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  #331  
Old March 6th, 2009, 06:37 PM

Zeldor Zeldor is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Find by get to const8 and find unforged

And there are still some chances that indy commanders will get artifacts as equipment. You can only lower the probability of that happening.
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  #332  
Old March 6th, 2009, 06:41 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Remnants of artifacts indeed! I researched up to construction 8 and they were ALL taken except for the three I invested in, in which they were failed to produce as someone else made them on the same turn. Sigh =( 60+ gems down the drain and all that research for nothing.
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  #333  
Old March 6th, 2009, 06:54 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

I got to Con 8 and all I got was this lousy T-shirt (and the Barrier)
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  #334  
Old March 6th, 2009, 08:30 PM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

There are still some artifacts left
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  #335  
Old March 6th, 2009, 09:38 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Hmmmm, I wonder who could possibly have forged them all so soon then.

Would probably be someone with access to many paths, and many cross path mages.

Maybe people should keep their eyes open for someone who might be trying to cash in on their Hammer of the Forge Lord, perhaps very publicly trying to sell cheap Rings of Wizardry, or even just random artifacts they don't need - clues of that nature.
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  #336  
Old March 7th, 2009, 11:20 AM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Alright I turned my files over to Wokeye. I couldn't even get to test the summons I wanted as "mountain/forest" provinces don't count as "mountain" provinces in terms of summoning mountain villas so I can't even get the creatures to heal my diseases off my old dudes. Boo =\ Is this a bug??
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  #337  
Old March 7th, 2009, 11:40 AM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Sounds like a bug ... but I thought afflictions caused by old age can't be healed anyway, except with the chalice or GoH.
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  #338  
Old March 7th, 2009, 01:02 PM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Anyway, who has the Chalice?

And sacred hydras with GoH should be fun to fight
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  #339  
Old March 8th, 2009, 05:49 AM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

I have postponed hosting by 8h, for me, as I didn't manage to do the turn in the morning and I have to spend whole day at university.
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  #340  
Old March 8th, 2009, 06:16 PM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

The friendly and peaceful nation of midgard is looking to trade a larger number of air gems. In return we are willing to offer water, astral or death gems.
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