View Full Version : Rated Challenges Thread
Slynky
February 22nd, 2004, 03:43 PM
Originally posted by Alneyan:
Actually I am involved in eight games or so, so I guess I can sign up for another one once my first exams are done. (That is, Wednesday) However, I have virtually no experience with Full Tech, so you might want to watch out. http://forum.shrapnelgames.com/images/icons/icon12.gif (I am fine with having no previous experience, after all it was what I did in my first KOTH game. *Quivers at the recollection*) <font size="2" face="sans-serif, arial, verdana">Thanks bunches, my little spy buddy! Sorry to put you on the spot. I like full tech games once in a while...they give a bit of relief from KOTH style games where you don't often get a chance to "play with ALL the toys" http://forum.shrapnelgames.com/images/icons/icon12.gif .
I would say I do OK at them. But it's always a creepy feeling playing them. Scary!
There are at least 2 players out there who like this sort of game...Parabolize and Primitive. I haven't checked their combination in ranking but I suspect THEY could be a possibility.
Slynky
February 22nd, 2004, 03:44 PM
Originally posted by Master Belisarius:
Simply surrendered at the turn 61.
Maybe the Ice Colony was his problem and slowed his expansion. But I'm sure that my better Aggressiveness/Defensiveness + Propulsion Experts gave me an advantage and I used it. <font size="2" face="sans-serif, arial, verdana">More updates to do http://forum.shrapnelgames.com/images/icons/icon10.gif . I had better get busy!
parabolize
February 23rd, 2004, 12:03 AM
I will take any open spot if you let me http://forum.shrapnelgames.com/images/icons/icon7.gif but my rating is ~991 http://forum.shrapnelgames.com/images/icons/icon9.gif
Phoenix-D
February 23rd, 2004, 04:06 AM
Have another update: Geo vs PD, turn 56 or so. I surrender..ship tech was on parity, but Geoschmo moved fast enough to get most of the quadrent and beat me to a critical choke point.
I held him off for a while, and even drove him out of the choke briefly, but some boarding ships and a few sneaky tricks won the day.
First time I've had a reason to successfully deply Planetary Napalm, though. And on turn 50 there was a very strange moment: two ships, both armed with DUCs. One mine one his. They killed each other..in SE4's combat system, how is that even possible?!
geoschmo
February 23rd, 2004, 04:20 AM
Originally posted by Phoenix-D:
And on turn 50 there was a very strange moment: two ships, both armed with DUCs. One mine one his. They killed each other..in SE4's combat system, how is that even possible?! <font size="2" face="sans-serif, arial, verdana">Ah, I was wonderign why no more turns. http://forum.shrapnelgames.com/images/icons/icon7.gif
The reason both ships were destroyed was simple. My ship was set to capture your ship, and your ship had a SDD. That's how SDD is supposed to work.
Geoschmo
Slynky
February 23rd, 2004, 01:12 PM
Originally posted by parabolize:
I will take any open spot if you let me http://forum.shrapnelgames.com/images/icons/icon7.gif but my rating is ~991 http://forum.shrapnelgames.com/images/icons/icon9.gif <font size="2" face="sans-serif, arial, verdana">All you need is a partner with enough points to add up to a total of around 2100 points. I'm not going to quibble if you get close to the 20-point difference http://forum.shrapnelgames.com/images/icons/icon7.gif .
Phoenix-D
February 24th, 2004, 01:56 AM
Ah, I was wonderign why no more turns. http://forum.shrapnelgames.com/images/icons/icon7.gif
The reason both ships were destroyed was simple. My ship was set to capture your ship, and your ship had a SDD. That's how SDD is supposed to work.
Geoschmo [/QB]<font size="2" face="sans-serif, arial, verdana">I thought I had sent enough turns in for the surrender to go through? Guess not.
Looking at the replay, it didn't seem like they were close enough to board. Hmm.
parabolize
February 24th, 2004, 04:47 AM
Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by parabolize:
I will take any open spot if you let me http://forum.shrapnelgames.com/images/icons/icon7.gif but my rating is ~991 http://forum.shrapnelgames.com/images/icons/icon9.gif <font size="2" face="sans-serif, arial, verdana">All you need is a partner with enough points to add up to a total of around 2100 points. I'm not going to quibble if you get close to the 20-point difference http://forum.shrapnelgames.com/images/icons/icon7.gif . </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Primitive is the only one within 20 of 1113 points http://forum.shrapnelgames.com/images/icons/shock.gif
Slynky
February 25th, 2004, 03:06 AM
Originally posted by parabolize:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by parabolize:
I will take any open spot if you let me http://forum.shrapnelgames.com/images/icons/icon7.gif but my rating is ~991 http://forum.shrapnelgames.com/images/icons/icon9.gif <font size="2" face="sans-serif, arial, verdana">All you need is a partner with enough points to add up to a total of around 2100 points. I'm not going to quibble if you get close to the 20-point difference http://forum.shrapnelgames.com/images/icons/icon7.gif . </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Primitive is the only one within 20 of 1113 points http://forum.shrapnelgames.com/images/icons/shock.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">How about you find any partner with a 4-digit score? That should give you some room http://forum.shrapnelgames.com/images/icons/icon7.gif .
parabolize
February 25th, 2004, 04:26 AM
Anybody with a rating of 1000 or more want to play a high tech team game on my side (Slynky and Alneyan the other side)?
[ February 25, 2004, 02:29: Message edited by: parabolize ]
Electrum
February 25th, 2004, 01:28 PM
Originally posted by parabolize:
Anybody with a rating of 1000 or more want to play a high tech team game on my side (Slynky and Alneyan the other side)? <font size="2" face="sans-serif, arial, verdana">If you want, I'll give it a shot.
parabolize
February 25th, 2004, 08:55 PM
Cool with me http://forum.shrapnelgames.com/images/icons/icon6.gif
We ready to start Slynky?
Slynky
February 25th, 2004, 11:01 PM
Originally posted by parabolize:
Cool with me http://forum.shrapnelgames.com/images/icons/icon6.gif
We ready to start Slynky? <font size="2" face="sans-serif, arial, verdana">We just need someone to put the map and game together. And since Tesco has put a hold on his maps, we should probably change to Geo's Balance Mod 1.1. Or we could have Tesco get one special set up for us.
Electrum
February 26th, 2004, 04:18 AM
Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by parabolize:
Cool with me http://forum.shrapnelgames.com/images/icons/icon6.gif
We ready to start Slynky? <font size="2" face="sans-serif, arial, verdana">We just need someone to put the map and game together. And since Tesco has put a hold on his maps, we should probably change to Geo's Balance Mod 1.1. Or we could have Tesco get one special set up for us. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Whatever you think is okee dokie.
Will communications regarding gameply be allowed other than through the game? is conspiring, errr ..,conferring and planning allowed outside of game comm channels?
Slynky
February 26th, 2004, 04:33 AM
Electrum (and Parabolize):
I've never prohibited email (etc.) outside the game. I've seen them but since it's not enforceable, I've never put such a restriction. So, empire design, movement, etc., can all be done however you wish...even phonecalls http://forum.shrapnelgames.com/images/icons/icon10.gif .
We also have a decison on the new patch for this game.
So, considering the words I used against the Last map Tesco supplied, he might hesitate to make a map for me/us (he might also be too busy working on them).
Nodachi and I used to set games up in here but he's gone (or something).
Geo's always busy, so I hate to ask him. And Asmala has his hands full with KOTH.
Gryphin the "designated mapmaker" might do it.
parabolize
February 26th, 2004, 04:37 AM
1.91 = good http://forum.shrapnelgames.com/images/icons/icon7.gif
Slynky
February 26th, 2004, 05:21 AM
Originally posted by parabolize:
1.91 = good http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="sans-serif, arial, verdana">Fine with me.
Slynky
February 26th, 2004, 05:22 AM
Originally posted by parabolize:
1.91 = good http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="sans-serif, arial, verdana">I just gotta say, Parabolize, I bet you are really looking for a good Full Tech game, aren't you? http://forum.shrapnelgames.com/images/icons/icon10.gif
Not sure about Electrum but my partner is a bit new at it...could be exciting!
parabolize
February 26th, 2004, 05:42 AM
Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by parabolize:
1.91 = good http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="sans-serif, arial, verdana">I just gotta say, Parabolize, I bet you are really looking for a good Full Tech game, aren't you? http://forum.shrapnelgames.com/images/icons/icon10.gif
Not sure about Electrum but my partner is a bit new at it...could be exciting! </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">no koth game
no Ratings bash game (faster Goz http://forum.shrapnelgames.com/images/icons/icon8.gif )
bored out of my mind!
[ February 26, 2004, 03:42: Message edited by: parabolize ]
Baron Grazic
February 26th, 2004, 06:29 AM
Originally posted by Slynky:
Electrum (and Parabolize):
I've never prohibited email (etc.) outside the game. I've seen them but since it's not enforceable, I've never put such a restriction. So, empire design, movement, etc., can all be done however you wish...even phonecalls http://forum.shrapnelgames.com/images/icons/icon10.gif .
We also have a decison on the new patch for this game.
So, considering the words I used against the Last map Tesco supplied, he might hesitate to make a map for me/us (he might also be too busy working on them).
Nodachi and I used to set games up in here but he's gone (or something).
Geo's always busy, so I hate to ask him. And Asmala has his hands full with KOTH.
Gryphin the "designated mapmaker" might do it. <font size="2" face="sans-serif, arial, verdana">If you want, I can set the game up for you, but I'm about to go off-line for the night. If no-one else offers, how about I set it up tomorrow?
Slynky
February 26th, 2004, 03:32 PM
That would be GREAT, Baron http://forum.shrapnelgames.com/images/icons/icon6.gif !
(of course, you'll have to burrow down a bit to see the map guidelines by now http://forum.shrapnelgames.com/images/icons/icon10.gif )
tesco samoa
February 26th, 2004, 06:15 PM
Hey yea I can do a map. http://forum.shrapnelgames.com/images/icons/icon7.gif You can use the other maps if every one agrees to take none or everyone agrees to not take none. I can also do stock maps as well. I enjoy making maps.
I have a great 4 player map that another game is using. But it has the balance issue of none. It is a 4 player map with each side getting 33 systems. And each team within 1 system of each other. player 1-2 vs 3-4
Actually if you play that and one player takes the none on each side. Then the map would rock. Tons of fun. The size is set up for good contact with the other side by around turn 25 to turn 40.... So some good QT with your partner. Before the outlaws move in upstairs....
If your interested in the map let me know. And I will email it to the game admin when I get home in 5 hours.
Electrum
February 26th, 2004, 10:58 PM
Originally posted by parabolize:
1.91 = good http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="sans-serif, arial, verdana">Ditto
Electrum
February 26th, 2004, 11:28 PM
Parabolize,
I tried e-mailing you via your mail link, but it came back. Would you please verify you address or foeward me a working one.
Thanks
parabolize
February 26th, 2004, 11:48 PM
Originally posted by Electrum:
Parabolize,
I tried e-mailing you via your mail link, but it came back. Would you please verify you address or foeward me a working one.
Thanks <font size="2" face="sans-serif, arial, verdana">My bad (left out the h in adelphia)
Baron Grazic
February 26th, 2004, 11:48 PM
Originally posted by Slynky:
That would be GREAT, Baron http://forum.shrapnelgames.com/images/icons/icon6.gif !
(of course, you'll have to burrow down a bit to see the map guidelines by now http://forum.shrapnelgames.com/images/icons/icon10.gif ) <font size="2" face="sans-serif, arial, verdana">"2x2 Challenge" Game created on PBW, just awaiting Empire Files. One of the game settings was the same atmosphere, so please ensure you discuss your empire file with your team mate before uploading.
Tesco, If you want to send a map over, I'll take a look at it, otherwise I'll just create a standand map and add starting positions. It won't have any of your flair, but never mind. http://forum.shrapnelgames.com/images/icons/icon7.gif
[ February 26, 2004, 21:50: Message edited by: Baron Grazic ]
parabolize
February 27th, 2004, 12:15 AM
Originally posted by parabolize:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Electrum:
Parabolize,
I tried e-mailing you via your mail link, but it came back. Would you please verify you address or foeward me a working one.
Thanks <font size="2" face="sans-serif, arial, verdana">My bad (left out the h in adelphia) </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I sent an email to the address on pbw.
Slynky
February 27th, 2004, 12:41 AM
Originally posted by Baron Grazic:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
That would be GREAT, Baron http://forum.shrapnelgames.com/images/icons/icon6.gif !
(of course, you'll have to burrow down a bit to see the map guidelines by now http://forum.shrapnelgames.com/images/icons/icon10.gif ) <font size="2" face="sans-serif, arial, verdana">"2x2 Challenge" Game created on PBW, just awaiting Empire Files. One of the game settings was the same atmosphere, so please ensure you discuss your empire file with your team mate before uploading.
Tesco, If you want to send a map over, I'll take a look at it, otherwise I'll just create a standand map and add starting positions. It won't have any of your flair, but never mind. http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Either way you want to go, Baron. Tesco map or generated by you. This will be a 1.91 game, I think, so...not sure if the map matters if starting points will be adjusted as below.
