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  #31  
Old June 1st, 2006, 01:51 PM
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Default Re: Minesweeper Question

If you are moving at speed 17, it means you must be on Emergency Propulsion. This points to not being in a fleet of ships which means you are most likely to be alone. You would then take all the damage on the minesweeper.

An interesting mod would be to have a (cheap) mine that killed only minesweeper components. You could place them one hex away (or surrounding) a heavily mined hex. The first mines would just remove any minesweeping components but leave the fleet speed intact. It could move on and hit a bunch of large mines taking the damage from all of them. It would only work if you were not able to totally clear the first mined hex, but why let reality interfere with my plans to conquer the universe.
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  #32  
Old June 1st, 2006, 07:05 PM
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Default Re: Minesweeper Question

Better to have the mod simply remove minesweeper components.
Then, mines can be low-damage without being useless.

You could also limit mines to 10 per sector, say, which means if you want a serious minefield, it will be multiple sectors deep, and cover a large area.
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  #33  
Old June 1st, 2006, 07:13 PM
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Default Re: Minesweeper Question

...Tactical mod?...
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  #34  
Old June 2nd, 2006, 05:51 PM
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Default Re: Minesweeper Question

oo no mine sweeper component and half present damage mines limited to 10 or 20 per sector and mines are only lvl 1 automatic cloaking with components to cloak each type to a diff level

forces you to use ships kinda like icebreakers massive armor components and a repair ship nearby since even organic armor doesnt regen outside of combat

and with cloak components just for mines but only for one type of cloaking each you have much more interesting minefields

ex survey system see mines in a nine by nine square around the planet but each sector has a different number of mines some have 3 some 5 some 12 some 20 and you klnow the limit is 20

so is it a path into the planet with 2 mines ea that he forgot or is it a decoy path that will blow you to smithereens with the 18 cloaked mines in each sector

ms windows minesweeper for spaceempires IV ironic since spaceempoires IV for ms windows
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  #35  
Old June 4th, 2006, 07:06 PM
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Default Re: Minesweeper Question

I wonder if you could mod mines to effect everyone, even yourself. After all, loose mines are no ones friend. Combined with no minesweepers could be an interesting setup. Well, maybe...
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  #36  
Old June 4th, 2006, 07:28 PM
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Default Re: Minesweeper Question

That can not be modded.
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