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Old September 5th, 2005, 05:42 PM
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Default Map ToO1/Chapter1/primary - Plei Me SP camp

Hi,

Here is the first map for the primary mission of ToO1/chapter1: The siege of Plei Me

Any comments are welcomed
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File Type: zip 377753-PleiMe_1,1,P(247).zip (168.6 KB, 138 views)
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Old September 5th, 2005, 06:22 PM
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Default Re: Map ToO1/Chapter1/primary - Plei Me SP camp

pictures of plei me
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Old September 5th, 2005, 06:23 PM
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Default Re: Map ToO1/Chapter1/primary - Plei Me SP camp

pic2
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Old September 5th, 2005, 06:25 PM
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Default Re: Map ToO1/Chapter1/primary - Plei Me SP camp

pic3
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Old September 6th, 2005, 03:42 AM
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Default Re: Map ToO1/Chapter1/primary - Plei Me SP camp

Absolutely brilliant Pyros, really looks like Plei Me in every detail, I like the way you've done the air strip Only feature you might wanna add is the hairpin bend of TL 6C road (more like a dirt track than anything else)


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Old September 6th, 2005, 05:06 AM
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Default Re: Map ToO1/Chapter1/primary - Plei Me SP camp

Thanks Stephane ,

I 'll do it (I will also add a small perimeter trail/triangle).

Take into consideration that this is the basic (undamaged) map, before the actual battle/seige begins.

According to the scenario conditions I will add very heavy damage inside and around the base.
From what i read the tactical/security problem was that there was a lot of "elephant grass" very close to the proximity of the camp and this gave the element of surprise to the NVA forces.
In the designing phase I will add some destroyed units/bunkers for the defenders, so the basic map will be heavily modified.

cheers,
Pyros

p.s when i get back home, I will also post the secondary mission's map of this chapter.
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