"1 GOOD starting homeworld;
FULL tech;
Medium-sized galaxy (around 100 systems);
No intel;
No events;
No warp openers or closers (gentleman's agreement);
Both members of a team take same atmosphere;
Map and starting points using one of Tesco's new maps and starting points set by Tesco (starting points to be beside each team member...2 here and 2 over there...hehe);
No Talisman (Religious);
ZERO racial points;
48 hour turn around time...set on automatic till such time as a player asks for an "intermission".
tesco samoa
February 27th, 2004, 12:44 AM
Map sent
[ February 26, 2004, 22:48: Message edited by: tesco samoa ]
Slynky
February 27th, 2004, 12:52 AM
Originally posted by tesco samoa:
Map sent <font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/icon6.gif Thanks, Tesco!
Baron Grazic
February 27th, 2004, 02:06 AM
Originally posted by Slynky:
Either way you want to go, Baron. Tesco map or generated by you. This will be a 1.91 game, I think, so...not sure if the map matters if starting points will be adjusted as below.
"1 GOOD starting homeworld;
FULL tech;
Medium-sized galaxy (around 100 systems);
No intel;
No events;
No warp openers or closers (gentleman's agreement);
Both members of a team take same atmosphere;
Map and starting points using one of Tesco's new maps and starting points set by Tesco (starting points to be beside each team member...2 here and 2 over there...hehe);
No Talisman (Religious);
ZERO racial points;
48 hour turn around time...set on automatic till such time as a player asks for an "intermission". <font size="2" face="sans-serif, arial, verdana">I've taken a look at the Tesco map, and have also created a standard 'Mid-life' (99 systems, 833 planets) map and added the starting points to both.
Let me know which one you prefer, and once I receive the empire files, I'll finish setting it up.
[ February 27, 2004, 00:11: Message edited by: Baron Grazic ]
Slynky
February 27th, 2004, 03:13 AM
Still mulling over empire setup http://forum.shrapnelgames.com/images/icons/confused.gif
As to map, just surprise us then http://forum.shrapnelgames.com/images/icons/icon10.gif
parabolize
February 27th, 2004, 04:22 AM
Originally posted by Slynky:
Still mulling over empire setup http://forum.shrapnelgames.com/images/icons/confused.gif
As to map, just surprise us then http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="sans-serif, arial, verdana">no email from Electrum http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
February 27th, 2004, 04:56 AM
Originally posted by parabolize:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
Still mulling over empire setup http://forum.shrapnelgames.com/images/icons/confused.gif
As to map, just surprise us then http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="sans-serif, arial, verdana">no email from Electrum http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">We have time. No rush.
parabolize
February 27th, 2004, 05:20 AM
So we can email but can we trade empire passwords. I am happy with a yes or a no http://forum.shrapnelgames.com/images/icons/icon7.gif
Slynky
February 27th, 2004, 01:28 PM
Originally posted by parabolize:
So we can email but can we trade empire passwords. I am happy with a yes or a no http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="sans-serif, arial, verdana">Email, trade passwords...up to you. Since there is no way to stop it if players want to do it, I see no point in trying.
I suspect I'll have my empire up tonight. Have to get it tweaked...hard to get my organic race with ZERO points to start with!
Fire
February 27th, 2004, 05:34 PM
Hi All,
If anybody would like to beat up on a newby I would like to get another rated game going. Either a 1 vs 1 or a team game if enough players are interested.
Baron Grazic
February 27th, 2004, 09:11 PM
Originally posted by Fire:
Hi All,
If anybody would like to beat up on a newby I would like to get another rated game going. Either a 1 vs 1 or a team game if enough players are interested. <font size="2" face="sans-serif, arial, verdana">G'day Fire.
I've got time for another game since my other games have slowed down. Since you suggested the game, any settings you want.
Fire
February 27th, 2004, 09:51 PM
Hi Baron Grazic,
I was thinking a game with no events or intelligence for starters. The rest of the game setting are wide open, so if you have any favorite settings bring them up. Here is my e mail address if you want to set the game up off the forum:
fireball3272@comcast.net
Later
Fire
Baron Grazic
February 28th, 2004, 02:04 AM
Sorry, can't access my email at the moment.
How about we try a Geo's Balanced map (I haven't used one before).
3 Large Planet Start, 2000 point Empire.
No Intel, Events, Ancient Race or Religous.
Otherwise standard Koth settings.
Or anything else you want.
Fire
February 28th, 2004, 02:51 AM
I havent played on a Geos balanced map either so it sounds good to me also. No events, intel, anchient race, or religous with 3 Lg planets & 2000 race points is OK. I dont know what the standard Koth settings are but it is the same for both of us so it is OK also.
If you know someone to set the game up go ahead.
Later
Fire
Baron Grazic
February 28th, 2004, 10:38 AM
Slynky, have you got time to set a game up for us?
If not, anyone else got a moment?
Slynky
February 28th, 2004, 03:24 PM
Originally posted by Baron Grazic:
Slynky, have you got time to set a game up for us?
If not, anyone else got a moment? <font size="2" face="sans-serif, arial, verdana">I can set it up. Let me know what size map and which kind later. [EDIT] and Version.
[ February 28, 2004, 13:27: Message edited by: Slynky ]
Baron Grazic
February 29th, 2004, 02:18 AM
Medium sized map. Surprise us with the lay-out. Version 1.91
Slynky
February 29th, 2004, 03:30 AM
Originally posted by Baron Grazic:
Medium sized map. Surprise us with the lay-out. Version 1.91 <font size="2" face="sans-serif, arial, verdana">Well, I have the map ready and am waiting for Geo to change the Version.
In the meantime, I must tell you, I think the map will be fun! (I have a devious smile on my face http://forum.shrapnelgames.com/images/icons/icon10.gif )
Slynky
February 29th, 2004, 07:21 PM
Baron Grazic/Fire:
There she is. Enjoy that map (evil grin!)
Baron Grazic
February 29th, 2004, 11:45 PM
Was the 2x2 Challenge set-up correctly guys?
Originally posted by Slynky:
Baron Grazic/Fire:
There she is. Enjoy that map (evil grin!) <font size="2" face="sans-serif, arial, verdana">The is one evil map alright. I'm None un-breathers, can see 8 systems with a total of 99 planets, with NOT ONE of them being being NONE. http://forum.shrapnelgames.com/images/icons/shock.gif
I might have to ask for a restart, unless :-
1. Fire is also None, or
2. Your intention was to give an advantange to Fire, then I'll continue. http://forum.shrapnelgames.com/images/icons/icon12.gif
If this was Geo's Balanced Map v1.1, sorry Geo but it might need some more work. http://forum.shrapnelgames.com/images/icons/tongue.gif
Master Belisarius
March 1st, 2004, 12:27 AM
Originally posted by Baron Grazic:
If this was Geo's Balanced Map v1.1, sorry Geo but it might need some more work. http://forum.shrapnelgames.com/images/icons/tongue.gif <font size="2" face="sans-serif, arial, verdana">Hehehehe, but Geo warned about it when he released the mod! (the generator doesn't work for "none athmosphere" races).
Baron Grazic
March 1st, 2004, 12:35 AM
Oops. Even if I did read about that, I still plead ingorance.
How about restarting the game with exactly the same settings and map except for my Race's atmosphere type?
Edit - Rank increase. Now where is that increase in my Pay packet?
[ February 29, 2004, 22:36: Message edited by: Baron Grazic ]
Slynky
March 1st, 2004, 01:30 PM
Originally posted by Baron Grazic:
Oops. Even if I did read about that, I still plead ingorance.
How about restarting the game with exactly the same settings and map except for my Race's atmosphere type?
Edit - Rank increase. Now where is that increase in my Pay packet? <font size="2" face="sans-serif, arial, verdana">I can restart. http://forum.shrapnelgames.com/images/icons/icon7.gif To be fair, please send me an email to tell me where you were on the map.
Slynky
March 2nd, 2004, 01:48 AM
Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Baron Grazic:
Oops. Even if I did read about that, I still plead ingorance.
How about restarting the game with exactly the same settings and map except for my Race's atmosphere type?
Edit - Rank increase. Now where is that increase in my Pay packet? <font size="2" face="sans-serif, arial, verdana">I can restart. http://forum.shrapnelgames.com/images/icons/icon7.gif To be fair, please send me an email to tell me where you were on the map. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">You should start in the same position as you did before. If not, please decide to play it out or (have me) re-do the map. Good luck!
Alneyan
March 13th, 2004, 09:31 PM
As I am having more free time, I would like to get involved in yet another game, this time with a twist. It would be a modded game, either Pirates and Nomads or Proportions, so it would be slower than your average game. (Much slower in the case of Proportions) Both mods alter the game in various fields, and they are very enjoyable experiences, and... Oh, I digress, this wasn't an advertising thread.
I am definitively not an expert with any of these mods (as if I was a seasoned player with the vanilla game), so you do not need to be knowledgeable about them and there is no string attached to the offer. If you happen to be interested, feel free to decide on the other settings, as I have chosen the mod. So is there any brave soul willing to crush me in a more peculiar game? http://forum.shrapnelgames.com/images/icons/icon12.gif
Phoenix-D
March 13th, 2004, 11:41 PM
I'd take that challenge but you've got around 63 points on me..
Alneyan
March 14th, 2004, 01:05 PM
Don't worry, I will fall quite a bit once Primitive beats me. (I don't exactly stand much of a chance now) But I will go up as soon as the 2vs2 game is taken into account though, thanks to Slynky assistance in this game.
parabolize
March 14th, 2004, 10:20 PM
Originally posted by Alneyan:
Don't worry, I will fall quite a bit once Primitive beats me. (I don't exactly stand much of a chance now) But I will go up as soon as the 2vs2 game is taken into account though, thanks to Slynky assistance in this game. <font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/icon12.gif
Alneyan
March 14th, 2004, 10:37 PM
Oh, I was talking about the other 2vs2 game, the one with Gecko and Belisarius, and not our current one Parabolize. I would never brag around until the Other Side has surrendered, and I will definitively not boast if I lose. http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
March 19th, 2004, 11:47 PM
2 x 2 (Alneyan/Slynky -vs- Electrum/Parabolize) - 2404.0
Well, things are sorting out and the game looks even so far (1st place and 4th place -vs- 2nd place and 3rd place...averages out to 5 and 5).
I always like these games though I know they can be a REAL nail-biter! Full-tech and all. What's good about this sort of game, besides being able to use things you never get to use in KOTH (for example) is the wide variety of choices. I have quite a variety of ship designs already!
Win or lose, it's gonna be fun. Just don't forget, Parabolize, I have the unimaginable Alneyan with me...no telling what he might do...not as predictable with me and my satellites... http://forum.shrapnelgames.com/images/icons/icon10.gif . This is his first full-tech game and he's having a ball with all the toys to play with http://forum.shrapnelgames.com/images/icons/icon12.gif .
Alneyan
March 20th, 2004, 10:50 AM
Oh, if I were Parabolize or Electrum, I would rather keep a close watch on Slynky, and merely await for my League to destroy her warships on her own, as I am the best player when it comes to losing battles which should be gained. If you are nice enough, I might even considering scouting what lies *inside* a Black Hole with half my war fleet.
I don't have that many toys to play with Slynky, and for once I don't even use my Infamous Light Carriers, and I do feel naked without my reseach powerhouse behind me. Besides this, not much is going on for the moment being, but I like it this way. Perhaps we should consider a mutual alliance for prosperity and... Erh, not so I guess.
parabolize
March 20th, 2004, 12:42 PM
I think we are winning in expansion but I fear some huge fleet is coming to change that. http://forum.shrapnelgames.com/images/icons/icon12.gif
Mulch may not be much of a toy but it does take up a lot of space http://forum.shrapnelgames.com/images/icons/icon10.gif
Slynky
March 20th, 2004, 11:26 PM
Originally posted by parabolize:
I think we are winning in expansion but I fear some huge fleet is coming to change that. http://forum.shrapnelgames.com/images/icons/icon12.gif
Mulch may not be much of a toy but it does take up a lot of space http://forum.shrapnelgames.com/images/icons/icon10.gif <font size="2" face="sans-serif, arial, verdana">Hmmm, maybe I should count system availability...looking at the map, I thought we controlled more than half of it. (perhaps I need to replace my Exploration Minister http://forum.shrapnelgames.com/images/icons/icon12.gif )
"Mulch" is ONE UGLY SHIP! I'd be ashamed to captain something like that http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif !
Baron Grazic
March 22nd, 2004, 12:36 AM
Originally posted by Alneyan:
Oh, if I were Parabolize or Electrum, I would rather keep a close watch on Slynky, and merely await for my League to destroy her warships on her own, as I am the best player when it comes to losing battles which should be gained. If you are nice enough, I might even considering scouting what lies *inside* a Black Hole with half my war fleet.
I don't have that many toys to play with Slynky, and for once I don't even use my Infamous Light Carriers, and I do feel naked without my reseach powerhouse behind me. Besides this, not much is going on for the moment being, but I like it this way. Perhaps we should consider a mutual alliance for prosperity and... Erh, not so I guess. <font size="2" face="sans-serif, arial, verdana">Alneyan without his Infamous Light Carriers?
I just can't imagine it. http://forum.shrapnelgames.com/images/icons/icon10.gif
Slynky
April 2nd, 2004, 05:25 AM
Since no one else seems to be doing it...
