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  #41  
Old January 12th, 2009, 06:25 PM

Zeldor Zeldor is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 10 spots left)

I am 99,99% sure that LA Marignon can start on a non-coastal province if there are no viable coastal starting locations on the map. The problem occurs only when you put #specstart in the map file for any nation [it won't take random free prov like you'd expect]. I did some tests on that map before doing that brutal fix for Preponderance.
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  #42  
Old January 12th, 2009, 06:35 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 10 spots left)

Sure sign me up.
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  #43  
Old January 12th, 2009, 06:37 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 10 spots left)

I'd like to play.

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  #44  
Old January 12th, 2009, 06:58 PM

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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 10 spots left)

Quote:
Originally Posted by Redeyes View Post
Muahahaha
Though, this game was stated as MA+LA only.
I'm sorry, that precludes both your first and second choice
Fortunately that still left MA Ermor (mwahahah).
Practising my evil laugh...
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  #45  
Old January 12th, 2009, 07:55 PM

statttis statttis is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 7 spots left)

I'd like LA Arcos.
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  #46  
Old January 12th, 2009, 08:09 PM

Dragar Dragar is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 7 spots left)

I thought we weren't meant to pick nations yet, but if we are then dibs on LA utgard
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  #47  
Old January 12th, 2009, 08:35 PM

Redeyes Redeyes is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 7 spots left)

Quote:
Originally Posted by Zeldor
Maybe everything except LA Mictlan [too much sacreds? :P], MA Ashdod [even CBM 1.4 changes are not enough] and LA Ermor.
R'lyeh has a pretty heavy domkill too. I wouldn't know the difference, but are they better for a fun game than LA Ermor?

Quote:
Originally Posted by Chrispedersen
Fortunately that still left MA Ermor (mwahahah).
Practising my evil laugh...
Needs more crushing the weak, imho . May the best evil overlord win!

Quote:
Originally Posted by Dragar View Post
I thought we weren't meant to pick nations yet, but if we are then dibs on LA utgard
When you last posted, we weren't.
The first post could probably be updated that we are picking nations though.

MaxEffect asked for Utgard back on page three when the go was given, just so you know.
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  #48  
Old January 12th, 2009, 08:38 PM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 7 spots left)

I'm really unconvinced we need banned spells? Also what does research: 60 mean??
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  #49  
Old January 12th, 2009, 08:47 PM

Zeldor Zeldor is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 7 spots left)

Fixed first post, sorry for confusion.

Magic sites at 60. And I think that banning those 4 spells is unfortunately necessary in any bigger game.

There are no water start locations and not many water provinces, so there is no need to ban water nations. They simply cannot be picked on that map
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  #50  
Old January 12th, 2009, 10:22 PM

Dragar Dragar is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 7 spots left)

ah, nuts, would have done that frist post

Oh well, any chance of updating first post with races selected?
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