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  #101  
Old August 11th, 2007, 04:02 AM

Folket Folket is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

I sent the turn again. I'm sure that I sent the 2h file this time.
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  #102  
Old August 11th, 2007, 04:05 AM

Folket Folket is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

Is there anyone else using hotmail here? Perhaps it is a problem with that service?
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  #103  
Old August 11th, 2007, 04:44 AM

Shovah32 Shovah32 is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

Sorry, im on hotmail. You sure your sending you .2h file to the llama turn server?
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  #104  
Old August 11th, 2007, 05:17 AM
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Burnsaber Burnsaber is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

I just did turn 2, so folket managed to get his turn in? I also use hotmail, haven't got any problems so far.

Did anyone else got hit by the scale bug? It's quite annoying. Especially when your misfortune inceases, but order doesn't .
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  #105  
Old August 11th, 2007, 10:08 AM
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DrPraetorious DrPraetorious is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

Is that a bug?

I always thought it had something to do with patrolling and overtaxing your capital on turn 1.
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  #106  
Old August 11th, 2007, 10:11 AM
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Burnsaber Burnsaber is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

Quote:
DrPraetorious said:
Is that a bug?

I always thought it had something to do with patrolling and overtaxing your capital on turn 1.
Didn't patrol, didn't overtax. So, no.
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  #107  
Old August 12th, 2007, 11:46 AM

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Default Re: Allegiances (Team Game, Experimental - Recruit

Oh - and Burnsaber - yeah, I too was hit by the 'dominion bug'. And again, it was with misfortune being cranked to 3. *shrug* Ergh. I don't see why fixing that darned weirdness isn't prioritized by the Illwinter guys as being needing immediate fixation in the next patch. Or the last patch. Are there ever any POSITIVE scale bugs? heh
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  #108  
Old August 12th, 2007, 12:23 PM
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Default Re: Allegiances (Team Game, Experimental - Recruit

Well, my production and magic scales were buffed two levels.

Not really.
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  #109  
Old August 12th, 2007, 12:58 PM

Shovah32 Shovah32 is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

I got the scales bug, staled a turn AND got a rather unlucky event in my capitol.
Not my lucky day.
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  #110  
Old August 13th, 2007, 12:07 PM
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Thrawn Thrawn is offline
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Default Re: Allegiances (Team Game, Experimental - Recruit

Are we all good with the 48 hour timer?
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