2 x 2 Challenge (full tech) - Alneyan/Slynky vs Electrum/Parabolize
Year: 2405.5
2 turns now and blood has filled a few systems. The initial attack Last turn saw the fleet of Parabolize victorious but with sever losses. This game him an opening to our vulnerable systems...able to go on a rampage, so to speak.
Then the ensuing turn, while he added ships to his armada, a counter attack took place in two other systems...the overwhelming victory belonging to Alneyan...who has two fleets in position for a "riot run".
Despite the large ship losses, no point positions have been changed! Parabolize, lover of full-tech games, has remained in 1st place followed (closely?) by Alneyan. My pitiful self seems to be content in Last place while Electrum, a somewhat unproven player (though his rating and skills show promise) holds 3rd place.
The next few turns could be bloody indeed as secondary lines of defense have been solidified and other frontal attacks appear to be imminent.
Big questions! Defend? Fall back? Attack? Shift forces? It's an exciting game as most any full-tech game is. The (potential) victory can shift each turn.
Slynky
April 17th, 2004, 01:17 AM
2 x 2 Challenge (full tech) - Alneyan/Slynky vs Electrum/Parabolize
Year: 2406.0
Well, 5 turns since Last update and the good guys (that's Alneyan and me http://forum.shrapnelgames.com/images/icons/icon10.gif ) look to be ready for harvesting http://forum.shrapnelgames.com/images/icons/icon9.gif . A fleet (of Parabolize's) has broken through (with another 30+ ships behind it) a critical point in the map and it looks like we have no defenses in place to stop it.
Meanwhile, in the south, my ship building efforts seem to have been slow and any turn now, Electrum (who has been very silent) will break through and then there will be double trouble.
Sigh...looks like doom for the good guys. To make things even worse, Parabolize has taken the race I beat him with on 2 other full-tech games and flaunted his ability in my face http://forum.shrapnelgames.com/images/icons/icon8.gif http://forum.shrapnelgames.com/images/icons/blush.gif . But I've always said he's a good player.
Alneyan
April 17th, 2004, 03:19 PM
The Righteous Alliance has been indeed suffering against the Evil, Wicked, Nasty, Perfidious, Treacherous Foes of late. (Nay, I am not biased at all, it is truly the name of their alliance according to our Minister of Propaganda)
They managed to break through, bypassing our first line of defence, and our reserve fleet is all that stands between *them* and our worlds. But worry not, for the League shall save the day in this hour of dire need. We aren't quite sure how we will repel them, but we will, or like as not, we will die in the attempt.
In short, Slynky is unfortunately right, and I am afraid I do not see any light in the distance for our Alliance. At least, I would love to see the League raising a bit in the rankings, even by a single place. Would that be too much to ask before we fall? *Smirks*
Nevertheless, we are to keep on fighting, since the very idea of surrendering is adverse to our ideals. So for the Righteous Alliance, join in the fight to repulse the foes! Stand up for the League and all she stands for in her Last stand! Rally against the enemy, for we shall be in their thrall if we were to fall in this crucial moment! Drive them back, for we shall secure the throne of my sons and daughters and... Wait, that was my testament rather than my speech... Oh yes, I meant defend your freedom and your sovereign rights! Hold them at bay, as the League has been forced to put a mortgage upon our warships in order to repay her debts and my humble hundredth palace! Erh, you will remove this part before broadcasting my speech.
Varneshan the Undying making his Last speech, before a grievous accident occurred to him during the coup of 2406.
tesco samoa
April 17th, 2004, 03:42 PM
i have ended my challenge with Nodachi.
Due to the lack of turns... Last one was in Feb.
So that game can be killed... And I am the winner... http://forum.shrapnelgames.com/images/icons/icon7.gif
Slynky
April 26th, 2004, 01:42 AM
(bump)
parabolize
April 26th, 2004, 02:49 AM
2x2 Challenge
turn 2406.2
Unless someone objects I think it is time for me to surrender http://forum.shrapnelgames.com/images/icons/icon9.gif
I dont know if the Pandora class ship is a star distroyer or not but it doesnt matter. 2 of my planets are not rioting, so from lack of resources my ~60 ships should be gone next turn.
Good game http://forum.shrapnelgames.com/images/icons/icon7.gif
Phoenix-D
April 26th, 2004, 02:52 AM
ah, parabolize just so you know you can only loose a maximum of one ship per turn to low resources.
parabolize
April 26th, 2004, 02:58 AM
Originally posted by Phoenix-D:
ah, parabolize just so you know you can only loose a maximum of one ship per turn to low resources. <font size="2" face="sans-serif, arial, verdana">OOPS! http://forum.shrapnelgames.com/images/icons/blush.gif
Well even then I dont think I can win http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
April 26th, 2004, 04:03 AM
Originally posted by Phoenix-D:
ah, parabolize just so you know you can only loose a maximum of one ship per turn to low resources. <font size="2" face="sans-serif, arial, verdana">Well, for certain I have been in the "all my planets are rioting" club at times. Not sure about how many ships can be "taken" each turn because it seemed I lost several per turn. But I also remember it scrapping units as well.
Phoenix-D
April 26th, 2004, 04:09 AM
Well, I just tested it and never lost more than one ship per turn..
Slynky
April 26th, 2004, 05:26 AM
Originally posted by Phoenix-D:
Well, I just tested it and never lost more than one ship per turn.. <font size="2" face="sans-serif, arial, verdana">That's why I said it "seemed". But, it also took units...lots of units as well. Maybe I just read over my dwindling assets and never noticed it only took one ship.
Baron Grazic
April 26th, 2004, 06:47 AM
Originally posted by parabolize:
2x2 Challenge
turn 2406.2
Unless someone objects I think it is time for me to surrender http://forum.shrapnelgames.com/images/icons/icon9.gif
I dont know if the Pandora class ship is a star distroyer or not but it doesnt matter. 2 of my planets are not rioting, so from lack of resources my ~60 ships should be gone next turn.
Good game http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="sans-serif, arial, verdana"> Originally posted by Slynky:
2 x 2 Challenge (full tech) - Alneyan/Slynky vs Electrum/Parabolize
Year: 2406.0
Well, 5 turns since Last update and the good guys (that's Alneyan and me http://forum.shrapnelgames.com/images/icons/icon10.gif ) look to be ready for harvesting http://forum.shrapnelgames.com/images/icons/icon9.gif . A fleet (of Parabolize's) has broken through (with another 30+ ships behind it) a critical point in the map and it looks like we have no defenses in place to stop it.
Meanwhile, in the south, my ship building efforts seem to have been slow and any turn now, Electrum (who has been very silent) will break through and then there will be double trouble.
Sigh...looks like doom for the good guys. To make things even worse, Parabolize has taken the race I beat him with on 2 other full-tech games and flaunted his ability in my face http://forum.shrapnelgames.com/images/icons/icon8.gif http://forum.shrapnelgames.com/images/icons/blush.gif . But I've always said he's a good player. <font size="2" face="sans-serif, arial, verdana">I think I missed some updates here. One moment the 'good guys' are about to be beaten, and now Parabolize is about to surrender.
More Updates please...
Slynky
April 26th, 2004, 11:57 AM
Baron, shifts in outlooks can change radically in full-tech games...especially when one wonders into a system with a ship named, "Pandora" cloaked over a star.
Alneyan
April 26th, 2004, 02:33 PM
And even in regular games, the situation can be changed rather quickly, as you may recall from our own game Grazic. You were winning and my Empire was going down, and only a lack of supplies in your fleets and my infamous luck managed to save the day for my League. (And even then, I had half my planets rioting in the end)
As for updates, why your Queries shall be answered next turn Grazic when we will see whether the Pandora Box will unleash a certain torpedo or a puff of smoke. And later on, you shall have the answers you are seeking for. http://forum.shrapnelgames.com/images/icons/icon12.gif (Remember, I have other tricks besides Light Carriers and the ability to detect minefields at long range. *Smirks*)
parabolize
April 26th, 2004, 07:22 PM
BOOM!
Alneyan
April 26th, 2004, 07:49 PM
Little Alneyan and Slynky were examining their toys, when the careless Alneyan seized the Torpedo and started toying with it. Still staring at his beloved warships, Slynky did not realize what danger he was in until Alneyan asked:
"Hey, what is this shiny rattle? It looks funny, but what are all these warning signs written on it?"
Setting aside his battleGroups, Slynky raised an eyebrow and glanced at the highly explosive substance being shaken to and fro.
"Put that back where you put it! If it wasn't for the fail save, we would have had quite an explosion here and..."
"What fail save? You mean that useless trigger here?"
Following this regrettable incident, Parabolize's fleet was unfortunately destroyed as well as the toy chest of the Good Guys. However, both Alneyan and Slynky managed to survive despite the bLast, the one warding off the bLast by his ingenious schemes (caution is highly advised when being anywhere near Alneyan, especially as an ally), and the other one sheltered by his infamous beginner luck.
Erh, I was merely making a follow-up of Slynky remark about me "playing around with all the toys in a full tech game". Now we will be back to the regular programs, with a less unusual update to come.
Slynky
April 27th, 2004, 12:01 AM
That's funny, just plain funny http://forum.shrapnelgames.com/images/icons/icon10.gif .
Electrum
April 27th, 2004, 12:25 AM
Don't surrender yet P, We shall yet prevail! and Hey! Who are you calling "Good Guys"! http://forum.shrapnelgames.com/images/icons/shock.gif
parabolize
April 27th, 2004, 09:10 PM
Ok lets play it somemore then http://forum.shrapnelgames.com/images/icons/icon7.gif
Fire
April 27th, 2004, 10:57 PM
Hey Joachim,
If you arn't to buried in games we could try to put together a rematch. Hopefully I will give you a little more challenge than the Last game.
Later
Fire
Joachim
April 28th, 2004, 01:58 AM
Originally posted by Fire:
Hey Joachim,
If you arn't to buried in games we could try to put together a rematch. Hopefully I will give you a little more challenge than the Last game.
Later
Fire <font size="2" face="sans-serif, arial, verdana">Of course - The Last game was a wash with the empire start positions.
Settings? Same as Last time?
Fire
April 28th, 2004, 04:36 AM
Hi Joachim,
Same settings are fine with me. I think I still have them if you dont remember.
Later
Fire
Joachim
April 28th, 2004, 07:13 AM
Originally posted by Fire:
Hi Joachim,
Same settings are fine with me. I think I still have them if you dont remember.
Later
Fire <font size="2" face="sans-serif, arial, verdana">No intel, ancient or religious.
Geo's balanced map.
otherwise KOTH? was that them?
Fire
April 29th, 2004, 12:05 AM
Hi Joachim,
No events, intel, anchient race, or religion. Three Large planets, 2000 racial points, balanced map, standard KOTH settings.
Later
Fire
Slynky
April 29th, 2004, 12:24 AM
Yo, Little Alneyan, got any more of those little toys? I think I'm gonna need one after getting my butt kicked down in Wurtuy! http://forum.shrapnelgames.com/images/icons/shock.gif
Joachim
April 29th, 2004, 12:42 AM
Originally posted by Fire:
Hi Joachim,
No events, intel, anchient race, or religion. Three Large planets, 2000 racial points, balanced map, standard KOTH settings.
Later
Fire <font size="2" face="sans-serif, arial, verdana">Cool, Could someone be so kind as to set this up for us please?
Slynky
April 29th, 2004, 12:53 AM
Originally posted by Joachim:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Fire:
Hi Joachim,
No events, intel, anchient race, or religion. Three Large planets, 2000 racial points, balanced map, standard KOTH settings.
Later
Fire <font size="2" face="sans-serif, arial, verdana">Cool, Could someone be so kind as to set this up for us please? </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I can set it up for you guys if you'd like. Just so you know, I'll edit starting positions to make sure you guys didn't start next to each other (and also not completely on opposite sides of the map). So...what do you 2 say?
Fire
April 29th, 2004, 04:31 AM
Fine by me Slynky.
Please send me your & Michelles e mail. I lost my email base & had to start over. I also have to send Michelle a mech list & maybe some mechs.
Later
Fire
Slynky
April 29th, 2004, 04:40 AM
Originally posted by Fire:
Fine by me Slynky.
Please send me your & Michelles e mail. I lost my email base & had to start over. I also have to send Michelle a mech list & maybe some mechs.
Later
Fire <font size="2" face="sans-serif, arial, verdana">Hehe, hey, Fire, isn't it great that Michelle is back in MW2? I know she likes it. http://forum.shrapnelgames.com/images/icons/icon6.gif
michelle_evans@charter.net
Slynky
April 29th, 2004, 04:43 AM
I'm going to go ahead and post a game for you guys based on your "go-ahead". If Joachim doesn't agree, I can always delete it. But, if I know him, he won't have a problem...he's a good guy, a good player, and a good sport.
Joachim
April 29th, 2004, 07:34 AM
All good, thanks for setting it up Slynky. http://forum.shrapnelgames.com/images/icons/icon7.gif
Slynky
April 29th, 2004, 12:35 PM
Originally posted by Joachim:
All good, thanks for setting it up Slynky. http://forum.shrapnelgames.com/images/icons/icon7.gif <font size="2" face="sans-serif, arial, verdana">NP http://forum.shrapnelgames.com/images/icons/icon7.gif
Enjoy your game, guys!
