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Old January 11th, 2009, 01:49 PM

Aezeal Aezeal is offline
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Default Re: Souls of Shiar, Shards of a dead world - a nation for dominions and dominions 3K

I don't think the necromancer is that overpowered.. sure he gives lots of paths but he's got 4 paths MAX and a very low chance of getting 2 in anypath except for death. Also he's pretty expensive since he'll need to be your main researcher anway.
Id sooner give him a 1 research bonus than nerve him. He's terribly cost inefficient.. he's like 4x as inefficient as a sage. Sure he's got a decent chassis for a mage but paying for it everytime you want a researcher isn't very nice for a nation. Their relatively bad non cap recruitables and commanders need to make up for the immortal problem.

Also I think that while getting indies you don't need your immortals to die, if you insist on invading another with decent dominion it'll mean fighting on his dominion. Also all troops are undead so the obvious counter is clear.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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