapon is beneficial due to the increased control surface and distance between the control points (the arms); much like it is harder to do a push-up with one arm than with two (even if, suppose, the single arm were made to be as strong as two).

Given this, a four-armed being couldn't really wield a two-handed weapon with two arms from the same side of its body and receive any benefit. Similarly, a 'four-handed' weapon wouldn't really be feasible, or much use, unless the being had such a shape that the four arms were set upon its body in such a way that each provided a significantly different angle from the other arms.

A humanoid would probably never achieve the necessary body shape. An insectoid might because an exoskeleton provides the sorts of hardpoints necessary to place appendages along the body were having many of them provides an actual benefit. However, an exoskeleton on a thing larger than an insect is itself a problem.

Despite what your suitors may have told you, size does matter.
why are you over-analyzing a game? it's a fantasy world, anything is possible
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  #16  
Old January 1st, 2010, 10:39 PM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: heroes

Quote:
Originally Posted by theenemy View Post
why are you over-analyzing a game? it's a fantasy world, anything is possible
Probably because trying to understand how something can conceivably work, or not as the case might be, is as interesting and fun to some people as inventing something our of whole cloth without considering its practical implications is to other people?

Some people when confronted with the idea of a millipede with shoes think it is the best thing since sliced soup and dualwielding shotgun sized gunblades, other people consider the need for a shoemaker, possibly specialized shoe shops with extra patient personnel, and confront the issue of the socio-economic impact on shoeshiners. Wouldn't the world be boring if we all just waved away all critical thinking with the "a wizard did it!" rationale?
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  #17  
Old January 2nd, 2010, 02:30 PM

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Default Re: heroes

Since the OP expressed displeasure at this off topic discussion 2 posts ago, maybe leave it at that or make a new thread?
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  #18  
Old January 2nd, 2010, 07:40 PM
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Default Re: heroes

i didn't expressed displeasure, i invite everybody to the official dominion 3 spam thread, so i could post the austin power freaking sharks' video
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