Electrum
April 29th, 2004, 10:50 PM
Originally posted by Slynky:
Yo, Little Alneyan, got any more of those little toys? I think I'm gonna need one after getting my butt kicked down in Wurtuy! http://forum.shrapnelgames.com/images/icons/shock.gif <font size="2" face="sans-serif, arial, verdana">Do you still have the little gif I sent you from our Koth game? just a reminder of what gets kicked. http://forum.shrapnelgames.com/images/icons/icon10.gif
[ April 29, 2004, 21:51: Message edited by: Electrum ]
Fire
April 30th, 2004, 04:45 AM
Hi Joachim,
I had a problem getting the game to accept my data so Slynky is redoing the game.
Later
Fire
Joachim
April 30th, 2004, 05:26 AM
Originally posted by Fire:
Hi Joachim,
I had a problem getting the game to accept my data so Slynky is redoing the game.
Later
Fire <font size="2" face="sans-serif, arial, verdana">OK. Just as I was about to do my first turn as well!
Slynky
April 30th, 2004, 11:54 PM
Originally posted by Joachim:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Fire:
Hi Joachim,
I had a problem getting the game to accept my data so Slynky is redoing the game.
Later
Fire <font size="2" face="sans-serif, arial, verdana">OK. Just as I was about to do my first turn as well! </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Let's try it again (don't know what happened to the first one, though). http://forum.shrapnelgames.com/images/icons/icon9.gif
Master Belisarius
May 1st, 2004, 01:19 AM
Somebody wants to play a rated game?
I'm having some more free time and will be happy to play.
About game settings, I have not preferences.
Slynky
May 1st, 2004, 02:02 AM
Speaking of challenges...
I'd like to see Fire and Phoenix-D have a game. Of course, I don't know their play availability but a game is much more enjoyable when you are in a game where you are more equal opponents.
Phoenix-D
May 1st, 2004, 02:15 AM
Finals.
Slynky
May 1st, 2004, 03:08 AM
Originally posted by Phoenix-D:
Finals. <font size="2" face="sans-serif, arial, verdana">Ahhhh...
(figured I'd be as verbose as you http://forum.shrapnelgames.com/images/icons/icon10.gif )
Slynky
May 1st, 2004, 03:25 AM
OK, guys, this one works...I checked it out.
Enjoy! And apologies for the other start...not sure what happened http://forum.shrapnelgames.com/images/smilies/rolleyes.gif .
Slynky
May 1st, 2004, 05:35 AM
Originally posted by Electrum:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
Yo, Little Alneyan, got any more of those little toys? I think I'm gonna need one after getting my butt kicked down in Wurtuy! http://forum.shrapnelgames.com/images/icons/shock.gif <font size="2" face="sans-serif, arial, verdana">Do you still have the little gif I sent you from our Koth game? just a reminder of what gets kicked. http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I didn't even remember that game till you mentioned it! Perhaps my subconscience trying to help out my ego. http://forum.shrapnelgames.com/images/icons/blush.gif
But, you gotta be thinking this (to quote a Clint Eastwood movie): "I know what you're thinking punk! Did I fire 5 times or did I fire 6 times?"
Do I have 50 ships waiting for you on the hole out of Wurtuy? Or is there just one ship with a "special" decal on it sitting over a star? And, above all, which direction is it? Or are there TWO surprises? And if so, which direction spells instant doom and which gives you a chance?
Now, you gotta be thinking this: "IF I move out with my 35 ships in Wurtuy toward one of the 2 holes, will I be opening a hole to my inner systems? Do I have enough to keep his 50 ships from passing by my defenses if I should move?" You see, it's the fun of the game...staking your empire's life on one decision.
OK, so I have become overly dramatic...hehe...it's the fun of the game.
Actually, I don't have a thing waiting in either location and am just bluffing to give me time to get a fleet together in a Last ditch effort to stop any raid you may be planning.
OK, I'll give you the truth: I have a little...not much, but a little. A little in each place. It's intended to slow you down till I get a "toy" in place.
Ahhhh, who am I kidding? You don't believe a word of what I have said. BUT, I will say this: I have spoken the truth in a portion of this message...you'll have to figure out which part and which parts go together... http://forum.shrapnelgames.com/images/icons/icon12.gif
Alneyan
May 1st, 2004, 10:52 AM
Actually, you seem to have forgotten a part Slynky: "I have spoken the truth in a portion of this message" is not necessarily true, since there is nothing allowing us to determine that this statement is indeed true.
Assuming it is true, the said statement could very well be the only true part in your message, since it would qualify as being a "portion of this message", and would be your truth. Likewise, your faulty memory with regards to this game with KOTH could also be the true part of your message, with the rest filled with propaganda and falsehood.
Obviously, you could have lied about this part as well, which would have two consequences:
- Either nothing in the message is true, since there is no portion of this message that is even remotely linked with the truth,
- Or all your message is true, as there is more than one portion of it that is true.
Since a portion is not defined, it would encompass everything from "a single word" to "all but a single" world, leaving only these two alternatives of "all is true" and "all is wrong" for the gentle reader.
Therefore, we have adequately proved that the only way to figure out the Truth is to open the gamefile while playing the Trithian Empire. And even then, he might be lying to himself as well, which would make the Truth of this game impossible to grasp by any of the players.
*Scolds Slynky* Tsk, you shouldn't let them in our beloved secrets! At least, you didn't mention our 500 baseships featuring Massive mounted Wave Motion Guns, the Talisman and our Organic Armour, did you? 'Twas my dearest surprise for them, and I would hate to ruin the fun for them by telling them in advance what to expect. http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
May 1st, 2004, 04:45 PM
Now, I'm really confused http://forum.shrapnelgames.com/images/icons/confused.gif http://forum.shrapnelgames.com/images/smilies/rolleyes.gif ! Whew! I'll need a break before I re-read that piece of logic again http://forum.shrapnelgames.com/images/icons/icon10.gif .
Electrum
May 1st, 2004, 11:27 PM
I have a headache! http://forum.shrapnelgames.com/images/icons/icon9.gif
Q:
How to tell when Slynky's Lying
A:
His lips move http://forum.shrapnelgames.com/images/icons/icon10.gif
You are travelling through a region you have never before been in, attempting to fine the village on the other side. You do know that 2 tribes live in the region. One tribes always tells the truth. The second tribe always lies. You come to a fork in the road. at the fork, a member of each tribe is standing. You know they are from different tribes, yet you don't know which is which. Since language is not a barrier, how do you ask for directions & be sure of the results?
[ May 01, 2004, 22:28: Message edited by: Electrum ]
Slynky
May 1st, 2004, 11:46 PM
Originally posted by Electrum:
I have a headache! http://forum.shrapnelgames.com/images/icons/icon9.gif
Q:
How to tell when Slynky's Lying
A:
His lips move http://forum.shrapnelgames.com/images/icons/icon10.gif
You are travelling through a region you have never before been in, attempting to fine the village on the other side. You do know that 2 tribes live in the region. One tribes always tells the truth. The second tribe always lies. You come to a fork in the road. at the fork, a member of each tribe is standing. You know they are from different tribes, yet you don't know which is which. Since language is not a barrier, how do you ask for directions & be sure of the results? <font size="2" face="sans-serif, arial, verdana">A number of ways (well possible questions)...here's one: Ask the first tribe which fork to take and then ask the second tribe if the first one asnwered his question. If the second tribe says yes, then the first tribe is the liar. (and vice versa).
Baron Grazic
May 3rd, 2004, 02:07 AM
Originally posted by Electrum:
I have a headache! http://forum.shrapnelgames.com/images/icons/icon9.gif
Q:
How to tell when Slynky's Lying
A:
His lips move http://forum.shrapnelgames.com/images/icons/icon10.gif
You are travelling through a region you have never before been in, attempting to fine the village on the other side. You do know that 2 tribes live in the region. One tribes always tells the truth. The second tribe always lies. You come to a fork in the road. at the fork, a member of each tribe is standing. You know they are from different tribes, yet you don't know which is which. Since language is not a barrier, how do you ask for directions & be sure of the results? <font size="2" face="sans-serif, arial, verdana">That is an old AD&D question, but I think you forgot the part where you can only ask 1 question to 1 of the villiagers.
Slick
May 3rd, 2004, 02:15 AM
Old as the hills. Ask one guy which way the other guy would tell you to go. Either way, the answer will be wrong, so take the opposite one as the answer.
Slick.
narf poit chez BOOM
May 4th, 2004, 09:03 AM
Take a compass and a map.
Alneyan
May 8th, 2004, 02:20 PM
Why Electrum, the Good Guys are obviously Slynky and myself, since we strive to bring peace and prosperity to the whole galaxy. As you can see, we are currently liberating your people, and few casualties have resulted from this operation. Indeed, ten billion inhabitants were liberated from their burden in one year or so. The explanation is basically as follow:
"But worry not gentle reader who killed millions of civilians, while even mice have deserted your castle to escape from your dreadful wrath to behold! By reading "A Primer to Statesmanship in the Age of Space travel" that you are currently holding in your royal hands, you shall become a peaceful and enlightened leader, instead of being a "ruthless evil overlord warmonger" as your neighbours presently call you!
For instance, glassing a planet is oftentimes a hassle, as your neighbours may blame you for killing a few billion inhabitants at a whim. Instead of this poor image, you shall consider to become an enlightened leader, dedicated to promote peace and prosperity to the whole galaxy. In the aforementioned example, you are in fact merely removing the awful burden these beings carry, since you are such a benevolent sovereign.
Obviously gentle reader, you will want to capture a few million of these aliens to make your self-centered neighbours understand your true motives. Their purpose ("their" would be either these alien beings or your neighbours, as deemed necesary) will be to serve as examples, since you shall torture and torment them until they regret to be still alive. Thereafter, you are to liberate their brethrens by ending their lives at once, since you do not want them to share the same horrendous fate as your captives.
Therefore, your thralls... erh, enlightened thralls, will not fail to notice that you didn't "kill" or "slaughter" (such words are so harsh and do no justice to your serene demeanour) these beings, but instead brought them mercy by releasing them from their agony to come. Likewise, your neighbours shall see the truth in these words, and thus is the proper way to deal with such previously annoying events without being labelled with various dyslogistic terms."
Propaganda and dubious explanations aside, the game is currently revolving around riots and economics, since Electrum and Parabolize broke through "our" blockades (led by Slynky, who gave all the ships dedicated to defence), while our warships are glassing and capturing planets as quickly as possible.
Little has been going on for the Last few turns however, besides the usual raiding and the construction of a proper fleet. But it was merely the calm between the storms, for the fate of the galaxy shall be decided in the months to come, hopefully bringing victory to the *Ahem* Good Guys.
Parasite
May 11th, 2004, 10:46 PM
Originally posted by Master Belisarius:
Somebody wants to play a rated game?
I'm having some more free time and will be happy to play.
About game settings, I have not preferences. <font size="2" face="sans-serif, arial, verdana">I will take up the challenge, if you are still free. I have not played singly, but would welcome the chance to get off the 1000 point mark.
Master Belisarius
May 12th, 2004, 12:40 AM
Originally posted by Parasite:
[QUOTE]I will take up the challenge, if you are still free. I have not played singly, but would welcome the chance to get off the 1000 point mark. <font size="2" face="sans-serif, arial, verdana">Yep, still I have time! http://forum.shrapnelgames.com/images/icons/icon7.gif
What game settings would you prefer?
I would like to use one of the Tesco's Maps, but if you don't like it, I have not problems.
About other game settings, feel free to suggest what you want.
Thanks!
Edit: now realized you still have not played others rated games, or even multiplayer if I understand right your post.
This is not bad itself, because would be not the first time that a "veteran" lose a game with a "newbie". But if you can find other opponent under the 1000 points, think would be more fair with you. I will not feel myself "offended" if you take this way... In the other hand, if still do you want to play with me, I have not problems.
[ May 12, 2004, 00:14: Message edited by: Master Belisarius ]
Master Belisarius
May 13th, 2004, 11:52 PM
Parasite and me decided the game settings.
- A Tesco's Small Map.
- 2000 Racial Points.
- 3 Starting Planets (Average Value).
- No AI Players (of course!).
- No Events.
- All other settings are the standard.
- PBW with ALPU option.
Someone would be so kind to moderate this game?
[ May 13, 2004, 22:52: Message edited by: Master Belisarius ]
Slynky
May 14th, 2004, 01:04 AM
I can handle if you like, Master B http://forum.shrapnelgames.com/images/icons/icon7.gif .
Joachim
May 14th, 2004, 11:59 AM
Originally posted by Fire:
Hi Joachim,
I had a problem getting the game to accept my data so Slynky is redoing the game.
Later
Fire <font size="2" face="sans-serif, arial, verdana">Fire surrenders to Joachim, 29 turns. Thanks for the game Fire, I seem to have grabbed more systems than you. Did you emergency build colony ships on all your homeworlds? It seems strange that I could have got two colonies into a system only two jumps from two of you homeworlds.
Master Belisarius
May 14th, 2004, 11:57 PM
Originally posted by Slynky:
I can handle if you like, Master B http://forum.shrapnelgames.com/images/icons/icon7.gif . <font size="2" face="sans-serif, arial, verdana">Hug, I hate to bother you again!
