.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War - Save $7.00
War Plan Pacific - Save $5.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space

 
 
Thread Tools Display Modes
  #1  
Old July 27th, 2008, 01:35 PM

WarStalkeR WarStalkeR is offline
Private
 
Join Date: May 2008
Posts: 10
Thanks: 0
Thanked 1 Time in 1 Post
WarStalkeR is on a distinguished road
Default Weird Worlds: Absolute Warfare [MOD]



After long and hard work I decided to release beta
version of my mod "Weird Worlds: Absolute Warfare".

Few things I want to say before you will play it:
- This is only beta version, and will be much bugs
in there, and I'm asking to report here, at this
topic about any bugs you have found...
- There is small unbalancing (I think it's HUGE!)
between your and enemies' ships...
- Help me create balance between ships, but not
making Terran ships weaker, but by making other
ships stronger, just give me advice what to change...

You can download it here, from RapidShare, do not
afraid of that file service, I've used new special
function that allows you to download this mod like
for premium user.

Link:
http://rapidshare.com/files/13287004...te_Warfare.rar
The Following User Says Thank You to WarStalkeR For This Useful Post:
  #2  
Old July 28th, 2008, 04:53 PM

Jamiri Jamiri is offline
Corporal
 
Join Date: Oct 2006
Posts: 57
Thanks: 0
Thanked 0 Times in 0 Posts
Jamiri is on a distinguished road
Default Re: Weird Worlds: Absolute Warfare [MOD]

That seems like a huge mod, about 59 megs!! I'm downloading and will try it as soon as I get home tomorrow.

In any case, this thread should be moved to the mod section of the WW forum.
  #3  
Old July 29th, 2008, 02:48 PM

WarStalkeR WarStalkeR is offline
Private
 
Join Date: May 2008
Posts: 10
Thanks: 0
Thanked 1 Time in 1 Post
WarStalkeR is on a distinguished road
Default Re: Weird Worlds: Absolute Warfare [MOD]

Hey, downloaders I waiting for your comments! I want to know what you thinking about my mod =)
  #4  
Old July 29th, 2008, 02:59 PM

WarStalkeR WarStalkeR is offline
Private
 
Join Date: May 2008
Posts: 10
Thanks: 0
Thanked 1 Time in 1 Post
WarStalkeR is on a distinguished road
Default Re: Weird Worlds: Absolute Warfare [MOD]

Also I found some bugs... That I will fix soon and also I think I will be able to add all features to the game without patch that i asked from devs... But some weapons will be removed, because too much weapons in the game, it's too much for game.

P.S. I have question for everybody who played my mod, who used Notebook and/or Black Sun Device? =)
  #5  
Old August 6th, 2008, 08:28 PM

ScreamerSimon ScreamerSimon is offline
Private
 
Join Date: Oct 2006
Location: Germany
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
ScreamerSimon is on a distinguished road
Default Re: Weird Worlds: Absolute Warfare [MOD]

Ok, just to give you a quick feedback. I havent played much, just like 4 games, it performed well and I was amazed by the intensity of fights. But well, I should have expected that with that name.

If the BlackSun is locatated at start and is similay to some "music" device in normal game, I have used that. Did exactly what it was designed for, a notebook I have not encountered.

Actually, I think I could go for some games just now...

Thanks for you work!

P.S.: I think you might get more response if you had post you mod in the mod sub-forum.
  #6  
Old August 12th, 2008, 07:38 AM
qAPLAh's Avatar

qAPLAh qAPLAh is offline
Private
 
Join Date: Aug 2008
Posts: 1
Thanks: 1
Thanked 0 Times in 0 Posts
qAPLAh is on a distinguished road
Clap Bug Report

First of all, respect for your work!! There are a lot of great ideas pumped into this mod.
A quick game revealed that when you get the Alien ("Hulk") Ship, it remains dorment in battles. When i battled the Corrupt, they overpowered me and only the Alien Ship was left. When i clicked on it, the game just exited (crashed) to the desktop.
The balance between you and the enemy is indeed something that needs work.... The only time i was defeated was that last time by the Corrupt when they appeared with 6 (yes, SIX!!! ) of those large configurations. Great when they split up in many little ships!!
Again, it's a fun mod to play and i warmly recommend this to everyone.
  #7  
Old August 12th, 2008, 08:36 PM
S.R. Krol's Avatar

S.R. Krol S.R. Krol is offline
Second Lieutenant
 
Join Date: Dec 1999
Posts: 495
Thanks: 4
Thanked 17 Times in 13 Posts
S.R. Krol is on a distinguished road
Default Re: Weird Worlds: Absolute Warfare [MOD]

One thing to bear in mind concerning the quietness of feedback is with Weird Worlds being out for nearly three years the forum is not as active, which tends to be the normal cycle for games. I've been busy and haven't had time to check out the mod but when I get a chance I will, and maybe make a mention of it in the next newsletter, which should put some more eyes on it.
  #8  
Old August 31st, 2008, 08:50 PM

Kurdran Kurdran is offline
Private
 
Join Date: Aug 2008
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
Kurdran is on a distinguished road
Default Re: Weird Worlds: Absolute Warfare [MOD]

one thing i can say is that its waaaaaaaay too ez. u pretty much dont have to trade your items for better ones since your currant ones are already OP.

also u stole so many sfx from starcraft. i felt like i was playing starcraft.
  #9  
Old May 20th, 2009, 01:06 PM

chabex chabex is offline
Corporal
 
Join Date: May 2006
Location: Hungary
Posts: 57
Thanks: 1
Thanked 2 Times in 2 Posts
chabex is on a distinguished road
Default Re: Weird Worlds: Absolute Warfare [MOD]

This mod id nice but crashing like hell... Is/ will there be any chance for update on this, or should I go back to play w my old Diablo LoD Median XL mod?
:-D
  #10  
Old January 31st, 2013, 01:16 PM

dysamoria dysamoria is offline
Private
 
Join Date: Aug 2007
Location: i'm located in a location
Posts: 14
Thanks: 1
Thanked 0 Times in 0 Posts
dysamoria is on a distinguished road
Default Re: Weird Worlds: Absolute Warfare [MOD]

Any updates? Any actual download link? The original link in the first post is unavailable.
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:33 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2017, Shrapnel Games, Inc. - All Rights Reserved.