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  #11  
Old December 9th, 2011, 07:01 PM

JonBrave JonBrave is offline
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Default Re: The bravest man alive

Windows only

So to clarify:

* The "sick head" means "diseased", and that means -1HP/turn (without clicking)?
* The "hearts" can mean -ve HPs(?), or are they only "one-timers" and not per-turn-ers?

?
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  #12  
Old December 9th, 2011, 08:43 PM

Starbelly Geek Starbelly Geek is offline
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Default Re: The bravest man alive

Sick head means diseased.
Diseased is an affliction, so you'll also have a little heart, and the little heart will tell you about what it means to be diseased.

Diseased people lose a hit point per month (unless they are regenerating, in which case they lose a hit point every Late Winter turn) and have a chance every month of getting another affliction.

Other afflictions cause other side effects that generally don't involve the continual loss of hit points. Only "diseased" has an extra obvious indicator, although some are apparent from the stats (crippled = 2 AP, battle fright has lowered morale, blind has lots of zeroes) or description (lost limb means you only get one weapon and no shield).
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  #13  
Old December 9th, 2011, 08:51 PM

shatner shatner is offline
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Default Re: The bravest man alive

The sick head means diseased. Also, one of the two hearts that unit has is the affliction "Diseased" (yes, that's redundant but diseased is an important enough affliction to get both a heart and a sick head icon). The other heart is... something else (limp, crippled, whatever). All afflictions are permanent and, other than diseased, none of them have accumulating effects (i.e. battle fright will always give a -5 moral and that penalty will never increase further).

As stated before, all afflictions are permanent until healed and healing is generally kinda rare. Forms of healing are:
1) the recuperation ability, which will constantly attempt to heal afflictions for that unit only
2) being immortal, acts the same as recuperation though it might not be as effective... not sure on that one
3) being in the same province as one or more friendly healers who are taking the "Heal" action. Note that you cannot heal afflictions on old units this way.
4) Being in the same province as a unit holding The Chalice
5) Being in friendly dominion while the spell Gift of Health is in effect
6) Any time you involuntarily change shape (like changing from a jaguar warrior into a werejaguar and again when changing back into a jaguar warrior after the battle is over) have a chance of healing afflictions. Voluntary shapechanging (like changing a dragon pretender into human form and back) won't heal afflictions
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  #14  
Old December 9th, 2011, 08:56 PM

Starbelly Geek Starbelly Geek is offline
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Default Re: The bravest man alive

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3) being in the same province as one or more friendly healers who are taking the "Heal" action. Note that you cannot heal afflictions on old units this way.
4) Being in the same province as a unit holding The Chalice
5) Being in friendly dominion while the spell Gift of Health is in effect
It should probably be noted that of these three, only the second and third have a chance of working for the dude in the picture above, because he got diseased (most likely) from being old. Old age afflictions can't be healed by the "heal" action.
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  #15  
Old December 9th, 2011, 09:31 PM
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brxbrx brxbrx is offline
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Default Re: The bravest man alive

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3) being in the same province as one or more friendly healers who are taking the "Heal" action. Note that you cannot heal afflictions on old units this way.
I didn't know that. Explains a lot.
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  #16  
Old December 9th, 2011, 10:45 PM

Starbelly Geek Starbelly Geek is offline
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3) being in the same province as one or more friendly healers who are taking the "Heal" action. Note that you cannot heal afflictions on old units this way.
I didn't know that. Explains a lot.
Does, doesn't it? Explains, for example, that I didn't read past the word "action" on that line of that post.
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  #17  
Old December 9th, 2011, 11:44 PM
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Default Re: The bravest man alive

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3) being in the same province as one or more friendly healers who are taking the "Heal" action. Note that you cannot heal afflictions on old units this way.
I didn't know that. Explains a lot.
Does, doesn't it? Explains, for example, that I didn't read past the word "action" on that line of that post.
Wow. I didn't even read your post.
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  #18  
Old December 10th, 2011, 09:09 AM

Peter Ebbesen Peter Ebbesen is offline
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Default Re: The bravest man alive

Morale 53 - I've got to admit with the OP, that is quite probably the bravest man alive.
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  #19  
Old December 10th, 2011, 09:28 AM
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Default Re: The bravest man alive

Does morale even matter beyond that point? Can he be routed? I mean, he's got higher morale than a mindless unit. What does such high morale mean?
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  #20  
Old December 10th, 2011, 09:52 AM

Peter Ebbesen Peter Ebbesen is offline
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Does morale even matter beyond that point? Can he be routed? I mean, he's got higher morale than a mindless unit. What does such high morale mean?
It gives him serious bragging rights in the house of just fires.
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