But thanks, would be great if you can moderate this!
Slynky
May 15th, 2004, 12:01 AM
Gotcha covered, Master B http://forum.shrapnelgames.com/images/icons/icon7.gif .
Slynky
May 19th, 2004, 10:46 PM
Master B/Parasite: Check it out and let me know if there are any problems. I checked for ruins and removed all of them even though you didn't list that as a setting (it just seems to me to have too much effect on a rated game). But IF you wanted ruins, I'll be glad to reset the map. Good luck!
Master Belisarius
May 20th, 2004, 03:49 AM
Originally posted by Slynky:
Master B/Parasite: Check it out and let me know if there are any problems. I checked for ruins and removed all of them even though you didn't list that as a setting (it just seems to me to have too much effect on a rated game). But IF you wanted ruins, I'll be glad to reset the map. Good luck! <font size="2" face="sans-serif, arial, verdana">The map looks ok to me! Thanks Slynky!
And yes, think play without ruins it's a good choice (although I know you forget to remove one of them! http://forum.shrapnelgames.com/images/icons/icon12.gif But I'm pretty sure will not hurt the game).
Slynky
May 20th, 2004, 03:59 AM
Originally posted by Master Belisarius:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
Master B/Parasite: Check it out and let me know if there are any problems. I checked for ruins and removed all of them even though you didn't list that as a setting (it just seems to me to have too much effect on a rated game). But IF you wanted ruins, I'll be glad to reset the map. Good luck! <font size="2" face="sans-serif, arial, verdana">The map looks ok to me! Thanks Slynky!
And yes, think play without ruins it's a good choice (although I know you forget to remove one of them! http://forum.shrapnelgames.com/images/icons/icon12.gif But I'm pretty sure will not hurt the game). </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Well, I hope I got the right map! See, I loaded it in a game and loaded an empire of mine with Ancient ability. Clicked the globe and chose "special"...no planets showed up. Now, I wonder how I could have messed up.
Slynky
May 20th, 2004, 04:01 AM
Well, I guess I need my eyes checked http://forum.shrapnelgames.com/images/smilies/rolleyes.gif .
Loaded the map again and surely enough, there is one. Perhaps it will be one of those "stupid" ones.
Alneyan
May 20th, 2004, 03:58 PM
2vs2 Challenge: Alneyan/Slynky and Electrum/Parabolize. Year 2407.7 (one year and six months after the Big Badaboom)
As the saying goes, no news is good news, but perhaps it has been a little too quiet for the Last few months. So here comes a very short update, as not much happened lately.
- Following Parabolize's breakthrough in the middle of the map, his fleet encountered a Stellar Destroyer before being able to reach our inhabited systems. At the same time, Electrum broke through in the south, destroying the blockade led by Slynky there.
- Afterwards, my raiders glassed and captured a few planets belonging to Parabolize, while he gathered a second fleet to strike home. It was the calm between the storms in the south, with both Electrum and Slynky summoning their armadas before this clash of the titans and...
- Parabolize managed to reach our inner systems with his second fleet, glassing a few of our planets on his way. His fleet seemed powerful enough, especially while Slynky had his hands full with Electrum in the south. The acute observer will not fail to notice that my own fleet remained as far away from any engagement as possible, in its habitual courageous manner.
- As Parabolize's fleet was losing its momentum (due to a shortage of support ships), Electrum launched his fleet in the south against Slynky's armada, and for once the victory was ours. (Before this battle, we had lost every single major "traditional" engagement with the Wicked Alliance) A few bold raiders tried to backstab Electrum by glassing his homeworld, but alas, this plan was doomed to failure since Electrum had enough ships to ward off this fleet.
Thus is the state of the galaxy at the moment of the writing, gentle reader. The Good Guys hold the western side of the galaxy and the north east, while Electrum and Parabolize still control the south east and a few other systems. Nonetheless, I would believe that Parabolize is facing some rioting, and perhaps Electrum as well. Alas, I cannot unravel more of our schemes, lest enemy operatives should hear about it. Pray forgive me, gentle reader, for this rather uninspired update, but the universe has ground to a standstill for the past few turns.
Lastly, contrary to what was stated in this thread, it seems like you can actually lose more than one ship per turn due to a lack of resources. Unless I have been daydreaming, it happened to Parabolize several times, as his fleet lost a few ships every turn while it wasn't attacked by our ships. But if you don't mind, I am in no hurry to check myself what happens when you are lacking a lot of resources every turn. http://forum.shrapnelgames.com/images/icons/icon12.gif
Master Belisarius
May 21st, 2004, 04:35 AM
Originally posted by Slynky:
Well, I guess I need my eyes checked http://forum.shrapnelgames.com/images/smilies/rolleyes.gif .
Loaded the map again and surely enough, there is one. Perhaps it will be one of those "stupid" ones. <font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/tongue.gif Don't worry, even myself, sometimes did mistakes! http://forum.shrapnelgames.com/images/icons/tongue.gif
Electrum
May 27th, 2004, 12:16 AM
Rated Challenge 2 X 2
The Electrum sees no need to go any further & wishes to Surrender, What do you think Parabolize?
Slynky
May 27th, 2004, 03:50 AM
Originally posted by Electrum:
Rated Challenge 2 X 2
The Electrum sees no need to go any further & wishes to Surrender, What do you think Parabolize? <font size="2" face="sans-serif, arial, verdana">Never one to talk up one's own game but I don't think there is a need to go on either. To give a bit of info:
Alneyan has around 4.4 million points...hundreds of ships and colonies (he laid 20 more colonies this turn!).
I have 3.4 million points (I won't talk about other stuff since my partner makes me look like a piker).
We have 7 star destroyer ships in place behind our advances in case we should run into trouble and need to try and get rid of a big fleet that manages to get past our defenses.
Our biggest problem is trying to spend our resources...indeed, both of us are building storage facilities and shipyards as fast as we can in order to do something with the resources we are creating! I have 1.4 million minerals in storage and worrying about overflowing it by conVersion every turn. 500,000 rads and 400,000 orgs. I've stopped building monoliths and convertied to building ships...around 70 in the shipyards (by estimate) at the moment.
My best fleet is at 23% and the average ship skill is around 23%...the more ships I kill, the harder it is to overcome that fleet.
You guys played an incredible game!
To be completely honest about it, I think I've learned the secret to winning team games: Pair myself with an awesome team player, ALNEYAN! We played fully as a team, swapping and gifting planets and ships, transferring resources when the other needed it, consulted/coordinated on movement/attacks, and discussed general strategy for the game. From the beginning, we agreed to not fight it out among ourselves but to decide, if we won, who had earned the higher position. And without a doubt, Alneyan earned the right to be ahead of me. He out-expanded me, broke through the defenses, and put me in a position where I needed to sit and defend while he destroyed the enemy economy. ANYONE should be happy to be on his team with those parameters in place.
Parabolize was on the right track! He created an awesome empire but made one terrible mistake...the Mulches were too easy to capture. If that one mistake had not been made, his breaking of our defenses early on would have been more devastating. And, of course, the star destroyer that caught that fleet (though we had secondary "capture" defenses in place).
We both apologize for the delays in game play during that time...Alneyan had schoolwork to complete and we had crucial decisions to make.
With you guys having about one fourth of the galaxy, I would think it's about time to throw in the towel.
I hope this message didn't come off as bragging...certainly, I didn't mean it that way.
parabolize
May 27th, 2004, 06:17 AM
I thought the game was done a long time ago. http://forum.shrapnelgames.com/images/icons/icon12.gif
I agree my ships were to easy to capture. When we started the game Electrum went south and I north. Northern systems were GREAT but sadly for Electrum the south sucked. I was going to give Electrum some replicant centers but my planets rioted to soon.
This game was a lot of fun. http://forum.shrapnelgames.com/images/icons/icon7.gif
Alneyan
May 27th, 2004, 09:46 AM
I would think that the Replicant Centers actually killed you Parabolize, as they prevented you from abandoning your planets. I can tell you that the north was being heavily resettled, and your planets did help my Empire. Another nice benefit is the increase in happiness when you capture an enemy planet, and so all my colonies were jubilant, save for the ones in the Last system I captured. (Bisset if memory serves) And obviously, your Atmosphere Convertors and breathers were put to good use afterwards.
And don't overlook another fact Slynky: I will use the Ship Training facilities in the turns to come! When I am actually bothering to use ship training, it means I am almost confident in my ability to send my own fleets against an enemy fleet of more than five warships. With your advice concerning such battles, it will be much less likely for me to figure out of losing half my ships as well. (I am very, very skilled when it comes to losing battles that should be a walk in the park)
A Last factor helping my Empire was my high construction bonuses (+140% or so), which allowed me to produce ships rather quickly (granted, the said ships weren't among the best, but strength lies in numbers). I only realized a few turns ago that I could build colony ships in one turn (and a retrofit) though... Truly, I should have noticed this ability at the beginning of the game, since being able to build twice as many colony ships is a huge advantage. *Slaps self*
As for the delays, it was indeed due to our talking (along with a few computer problems), with for example the matter of our first Stellar Destroyer in the south. We discussed a few days if we should send it to Velocitas to try to ambush Parabolize's fleet, or if we should remain in the belt waiting for the said fleet to come. Both options spelt disaster, but in one case it was harsh news for Parabolize, while in the other it would have allowed him to reach our core systems without too much hassle.
When all is said and done, it was quite a fun game for my first full-tech challenge. But I would believe it isn't so different from a more regular game, even if it is quicker-paced. Sadly, I couldn't play with my Light Cruisers this time, and how hard it was for me not to build Research Centers everywhere on my colonies. http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
May 27th, 2004, 02:24 PM
Since Electrum pulled out of the PBW game, I'm assuming you guys aren't going to wait around to see who is the "Last man standing" (or more appropriately, "the first man out"). Should I then assume the following finish:
Alneyan - 1st
Slynky - 2nd
Electrum - 3rd
Parabolize - 4th
? http://forum.shrapnelgames.com/images/icons/confused.gif ?
Electrum
May 27th, 2004, 02:41 PM
Sounds fine to me.
My stratagy backfired. I had Parabolize transfer his rioting colonies to me so I could pacify them. It put me in the line of attacks & caused my planets to riot too, crippling production. http://forum.shrapnelgames.com/images/icons/icon8.gif
Oh well http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
parabolize
May 27th, 2004, 05:05 PM
Originally posted by Slynky:
Since Electrum pulled out of the PBW game, I'm assuming you guys aren't going to wait around to see who is the "Last man standing" (or more appropriately, "the first man out"). Should I then assume the following finish:
Alneyan - 1st
Slynky - 2nd
Electrum - 3rd
Parabolize - 4th
? http://forum.shrapnelgames.com/images/icons/confused.gif ? <font size="2" face="sans-serif, arial, verdana">cool with me
Mark the Merciful
May 28th, 2004, 12:17 AM
After a year without SEIV I'm very keen to play again, and the 2v2 games I've been reading about on this thread sound quite exciting.
So, I'd like to invite Slynky to partner me against any 2 challengers in a fairly fast-starting game; say 3 Good planets and 100,000 minerals?
Other settings open for discussion.
Slynky? Any takers?
Slynky
May 28th, 2004, 12:45 AM
Originally posted by Mark the Merciful:
After a year without SEIV I'm very keen to play again, and the 2v2 games I've been reading about on this thread sound quite exciting.
So, I'd like to invite Slynky to partner me against any 2 challengers in a fairly fast-starting game; say 3 Good planets and 100,000 minerals?
Other settings open for discussion.
Slynky? Any takers? <font size="2" face="sans-serif, arial, verdana">Well, I'm honored anytime a person who has beaten me asks me to be on his team. And I guess you figured I just finished a game (reading this thread and all) http://forum.shrapnelgames.com/images/icons/icon12.gif .
So, I accept your invitation and offer some suggestions to the settings:
Medium (a good-sized one) spiral map;
No intel/ruins;
Medium tech cost;
2,000 racial points;
Map placement so that teams start with distance between them and so that team members are on the same side of the map;
Team members must take same colony type and atmosphere; and
All tech/planet/ship gifting/trading allowed.
Additionally, I might suggest no ancient but I'm not really convinced of that.
So, any takers (and additional game suggestions)?
Mark the Merciful
May 28th, 2004, 10:33 AM
Originally posted by Slynky:
Well, I'm honored anytime a person who has beaten me asks me to be on his team. And I guess you figured I just finished a game (reading this thread and all) http://forum.shrapnelgames.com/images/icons/icon12.gif .
So, I accept your invitation and offer some suggestions to the settings:
Medium (a good-sized one) spiral map;
No intel/ruins;
Medium tech cost;
2,000 racial points;
Map placement so that teams start with distance between them and so that team members are on the same side of the map;
Team members must take same colony type and atmosphere; and
All tech/planet/ship gifting/trading allowed.
Additionally, I might suggest no ancient but I'm not really convinced of that.
So, any takers (and additional game suggestions)? <font size="2" face="sans-serif, arial, verdana">I think you're overdoing the false modesty, Mr Second-highest-rated-SEIV-player-in-the-world.
Anyhow, I'm mostly happy with the suggested settings. I'm not clear why so many people dislike Intel, but don't mind losing it if that's what's normal. I do like Ancient; but again, if everybody else wants to play without it that's fine.
So who wants to take on the second highest rated player in the world and his sidekick?
primitive
May 28th, 2004, 10:47 AM
RL schedule is clearing a bit so this could be a chance to get rid of some old grudges http://forum.shrapnelgames.com/images/icons/icon12.gif
One more suggestion: No Openers/Closers.
Else I’d like to put my vote on no Ancient and I do like the added flavour of Intel.
Any volunteers not afraid of some bad body odor willing partner the Primitive one ?
Alneyan
May 28th, 2004, 11:03 AM
*Raises hand* If you aren't already desperate Primitive, I might consider it. Granted, given my latest performance in the Pairs game, it may very well not be the wisest choice for you, but... http://forum.shrapnelgames.com/images/icons/icon12.gif
If I do play in this game, I would like to make the same additions as Primitive (that is, no warp opener/closer and no Ancient ; as otherwise, we might be breaking a record for the earliest warp opener ever built in a SEIV game).
primitive
May 28th, 2004, 12:39 PM
Desperate http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
It was only 16 minutes between our Posts http://forum.shrapnelgames.com/images/icons/icon12.gif
Welcome aboard Alneyan.
Mark the Merciful
May 28th, 2004, 02:04 PM
Originally posted by primitive:
RL schedule is clearing a bit so this could be a chance to get rid of some old grudges http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Who can he mean?
As for game settings, we'll start on the basis of Slynky's Five Points.
I'm inclined to leave Intel on but will accept a veto if anyone strongly dislikes it.
Could the anti-Ancients and anti-Openers crowd maybe clarify what their objection to it is? Is it that you regard both of these as game-breaking, or is it the combination that you don't like?
I'm happy with a medium spiral galaxy, and 2000 race points. Is there anything else we need to set?
Mark
P.S. Slynky, your PM is not showing for some reason. You remember my e-mail address?
Slynky
May 28th, 2004, 02:18 PM
*clears throat* I think the Steamroller is referring to me. For a while, he chased me in points (though we now see who is on top). But, we played a full-tech game a long time ago and though he was in first place in point score (for most of the game), I managed to get a worthy fleet behind his lines and start glassing planets and causing rioting...I think THIS might be the score he wants to settle. Speaking of scores to settle, he should remember my first ever KOTH game was with him (and he started in the system beside me). Though I Lasted around 60 turns, I really should have cashed it in around turn 35. THAT was my initiation into KOTH... http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/icon9.gif .
Slynky
May 28th, 2004, 02:20 PM
Originally posted by Mark the Merciful:
P.S. Slynky, your PM is not showing for some reason. You remember my e-mail address? <font size="2" face="sans-serif, arial, verdana">Sorry, didn't expect you to come on so fast...it was a long message...you got on before I could finish it. (sorry)
primitive
May 28th, 2004, 03:17 PM
Grudges:
I was referring to both of you. Great chance to kill two old grudges in one game. It’s of course from the full-tech game Slynky mentioned, but I also have some unfinished business with Mark after a KOTH game. I have some not very fond memories of getting annihilated by ships named after popsicles http://forum.shrapnelgames.com/images/smilies/rolleyes.gif I don't mind loosing to ships named "Annihilator", "Avenger" or "Scourge of the Gods" or such, but "Chocolate Chip" or "Strawberry Fudge" http://forum.shrapnelgames.com/images/smilies/rolleyes.gif . The merciless one sure know how to add insult to injury to a poor barbarian http://forum.shrapnelgames.com/images/icons/icon12.gif
Anti-Ancient:
Ancient is just too good a trait to pass on, but playing it makes the game boring. I like the suspense when you pop into that next system.
Anti-Openers:
You’ll been away for a while Mark http://forum.shrapnelgames.com/images/icons/icon12.gif
The current “hot” strategy is to go for openers as fast as possible and then do the “riot run” in the more or less undefended backsystems. Makes the game a racing-game instead of a strategy-game. Not much fun at all.
Mark the Merciful
May 28th, 2004, 03:47 PM
Having thought about it a bit more - thanks to a prompt from Slynky - I think that we should ban Ancient. The reason is that in a team game, one player can of course take Ancient and immediately share the information with his partner. This makes what is already a powerful ability just a bit too cheap.
That leaves us with the question of warp-hole openers. I think that with Ancient unavailable, they are not a game-breaking option. Yes, two players can force the pace to get there much faster, but they've still sunk a large number of research points into one technology option. Their opponents are free to do the same, or to counter with another option.
So, that's my position;
Medium spiral (with teams together on their own side of the map)
3 Good planets
100000 starting resources
Yes to Intel
No to Ancient Race
Yes to Warp openers
But as implied in my previous Posts, I think it's only fair to allow any player to veto one of these if he feels strongly about it. Let me know.
Edit: OK, I've just read Primitive's post below. I'll take that as a veto on openers too. Any more?
[ May 28, 2004, 14:49: Message edited by: Mark the Merciful ]
Alneyan
May 28th, 2004, 04:35 PM
Warp Openers are very, very cheap to research actually. You merely need the second SM level to start building the openers, and it can be done before you can say "Build warships". Since we have a tech cost of only medium with three homeworlds and an ally, I think we would break a record here on "how quickly can you get a worm hole opener up and running?". And obviously, this technology brings more than the Warp Openers.
While speaking of settings, will the Talisman be allowed or not? Or in other words, should we assume that one of the players in each time will go for the religious Trait?
As for this desperation, I meant "if you aren't desperate already after both our KOTH and the Pairs game, where I made an outstanding job at playing poorly". But with Primitive on my side, there is nothing to fear. And as it happens, I have an old debt to repay. *Winks at Slynky*
Mark the Merciful
May 28th, 2004, 05:14 PM
Originally posted by Alneyan:
While speaking of settings, will the Talisman be allowed or not? Or in other words, should we assume that one of the players in each time will go for the religious Trait?
<font size="2" face="sans-serif, arial, verdana">Well, if it wasn't mentioned, then default game settings apply. So, Yes.
Or are you saying you'd rather it was No?
primitive
May 28th, 2004, 09:22 PM
Talisman or not doesn't matter to me as long as we all agree that its OK (not only legal http://forum.shrapnelgames.com/images/icons/icon12.gif ) to take it.
The openers however changes the whole flow of the game. I'm definitely against it.
Slynky
May 29th, 2004, 01:05 AM
Originally posted by Alneyan:
*Raises hand* If you aren't already desperate Primitive, I might consider it. Granted, given my latest performance in the Pairs game, it may very well not be the wisest choice for you, but... http://forum.shrapnelgames.com/images/icons/icon12.gif
If I do play in this game, I would like to make the same additions as Primitive (that is, no warp opener/closer and no Ancient ; as otherwise, we might be breaking a record for the earliest warp opener ever built in a SEIV game). <font size="2" face="sans-serif, arial, verdana">Desperate? I would think you command a little respect around here... http://forum.shrapnelgames.com/images/icons/icon12.gif
After all, all my lies about your ability should have fooled someone!
Slynky
May 29th, 2004, 01:08 AM
Originally posted by primitive:
Desperate http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
It was only 16 minutes between our Posts http://forum.shrapnelgames.com/images/icons/icon12.gif
Welcome aboard Alneyan. <font size="2" face="sans-serif, arial, verdana">Should have warned you, Big P, he's gonna talk you to death if you take him as a partner...sure you don't want to reconsider? And then, there's that problem he has about leaving warships on "Do Not Get Hurt".
I'd reconsider if I were you http://forum.shrapnelgames.com/images/smilies/rolleyes.gif .
Slynky
May 29th, 2004, 01:17 AM
Challenge 2x2: - Mark the Merciful/Slynky -vs- Primitive/Alneyan
Well, since we are outclassed and since I "hi-jacked" Mark's settings (and suggested a lot of my own), I'll bow to the person who posed the challenge to finalize the settings in a way that he is most comfortable. But, in a game of this type, a few settings are a must (IMO):
(1)- Map placement so that teams start with distance between them and so that team members are on the same side of the map;
(2)- Team members must take same colony type and atmosphere;
(3)- All tech/planet/ship gifting/trading allowed;
(4)- 3 GOOD planets;
(5)- 100,000 minerals
PS: You have a PM, Mark
Slynky
May 29th, 2004, 02:15 AM
Originally posted by primitive:
Talisman or not doesn't matter to me as long as we all agree that its OK (not only legal http://forum.shrapnelgames.com/images/icons/icon12.gif ) to take it.
The openers however changes the whole flow of the game. I'm definitely against it. <font size="2" face="sans-serif, arial, verdana">I tend to agree with Primitive here ( http://forum.shrapnelgames.com/images/icons/shock.gif ). I never ban openers in a KOTH game when there is a one-planet start (and no allies). If you have the chutzpah to research them and get them (in lieu of other things...then more power to you, I say). But in team games...it DOES just become a race.
As to the Talisman? I'm considering it right now and judging the time it takes to get it. Or am I? OK, I'm not. But Alneyan made me this way http://forum.shrapnelgames.com/images/smilies/rolleyes.gif . You know, misinformation. Or is it? Heck, I don't even know now!
Slynky
May 29th, 2004, 02:17 AM
Originally posted by Alneyan:
And as it happens, I have an old debt to repay. *Winks at Slynky* <font size="2" face="sans-serif, arial, verdana">Gee, nice to know I have TWO people with a grudge to settle. (and I've been sucking up to both of them soooo nicely... http://forum.shrapnelgames.com/images/icons/icon9.gif )
Alneyan
May 29th, 2004, 09:59 AM
Same as Primitive here, I would merely like to know if the Talisman is welcomed here or not. I gather that if is it on, both teams will go for it, and as quickly as possible. (I haven't made any calculation about how many turns you need, but my wild guess would be somewhere between turn 30 and turn 40)
As for openers, I do believe you could have three such ships running as early as turn 30. (And possibly before) You merely need 350,000 research points to have SM II, and then you have about 10 turns to get SM III for 450,000 research points (not much with three homeworlds). The main problem will obviously be to get the resources needed for the retrofitting part, so you might need one or two more turns. If you are really doing well, it might even be possible to reach SM IV in time (for an additional 800,000 research points), but don't quote me on that.
So I would be strongly against Warp Openers (and Warp Closers, as closing all wormholes would be quite a problem), but I don't have a strong opinion on the Talisman as long as both teams agree either to take it or to forget it. It wouldn't do if only one team had this device for example, while the other decided to invest in Organics Extraction. http://forum.shrapnelgames.com/images/icons/icon12.gif
Why Slynky, I need to get even for this certain KOTH game, but in the light of our recent games, I will be benevolent towards your people. Well, I will not put them in the same kind of thrall as Parabolize's subjects, if you get my meaning. http://forum.shrapnelgames.com/images/icons/icon7.gif (Am I too confident? It could be the aforementioned propaganda that is showing up)
Mark the Merciful
May 29th, 2004, 10:53 AM
I obviously hadn't been clear enough in my earlier edit. I had actually accepted a veto of Opener tech several Posts ago http://forum.shrapnelgames.com/images/icons/icon7.gif
So here is my proposed game:
The Grudge-Match of Doom
Mark/Slynky vs Primitive/Alneyan
Medium spiral (with teams together on their own side of the map)
3 Good planets
100000 starting resources
Yes to Intel
No to Ancient Race
No to Warp openers (by agreement, leaving all other stellar manip tech available)
Max ships
Max units
All other settings as default (so Religious is available)
Are we sufficiently agreed? Who can set up the game for us?
Mark
[ May 29, 2004, 09:55: Message edited by: Mark the Merciful ]
Slynky
May 29th, 2004, 02:42 PM
The Grudge-Match of Doom
Mark/Slynky vs Primitive/Alneyan
Add "no ruins"
Also, not that it's a big thing, but I get tired of warpholes always being at the edge...I like the danger of not knowing where they are, so how about "warp points located anywhere"?
And isn't there a setting for "limit Primitive's ship count to 25"? We should turn that one on, too.
As to game setter-uppers, Geo might be reading and put aside his school books for a moment. The Baron has assisted in this before but I know he said his time has become limited. Same for Tesco. Considering it's a game with quite a few high rankings at stake, Asmala might step in and get us started.
Whoever does it, should generate (with ruins turned off) a medium spiral map that "looks good" for a team game and one that leans toward the large size (I've noticed that the size of the maps generated with medium can sometimes be kind of small).
primitive
May 29th, 2004, 04:40 PM
Or you could host it yourself Slynky. We have faith in you http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
May 29th, 2004, 04:44 PM
Originally posted by primitive:
Or you could host it yourself Slynky. We have faith in you http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Yeah, as IF!
If you are serious, though, I could be honest about it BUT editing the map to make player placement would be an unfair advantage...what with my photographic memory and all http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif .
primitive
May 29th, 2004, 05:17 PM
I'm serious, but maybe would be better to set out a call for a mapmaker. What about starting a separate thread for the grudge-match since I believe few people read the challenge thread every day (should help keep Gandalph P happy too http://forum.shrapnelgames.com/images/icons/icon12.gif )
Could also be fun to post some updates (and a bit of trashtalk) during the game http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
May 29th, 2004, 06:03 PM
Originally posted by primitive:
I'm serious, but maybe would be better to set out a call for a mapmaker. What about starting a separate thread for the grudge-match since I believe few people read the challenge thread every day (should help keep Gandalph P happy too http://forum.shrapnelgames.com/images/icons/icon12.gif )
Could also be fun to post some updates (and a bit of trashtalk) during the game http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Nothing wrong with a bit of fun, I suppose...though I expect we will be tromped so fast there won't be any need for writing except for the epitaph.
I don't think Mark would mind a new thread...and I sent a PM to Asmala. I think he gets off work soon. Or course, he might be busy with something else.
Joachim
May 30th, 2004, 01:06 AM
Heh guys, I can host it for you if you are willing to risk a complete newb in the case of setting up a game and map and the like....
primitive
May 30th, 2004, 01:21 AM
Fine by me. Gotta be a first time for everyting http://forum.shrapnelgames.com/images/icons/icon12.gif
Thanks, BTW
Mark the Merciful
May 30th, 2004, 02:20 AM
Originally posted by Joachim:
Heh guys, I can host it for you if you are willing to risk a complete newb in the case of setting up a game and map and the like.... <font size="2" face="sans-serif, arial, verdana">Thanks Joachim. Go for it.
Slynky
May 30th, 2004, 02:35 AM
Originally posted by Joachim:
Heh guys, I can host it for you if you are willing to risk a complete newb in the case of setting up a game and map and the like.... <font size="2" face="sans-serif, arial, verdana">Since I am already the subject of 2 grudges http://forum.shrapnelgames.com/images/icons/icon10.gif , I hope there isn't a 3rd one http://forum.shrapnelgames.com/images/icons/icon12.gif . Besides, you're getting your satisfaction in our KOTH game...no need to find another way to get even...say...putting my starting location in a nebula http://forum.shrapnelgames.com/images/icons/icon9.gif .
Seriously, though, with these basic steps:
(1) Start new game
(2) Turn off ruins
(3) Gen map over and over till you find one as I described below
(4) Save it off
(5) Edit to place specific players (according to how they joned the game)
(6) Save the map and load it when actually creating the game
(7) The info on PBW is fairly straightforward on how to do it...create the game
(8) Add each of us (under admin) if you want to be nice
(9) Wait for all empires to be uploaded
(A) Follow the instructions on PBW (and settings in this thread) to start the game
Slynky
May 30th, 2004, 06:38 AM
Originally posted by primitive:
I'm serious, but maybe would be better to set out a call for a mapmaker. What about starting a separate thread for the grudge-match since I believe few people read the challenge thread every day (should help keep Gandalph P happy too http://forum.shrapnelgames.com/images/icons/icon12.gif )
Could also be fun to post some updates (and a bit of trashtalk) during the game http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">You will notice a new thread... http://forum.shrapnelgames.com/images/icons/tongue.gif
Joachim
May 30th, 2004, 10:23 AM
Suerly a red nebulae would be excellent Slynky?
Game set up, does not want me to assign people, or I cant work it out. Go to screen, put in name and empire name, hit asign and i get a file to download http://forum.shrapnelgames.com/images/icons/confused.gif
Oh, and let me apologise now for the probable mistakes I will make with this process!
Mark the Merciful
May 30th, 2004, 11:25 AM
Well, I see the game, so I'll just join and save you the bother.
Mark
Alneyan
May 30th, 2004, 02:00 PM
I think it would be better with this mod. Its purpose is to make all systems be the same, with an equal number of planets in every one.
Besides, it will save the hassle of deciding which kind of atmosphere to pick among the teams. Otherwise, I guess Primitive and myself would have a hard time agreeing on whether to take None or something else. (I do have a poor recollection of a certain game where I went for None. *Winks at Joachim*) http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
May 30th, 2004, 02:35 PM
Originally posted by Alneyan:
I think it would be better with this mod. Its purpose is to make all systems be the same, with an equal number of planets in every one.
<font size="2" face="sans-serif, arial, verdana">Not sure Mark wants to use it (he's coming back after a year off) and I know Primitive doesn't like it. Might check with them beforehand.
So, my French friend, no comments on your characticature http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif ?
Mark the Merciful
May 30th, 2004, 03:06 PM
I've no idea what the balance mod is, or what it does. I'd rather play without.
Alneyan
May 30th, 2004, 03:09 PM
Are you speaking about the other thread? If it is so, the said footage is a wonderful "-" on my computer. But if I launch the mothballed IE, I can indeed see your malicious work.
Do not fret dear Slynky ; I shall go back to this other thread as soon as I am done plotting in another game. (Read, as soon as I can figure out something witty to throw back at a certain Slynky) http://forum.shrapnelgames.com/images/icons/tongue.gif
Slynky
May 30th, 2004, 03:15 PM
Originally posted by Mark the Merciful:
I've no idea what the balance mod is, or what it does. I'd rather play without. <font size="2" face="sans-serif, arial, verdana">A quick rundown:
It creates a galaxy with (one of) every kind of planet type and atmosphere except NONE. They are all the same size and same resource percentages. No nebulas, asteroid fields, black hole systems, etc. One asteroid field in each system...@ 300% for every resource. All planets are 100%. No moons (as there are no NONE atmospheres). So, in short, no matter what colony type and atmos you take, you are sure to have 3 dome chances in every system and one breathable. It's considered a way to remove a bit more of the luck from a game and I've played on it several times. I like the balance. Others dislike the excitement of knowing what's in each system...Primitive, for one, I believe.
Slynky
May 30th, 2004, 03:18 PM
Originally posted by Alneyan:
Are you speaking about the other thread? If it is so, the said footage is a wonderful "-" on my computer. But if I launch the mothballed IE, I can indeed see your malicious work.<font size="2" face="sans-serif, arial, verdana">That strange problem still rears its ugly head. I wonder why it afflicts you when I point to an image on the Ratings site and you can't see it yet you can see the Ratings site. Strange.
primitive
May 30th, 2004, 03:39 PM
Balance mod or not is no biggie with me. I have only played with it once so I think I can handle another game http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
May 30th, 2004, 04:51 PM
Originally posted by primitive:
Balance mod or not is no biggie with me. I have only played with it once so I think I can handle another game http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Alneyan prefers it, you don't care a lot, I'll take it if Mark, who started the challenge, decides on it.
Mark the Merciful
May 31st, 2004, 12:38 AM
Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by primitive:
Balance mod or not is no biggie with me. I have only played with it once so I think I can handle another game http://forum.shrapnelgames.com/images/icons/icon12.gif <font size="2" face="sans-serif, arial, verdana">Alneyan prefers it, you don't care a lot, I'll take it if Mark, who started the challenge, decides on it. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I'm still on No, at the moment. Let's play without.
Joachim
May 31st, 2004, 01:47 AM
Did you guys want to use Geo's balance mod given the rated grudge-ness of this one?
Joachim
May 31st, 2004, 02:03 PM
Originally posted by Slynky:
The Grudge-Match of Doom
Mark/Slynky vs Primitive/Alneyan
Whoever does it, should generate (with ruins turned off) a medium spiral map that "looks good" for a team game and one that leans toward the large size (I've noticed that the size of the maps generated with medium can sometimes be kind of small). <font size="2" face="sans-serif, arial, verdana">Is 65 systems enough?
I was under the impression that if you set starting points on the Star it would pick it somewhere in the system, yet it puts it on top of said star. So I should have set up start point in a spot in the system?
Slynky
May 31st, 2004, 02:12 PM
When I set a start point, I usually just pick a spot near the center. I figure it's no big concern.
And remember, set specific start points (1 and 3 on one side and 2 and 4 on the other).
As to number of systems, I've never counted. I just noticed that there was a fairly big difference in the size of maps generated by "medium spiral". That's why I said pick one of the larger ones.
Joachim
June 1st, 2004, 12:33 AM
Allrighty Grudge match of doom contestants...
I will (attempt to)start you of tonight when I get home from Uni.
Good luck, and may the most cunning, underhand and sneaky team win!
Joachim
June 1st, 2004, 09:09 AM
Originally posted by Joachim:
Allrighty Grudge match of doom contestants...
I will (attempt to)start you of tonight when I get home from Uni.
Good luck, and may the most cunning, underhand and sneaky team win! <font size="2" face="sans-serif, arial, verdana">Done! And if I screwed up , I apologise http://forum.shrapnelgames.com/images/icons/icon7.gif
primitive
June 1st, 2004, 05:25 PM
Thanks, looks great.
I'll send the money we agreed on for the extra breathables to the usual account http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky
June 2nd, 2004, 12:19 AM
Thanks, Joachim, for the sad, sad, placement...I guess giving you that game wasn't good enough sucking up http://forum.shrapnelgames.com/images/icons/icon9.gif .
Slynky
September 27th, 2004, 08:33 AM
Looks like KOTH will take a while for me to get an opponent (and Anklebiters seems to only run once a week), so looking for another game to fill the void.
I call this challenge, "Everything and Nothing":
ZERO Racial points (the "Nothing")
FULL tech (the "Everything")
No warp openers or closers
No Intel
No Ancient trait
No Religious trait
1 GOOD starting planet
Medium spiral map
48-hour turns
Looking for a challenger who has a rating within a hundred of me (or near that) and can manage a good turn rate *AND* a person to host the game.
Alneyan
September 27th, 2004, 02:50 PM
I might almost, but not quite, be tempted. If nobody else steps in, I should be able to play in this challenge, starting from Wednesday. You should not expect me to achieve the same pace of play as in our KOTH game however; two turns per day early on will be the best I can manage (at least in my "working" week; if I get lucky, I will only go to school four or even three days a week).
Slynky
September 27th, 2004, 03:54 PM
Alneyan said:
I might almost, but not quite, be tempted. If nobody else steps in, I should be able to play in this challenge, starting from Wednesday. You should not expect me to achieve the same pace of play as in our KOTH game however; two turns per day early on will be the best I can manage (at least in my "working" week; if I get lucky, I will only go to school four or even three days a week).
Then it shall be you and I (gulp!) if no one answers by Wed (or Thu). I must remind you, though, that Parabolize lives for these kinds of games and I am prone to accept a challenge from him since he's pretty darn good at this style of game.
parabolize
September 27th, 2004, 05:42 PM
The Thread Lives! Well I can't say no. Sorry Alneyan but this is the kind of game I like and I need something to make me feel good when I get the crap kicked out of me by Slynky in the next koth game.
Slynky
September 27th, 2004, 06:19 PM
parabolize said:
The Thread Lives! Well I can't say no. Sorry Alneyan but this is the kind of game I like and I need something to make me feel good when I get the crap kicked out of me by Slynky in the next koth game.
Ahhh, just as I suspected http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/wink.gif, I figured you had the same kind of passion for some "full tech madness" as I do. It's a good "break" from the KOTH "One-world starts with no tech" games that are too monotonous (you know...research mines, research PD, get some DUCs, etc.).
And, taking a look at the KOTH board, I see we DO have a chance to play (depending on your ability to swat your challenger).
So, the challenge is accepted as I know you are darned good at this kind of game and I'm looking for a challenge and fun...and I know you can supply both.
Now, all we need is a host...I'll ask Geo if he has time. I'd like to have someone edit the map to make sure we aren't beside each other.
Joachim
September 27th, 2004, 09:27 PM
Slynky said:
parabolize said:
The Thread Lives! Well I can't say no. Sorry Alneyan but this is the kind of game I like and I need something to make me feel good when I get the crap kicked out of me by Slynky in the next koth game.
Ahhh, just as I suspected http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/wink.gif, I figured you had the same kind of passion for some "full tech madness" as I do. It's a good "break" from the KOTH "One-world starts with no tech" games that are too monotonous (you know...research mines, research PD, get some DUCs, etc.).
And, taking a look at the KOTH board, I see we DO have a chance to play (depending on your ability to swat your challenger).
So, the challenge is accepted as I know you are darned good at this kind of game and I'm looking for a challenge and fun...and I know you can supply both.
Now, all we need is a host...I'll ask Geo if he has time. I'd like to have someone edit the map to make sure we aren't beside each other.
I can host if you like.
Medium spiral? Surely a Geo balance map would suit the all and nothing better?
Slynky
September 27th, 2004, 09:40 PM
Thanks, Joachim, for offering (once again) to host. Geo answered and said he'll post it.
I considered the Balance mod but since we will start with all colony types, I thought it might be a bit much having 12 mediums in every system to colonize http://forum.shrapnelgames.com/images/smilies/biggrin.gif.
Alneyan
September 28th, 2004, 05:42 AM
Heh, thanks Parabolize from forcing me to go with the "reasonable" choice. http://forum.shrapnelgames.com/images/smilies/happy.gif (Where reasonable means "not getting involved in *any* more SEIV game)
Good game to the both of you!
geoschmo
September 28th, 2004, 08:31 AM
Game is up on PBW (http://seiv.pbw.cc/text/index.jsp?menu=gamemenu.jsp%3fgame=hecv4m&body=gam ebody.jsp%3fgame=hecv4m)
I wasn't sure who was to be first or second so I will leave that up to what you guys decide and what order you join in.
Slynky
October 12th, 2004, 10:49 PM
geoschmo said:
Game is up on PBW (http://seiv.pbw.cc/text/index.jsp?menu=gamemenu.jsp%3fgame=hecv4m&body=gam ebody.jsp%3fgame=hecv4m)
I wasn't sure who was to be first or second so I will leave that up to what you guys decide and what order you join in.
Thanks for the hand in the map and game, Geo. I lucked out again against Parabolize (who made quite the change in his approach to the game). It took over 70 turns, though!
---------------------------------------------------------
So, now, another challenge (since I seem to be the only one using this thread...gotta keep it active... http://forum.shrapnelgames.com/images/smilies/wink.gif):
I'll accept any challenge from any rated player for any settings (except mods). Gotta find something to do since KOTH is moving slowly and Anklebiters even slower http://forum.shrapnelgames.com/images/smilies/frown.gif.
It's gotta have a turnaround of at least 48 hours. First one to apply (assuming anyone does).
BBegemott
October 14th, 2004, 09:58 AM
I have one open spot for rated game. I would like it to use Adamant mod. Other than that i can play any settings. Any takers?
Nodachi
December 10th, 2004, 10:32 PM
*bump in the night* http://forum.shrapnelgames.com/images/smilies/wink.gif
Anyone up for a full tech KOTH style map game?
geoschmo
December 10th, 2004, 11:26 PM
Awww, I just don't like full tech Nod. Sorry. But could you check your email though? I have a request for you. http://forum.shrapnelgames.com/images/smilies/happy.gif
Slynky
December 11th, 2004, 12:01 AM
Nodachi said:
*bump in the night* http://forum.shrapnelgames.com/images/smilies/wink.gif
Anyone up for a full tech KOTH style map game?
I have just the opponent for you (if he is interested). If you get a game up, let me know and I'll run it for you.
(just like old times, my friend http://forum.shrapnelgames.com/images/smilies/smile.gif)
Nodachi
December 11th, 2004, 12:05 AM
Geo said:
But could you check your email though? I have a request for you.
Checked and responded! http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Slynky said:
I have just the opponent for you (if he is interested). If you get a game up, let me know and I'll run it for you.
Sure! Send 'em my way!
parabolize
December 11th, 2004, 12:40 AM
Nodachi said:
*bump in the night* http://forum.shrapnelgames.com/images/smilies/wink.gif
Anyone up for a full tech KOTH style map game?
Me! http://forum.shrapnelgames.com/images/smilies/stupid.gif
Slynky
December 11th, 2004, 12:42 AM
parabolize said:
Nodachi said:
*bump in the night* http://forum.shrapnelgames.com/images/smilies/wink.gif
Anyone up for a full tech KOTH style map game?
Me! http://forum.shrapnelgames.com/images/smilies/stupid.gif
Now...taps my forehead...why couldn't I have predicted that? http://forum.shrapnelgames.com/images/smilies/wink.gif
Slynky
December 11th, 2004, 12:47 AM
Full-tech, KOTH (small spiral) map, KOTH settings except for what, guys?
Let me know quickly and I can get you guys started tonight (waiting on 2 game starts myself, so not much to do).
May I suggest no mines (who want's to be bothered with taking the time to build mines and sweeper V ships, right), no intel (it's a small galaxy...let's concentrate on building resources places...hehe), and no openers/closers.
But, it's your game, guys!
Nodachi
December 11th, 2004, 12:57 AM
Those settings sound good to me: no intel, no stellar manipulation, no mines (I agree, why bother with them?), 3 good HWs, and I get 5000 racial points parabolize takes 0! http://forum.shrapnelgames.com/images/smilies/wink.gif
How's that sound parabolize?(except for the rp's of course http://forum.shrapnelgames.com/images/smilies/biggrin.gif)
parabolize
December 11th, 2004, 12:59 AM
Sounds good but I would add no religious or ancient traits.
Nodachi
December 11th, 2004, 01:00 AM
I'm cool with that. 2000 point empires?
parabolize
December 11th, 2004, 02:02 AM
Do you see something wrong with this picture. http://forum.shrapnelgames.com/images/smilies/wink.gif
Slynky
December 11th, 2004, 02:07 AM
parabolize said:
Do you see something wrong with this picture. http://forum.shrapnelgames.com/images/smilies/wink.gif
What? (grin) Uploaded you guys a new game turn. Did I screw something up AGAIN?
parabolize
December 11th, 2004, 02:12 AM
Thank you.
Nodachi
December 11th, 2004, 02:16 AM
That was my new cloaking technology! http://forum.shrapnelgames.com/images/smilies/wink.gif
Nodachi
December 12th, 2004, 09:39 AM
This one will be over shortly. Parabolize has kindly (and painfully) reminded me that I neglected to do some defensive building. http://forum.shrapnelgames.com/images/smilies/eek.gif I knew things were going toooo smoothly... http://forum.shrapnelgames.com/images/smilies/wink.gif
Slynky
December 12th, 2004, 12:03 PM
This is HIS type of game. He's darned good at it! I gulp http://forum.shrapnelgames.com/images/smilies/fear.gif every time I post a full-tech game and he's around http://forum.shrapnelgames.com/images/smilies/shock.gif.
Nodachi
December 12th, 2004, 07:44 PM
2402.2 - Nodachi surrenders to Parabolize.
I made a couple of mistakes that by the time I realised I had made them it was way too late. Parabolize, again I apologize for what must have been a boring game for you. http://forum.shrapnelgames.com/images/smilies/redface.gif
Anybody want to improve their rating? http://forum.shrapnelgames.com/images/smilies/wink.gif I'm up for pretty much anything and like weird settings. How about a sphereworld start? http://forum.shrapnelgames.com/images/smilies/biggrin.gif
parabolize
December 12th, 2004, 08:45 PM
Nodachi said:
2402.2 - Nodachi surrenders to Parabolize.
I made a couple of mistakes that by the time I realised I had made them it was way too late. Parabolize, again I apologize for what must have been a boring game for you. http://forum.shrapnelgames.com/images/smilies/redface.gif
Anybody want to improve their rating? http://forum.shrapnelgames.com/images/smilies/wink.gif I'm up for pretty much anything and like weird settings. How about a sphereworld start? http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Boring? No just short. For future games do 2 things. 1 "police" troops. 2 scout with your ships. I had LOTS of helpless planets just like you. http://forum.shrapnelgames.com/images/smilies/happy.gif
Alneyan
December 14th, 2004, 12:12 PM
Would someone be interested in a rated game? Once this week is over (by Saturday), I should have much more free time on my hands, so I could play a rated game at a decent pace (only two turns a day until then).
My only preferences are:
- Playing on a fairly big map (the smallest medium maps or the biggest small), where there is enough room to do some expansion, and multiple borders.
- No Warp Opener/Warp Closer
Otherwise, I am in for almost anything; I would even accept a challenge with Asmala if he wanted (I am not taking too many risks here, since he has some exams this week, and shouldn't be browsing the forum). Of course, there are players I dread more than him, but I shouldn't have such thoughts; it will be bad for my self-confidence levels, and forehead size.
geoschmo
December 14th, 2004, 12:59 PM
I'll play you Alneyan. Doesn't look like our rematch is going to happen in Koth anytime soon. http://forum.shrapnelgames.com/images/smilies/happy.gif
Medium-ish map and no warp openers/closers is fine with me.
Alneyan
December 14th, 2004, 01:27 PM
Oops. I guess I shouldn't have begged for having a rematch. http://forum.shrapnelgames.com/images/smilies/wink.gif
The other questions about the settings are my usual ones: intelligence or not? Is the Ancient trait allowed? Are the Racial traits fine? (Mainly the Talisman and the Crystalline Armour) Any other twist?
geoschmo
December 14th, 2004, 02:16 PM
Alneyan V Geo rated Challange
Medium, mid-life quad
No: Warp openers/closers, intel, ancient race, talisman, or crystal armor. Religous trait ok for the facilites and crystal weapons ok, just no using the armor.
Three good planets
High resource start
Sound good?
Anyone want to host? Actually one of us could host it even. Do you want a random map start or do we need someone to make one for us?
Alneyan
December 14th, 2004, 03:31 PM
I am fine with these settings. Feel free to host the game if you want (I would rather not do so myself); either way is fine with me.
A map with hand-set starting points would be better, both to check the size of the map (some medium maps can get *quite* big).
geoschmo
December 14th, 2004, 03:38 PM
Ok, I'll set the game up. So we'd probably need someone to make a map for us? With no ruins, right?
Alneyan
December 14th, 2004, 03:49 PM
No ruins indeed. Incidentally, you may have to upload my Empire file yourself. It looks like the Odd Bug (where I cannot connect to PBW, among many other sites) is back with a vengeance. *Grumbles*
geoschmo
December 14th, 2004, 03:51 PM
I won't be able to actually start the game till tonight, assuming we can get a map by then. If you can't get your .emp file uploaded email it to me.
Geoschmo
Slynky
December 15th, 2004, 12:02 AM
geoschmo said:
I won't be able to actually start the game till tonight, assuming we can get a map by then. If you can't get your .emp file uploaded email it to me.
Geoschmo
I can do the whole thing if you guys prefer.
geoschmo
December 15th, 2004, 01:45 AM
Thanks for the offer. Fyron made a map and the game has started.
Nodachi
December 15th, 2004, 02:04 AM
Here's an example of a new map type I was playing around with- Rich Resource maps. This one is a modded FQM Standard map but it could be applied to a stock game map too. The overall effect on the game is that it takes resources out of the equation and should speed up the game slightly. If nothing else it's something different! http://forum.shrapnelgames.com/images/smilies/wink.gif
Alneyan
December 15th, 2004, 06:06 PM
Thanks Fyron then!
I should rejoice of leading in score at gamestart; beware Geoschmo, for I have a much better economy! (Or simply one more resource point on any of my homeworlds; guess which interpretation is preferred by my ever-growing forehead?)
Alneyan
December 23rd, 2004, 10:00 AM
A gentle bump, and a partial update on my game with Geo.
Annual Forecast of the Frobboz Magic Company, Five Years After the Beginning of the Bidding Affair. (Turn 50 or so)
The game has been very quiet until turn 45 or so, with only four of my ships destroyed by mines, and two of his taken down by my own forces. I have focused on expanding in the early game, as I had good planets for once, and almost enough of them to sate my greediness. I went for the two other colony techs rather early on; both were researched before turn 45 I think, and Gas was done around turn 40. My Empire has then been colonising all planets in sight, while it seems like Geo has not been doing so much colonisation; he does have Gas tech however, though no Ice in view.
I had a few more systems under my greedy hands, and enough space to expand without being too vulnerable against an early assault. Light Carriers were nonetheless built, should something unexpected (say, fifty Light Cruisers) arise. Minesweepers were thrown in for good measure, and my first fleets soon found themselves on the offensive.
Around turn 50, my first fleet secured a few systems in the north-west, and that whole border with Geo. A handful planets were glassed, he abandoned the others, and a few vessels were destroyed on both sides when I ran into his defending vessels. In the meantime, 17 Light Cruisers were sighted in the middle of the map, but soon fled when my own fleet entered the area. (I had about 30 Light Carriers, and a few ships in the system itself)
Such is the situation at the moment. Geo assures me he has no trick under his sleeve, but I cannot believe him, of course. I believe he can still turn the tables, though his window of opportunity might be getting narrower now. We both have Battlecruisers, if nothing else, but we have only shown weak weaponry and ECM/CS in the few battles we have fought. What other technologies we have is still a mystery, if we have any.
So here we are, at turn 51. What will happen next in my takeover bid? Will Geo be able to strike back at the Corporation? Will Mary and Jack find the happiness they deserve despite the schemes of John? We will find out next week.
Alneyan
December 24th, 2004, 06:16 PM
The Imperium has sundered! And surrendered too! The Empire is freed from the tyranny of the military! On this glorious turn 72 (or so), the forces of Geo deemed the fight to be hopeless, and welcomed the assistance of Frobboz Electric troops to revolt against themselves. In a short but enthusiastic speech, CEO Flathead of the Corporation has declared this day to be "a major victory against military powers, and the triumph of economy".
Well, the Last twenty turns have been a lot of fighting, with my forward fleets unexpectedly running into too many defending warships. He was pushed out of a few systems, though he managed to capture several of my state-of-the-art Dreadnoughts. I had expected my first wave to do a bit better than that, and so radically altered my plans. It meant changing the name of the vessels, and increasing the strength of all fleets by twofold (had you expected me to actually have a good idea for my military?).
I reached Dreadnoughts, Shield Depleters and APB before turn 50, and so had a sizeable force to throw at Geo for the second wave (a few hundreds of Dreadnoughts when he surrendered). These fleets did a much better job, glassing one of his homeworlds, and destroying most of the fleet that was guarding it. More dreadnoughts were on the way, but Geo did not fancy fighting them, as it looks like most of his own warships had been destroyed (or damaged) during previous battles.
Alas, his surrender has prevented me from showing off a bit; neither my Ringworld nor my Star Destroyers were able to demonstrate their abilities before the surrender. (Five basic hulls for a SD retroseries were already built, and two of them nearing the front, with six "direct" vessels in production) A shame truly.
Where was I? Oh, it has been a good game, and I shall thank Geo for having let me settle our old score. http://forum.shrapnelgames.com/images/smilies/wink.gif Thanks to Fyron for the very nice map as well; don't you love these bigger maps?
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